May 4, 2020
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GAME CHEATS:

Thank you for the game I wanted to suggest that you add the cheats that gamers can use in game using "~" key on keyboard so people can enjoy it better. thanks again. <3

I tell an example so people can discover more of it themselves.

1. Use ~ key on keyboard.
2. Without / write the following command. "givemoney 1000" (You can discover more pushing random keys on your keyboard)
3. press enter key.

the best commands are: setgamespeed - setwave 19 - givemoney (any logical number)

There is a robot vender in black dress in the game that you can buy all the game animations with money in "VOID SLUMS" mission after you win the boss fight. (500 for each)
My keyboard won't allow me to inputting anything upon hitting the ~ key. My keyboard is fine, though.
 

locoraptus_69

Member
Jan 26, 2021
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In 2017 they "clarified" they were never meant to fund porn, so over the years they've been inconsistently enforcing their rules. Feels like they're just pulling a Tumblr by riding on the back of porn creators, then throwing them under the bus when convenient.
I wonder if subscribe star is going to pull that off someday. As of now it looks like the porn friendly option.
 
Apr 29, 2018
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This game is good, today just as I went off to buy this game. Which I couldn't, I couldn't find it, I realized this is the same developer that made that villain simulator game. I remember I never could figure out how to get the characters advertised on it, like 2B or that blue haired one.
Eromancer is not the developer of Villain Simulator, that's ZnelArts. If you're looking at Eromancer's page on itch, the games below are ones he likes, not ones he made. He only has one other game under his belt called "Malise and the Machine".

No no no, not gonna sit by and let this game be called a cashgrab, not when there's people defending games that are essentially copies of each other with different assets but just as dull gameplay. Not when people still defend actual cashgrab games like (parasite inside, amusement dark, and training space station, Escape From The Mansion, The Female Knight of Nautica, The Knight Girl and Dungeons)
The animation in this one is much much superior than other games. I'm really looking forward for future versions
So the reason this is called a cash grab is because Eromancer has a spotty reputation as a developer. He first came to the scene with a RPG Maker game, the above mentioned "Malise and the Machine", with a pretty decent demo and a whole lot of promises, but after years of raking in big Patreon bucks and nothing but conceptual updates, he got bored and abandoned it to make Pure Onyx instead.

Lot of people who supported him on Malise and the Machine felt justifiably burnt and are skeptical of his ability to deliver a finished version of this game. He seems to be putting out actual updates more frequently, but there was a period where content stagnated and even went backwards because he had to redo everything to remove the rape and bestiality, then added them back in after being kicked off Patreon (that's why there's Vanilla and Rough variants for every animation), which added to the perception that he was just spinning his wheels and making no progress again.
 
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TheComedian.

Member
May 31, 2018
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Eromancer is not the developer of Villain Simulator, that's ZnelArts. If you're looking at Eromancer's page on itch, the games below are ones he likes, not ones he made. He only has one other game under his belt called "Malise and the Machine".


So the reason this is called a cash grab is because Eromancer has a spotty reputation as a developer. He first came to the scene with a RPG Maker game, the above mentioned "Malise and the Machine", with a pretty decent demo and a whole lot of promises, but after years of raking in big Patreon bucks and nothing but conceptual updates, he got bored and abandoned it to make Pure Onyx instead.

Lot of people who supported him on Malise and the Machine felt justifiably burnt and are skeptical of his ability to deliver a finished version of this game. He seems to be putting out actual updates more frequently, but there was a period where content stagnated and even went backwards because he had to redo everything to remove the rape and bestiality, then added them back in after being kicked off Patreon (that's why there's Vanilla and Rough variants for every animation), which added to the perception that he was just spinning his wheels and making no progress again.
Malise & Machine was a beautiful piece of work, but it wouldn't be surprising if it was just to gauge the impact of the characters and style on the target audience.
Honestly, the work they're doing costs a lot more!
I'd do the same thing. If I see donations go from $100 a month to $10,000, it's obvious they need to raise the bar.
They've been subjected to a lot of shitstorms even though it hasn't been made public. Clearly, Patreon is hypocritical...
Cursed Armor also has some stupid things, but they were even able to make a second chapter.
Except for the genius Aerisetta, there aren't many ACTs with so much "physics".
Even Capcom could have done fan service by creating an ACT with Street Fighter characters, did they do it?
Because it requires work and is expensive.
Street of Range 4 is inferior!
Final Fuck Again is better, but with significantly cheaper graphics.
I really hope that within 5 years I will be able to get the copyright removed and be able to create an act with the Darkstalker characters.
 

Krieger Season 1-6

Active Member
Aug 1, 2017
822
935
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Eromancer is not the developer of Villain Simulator, that's ZnelArts. If you're looking at Eromancer's page on itch, the games below are ones he likes, not ones he made. He only has one other game under his belt called "Malise and the Machine".


So the reason this is called a cash grab is because Eromancer has a spotty reputation as a developer. He first came to the scene with a RPG Maker game, the above mentioned "Malise and the Machine", with a pretty decent demo and a whole lot of promises, but after years of raking in big Patreon bucks and nothing but conceptual updates, he got bored and abandoned it to make Pure Onyx instead.

Lot of people who supported him on Malise and the Machine felt justifiably burnt and are skeptical of his ability to deliver a finished version of this game. He seems to be putting out actual updates more frequently, but there was a period where content stagnated and even went backwards because he had to redo everything to remove the rape and bestiality, then added them back in after being kicked off Patreon (that's why there's Vanilla and Rough variants for every animation), which added to the perception that he was just spinning his wheels and making no progress again.

Check out the date of the first post, then check out the changelog to see how many things actually added on that whole duration
Hmmm, I see, it does track with a few of the games I've been seeing. There is one incomplete game which looks awesome, alas incomplete.
I guess if my time here in f95 has taught me something is, there can always be lower standards. But I guess you're right. The last thing I wanna be is one of the people that drool over "promising futures" instead of what they have on their plate. That has been what has kept something unlimited milking since 2016 with no signs of completion
 
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AdrameLeech

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Oct 16, 2022
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I have a question for you guys who probably are following eromancer works since long time. Years ago i've seen a post (unfortunately i don't remember where and i can't provide proofs) where someone said they stole eromancer's rights on Malise and the Machine (because eromancer failed to protect them in some way), at first i ignored it but after a few time eromancer stopped developing MatM. Coincidence? Might be true?
Other question: artwork of MatM was made by eromancer or another autor? If so, someone knows?
 

Nicknone

Member
Dec 15, 2024
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I have a question for you guys who probably are following eromancer works since long time. Years ago i've seen a post (unfortunately i don't remember where and i can't provide proofs) where someone said they stole eromancer's rights on Malise and the Machine (because eromancer failed to protect them in some way), at first i ignored it but after a few time eromancer stopped developing MatM. Coincidence? Might be true?
Other question: artwork of MatM was made by eromancer or another autor? If so, someone knows?
MatM was slowly decaying, c'mon... "I will make game alone cause I know better" thing, selling printed posters for early WIP game... nothing strange tbh, anyway I'm totally sure the reason why MatM died is much more prosaic))
 
Apr 29, 2018
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I have a question for you guys who probably are following eromancer works since long time. Years ago i've seen a post (unfortunately i don't remember where and i can't provide proofs) where someone said they stole eromancer's rights on Malise and the Machine (because eromancer failed to protect them in some way), at first i ignored it but after a few time eromancer stopped developing MatM. Coincidence? Might be true?
Other question: artwork of MatM was made by eromancer or another autor? If so, someone knows?
No, had nothing to do with any sort of stolen rights. The only possible thing that could've been stolen might be the trademark for the name "Malise and the Machine", but the easiest way to fix that is to just change the name, trademark that, and continue on the project.

The fact is Eromancer didn't do that, what he did was post supposed screenshots of his progress, concepts, and artwork for a few years and not release what he supposedly worked on when he officially abandoned MatM for Pure Onyx. Nevermind the theory some alleged rights issue stopped developement, there was never any real proof he actually developed the game after the v0.0511 release in October 2016.

The artwork was made by Eromancer in the same way the artwork in a lot of the VNs you see on this site are made by their respective creators. In this case he used Daz Studio with Victoria 4 models, loaded up with various assets and morphs sold on Daz3D, Renderosity, or Renderotica. Even Pure Onyx still has some of that DNA, because if you look at the flying insect in that game, it's just a modified SkeeterDemon by winnston1984 sold on Renderosity.
 

yoyomistro

Engaged Member
Jan 15, 2017
3,199
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No, had nothing to do with any sort of stolen rights. The only possible thing that could've been stolen might be the trademark for the name "Malise and the Machine", but the easiest way to fix that is to just change the name, trademark that, and continue on the project.

The fact is Eromancer didn't do that, what he did was post supposed screenshots of his progress, concepts, and artwork for a few years and not release what he supposedly worked on when he officially abandoned MatM for Pure Onyx. Nevermind the theory some alleged rights issue stopped developement, there was never any real proof he actually developed the game after the v0.0511 release in October 2016.

The artwork was made by Eromancer in the same way the artwork in a lot of the VNs you see on this site are made by their respective creators. In this case he used Daz Studio with Victoria 4 models, loaded up with various assets and morphs sold on Daz3D, Renderosity, or Renderotica. Even Pure Onyx still has some of that DNA, because if you look at the flying insect in that game, it's just a modified SkeeterDemon by winnston1984 sold on Renderosity.
The fact that they did so much custom coding and scripting in RPGM of all engines, especially 13 years ago or so (goddamn time flies...) shows how unserious he was. I thought it was fishy then, but if I knew what I know now, I would have known it was doomed from the start. Any game that has complex systems, but lacks polish and playability in key areas that could be a hindrance to scalability is going to be a big red flag for me, especially now that I know how to at least look through most non-Unity/Unreal games. I never support anyone unless I believe they have some fundamentals right, and fortunately that's resulted in me never giving money to a dev who's abandoned their project (I've given money to projects I liked after I knew it was abandoned, but that's different than giving money with the expectation of getting something in the future).

The thing is, I don't call people "milkers" or berate devs for taking a long time or anything; there are just some factors you look for in a project that let you know whether the person takes it seriously or not, and whether they have the resources and planning skills to see it through barring some disaster. Eromancer just has never been a good planner, and that is always a bigger red flag than whatever criteria people use to call someone a milker. I don't care if someone drops an update once a year. As long as they do it reliably and are advancing toward a tangible goal, I'm fine with that.
 
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