Black_Kalash

Member
Jan 11, 2024
130
405
149
Of course it will, and we already know its going to take months of development time to "fix". Not that they are going to do anything useful like develop the actual game during those months anyway. It is a sideways stall for time just like it took some number of months to change from one version of unity to another, and the other countless stalls for time in the past that have occurred.

I propose the ignore this thread for 6 months challenge. Take a snapshot of where the game is at, and then come back in 6 months time. It is at that point you realize nothing actually changes with the game in that time frame. Other developers could have a game done from start to finish in that time, and they frequently do on ci-en. This whole game is nothing but a scam that was meant to be a small minigame to raise money for MatM. That was 10? years ago, I think.
Even extending the challenge to a whole year is a good idea. Who knows? Maybe we'll have 3 or 4 new animations by then.
 

Krieger Season 1-6

Active Member
Aug 1, 2017
813
923
164
IDK if its been posted since theres 399 posts Im not gonna read, but I have seen alot of talk of them milking the title. Spot on.
Why move forward when your getting $41,352 A MONTH! All I did was tally the sub count of each tier.
so now at 41k a month and 7 years or so of development and no finish in sight. Damn.
41K!!!?? Hooly cow... Exactly how many people are supporting this game? How many are new? And how many are actually long supporters that already know are not gonna get their money's worth??


Even extending the challenge to a whole year is a good idea. Who knows? Maybe we'll have 3 or 4 new animations by then.
As long as I'm not paying for it beforehand.
 
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Arrngrim

Member
Oct 22, 2017
277
778
281
To be fair...they did lose that $41k a month and had to move exclusively to Subscribestar....which is why we have beasty and NC fun back in the game. Also, it's why they've actually been working on it again, to drum up more support on SS since Patreon cut the cord. Don't think we can view SS income yet, can we?
 
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pppyyuu

New Member
Jun 4, 2021
3
4
13
To be fair...they did lose that $41k a month and had to move exclusively to Subscribestar....which is why we have beasty and NC fun back in the game. Also, it's why they've actually been working on it again, to drum up more support on SS since Patreon cut the cord. Don't think we can view SS income yet, can we?
Not exclusively.
He's on Fansly. I've been subscribed for 8$ till this summer when he stopped following schedule at all.
He has 2000+ followers there. Now I can't tell how many of them are actually subscribed, but it's obvious that the money flow never stopped.

My best guess we won't see any updates or news for few month, and then some "major" update to bring back more subs.
 
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Succboy667

Newbie
Aug 13, 2017
56
254
106
Here's the 0.138.1 patch notes and release:

PURE ONYX - October 18, 2025 Test Release
Hey everyone!

Sorry for the delay! As expected the move to Japan has made our schedule goofy, but assuming the actual move goes well in a few days we should be back to the normal schedule next month. I'm posting the monthly release now for all tiers since I won't have my PC for a while, but I'm hoping to be able to post the progress update by the end of the month still.

This release adds the first H scene for the Ghoul Shambler enemies (Onyx + 3x Ghouls) and also adds their H attack so that the scene is available in both gallery and gameplay. We've also extended and added variety to the Looter H scene. We've also extended the Lovense framework so it's compatible with more of the H scenes, such as the recent Syndicate Girl scenes.

The majority of the other work largely involves fixing regressions from the Unity 6 upgrade (some major, which were preventing players from playing). We also had to upgrade Unity yet again due to a major security issue with all previous versions of Unity since 2017.

So, between that and preparing to move, it's unfortunately been kind of a crappy month for making forward progress. That said, we'll have a lot to show in the progress update that will be more fun, so keep an eye out for that before the end of the month.

Changelog
The following is only a list of player-facing changes, unless otherwise noted.
  • Added first Onyx + Ghoul gang bang scene to gallery and gameplay
  • Added Ghoul Shambler H attack
  • Extended and added variation animations to Onyx + Looter H scene
  • Added Web Cannon attack for Spindlemorph (ground webs will slow player in future updates)
  • Updated Unity AGAIN to fix major security vulnerability (thanks Unity)
  • Fixed major Unity 6 issue for certain CPUs where loading the world map would crash the game (was Unity 6 realtime global illumination)
  • Props (non-actors) and Prop Actors (addtl actors like the Imps) in H scenes can now trigger Lovense commands
  • Added Lovense config to Onyx + Syndicate Girl Overload and Phantom scenes
  • Fixed issue with stun gauge above bosses
  • Fixed issue with Lovense not being able to connect using HTTP in Unity 6
  • Fixed bug preventing Lovense toys from connecting for some players

Download:
 

burgerman69

Newbie
May 29, 2017
78
143
197
my question is... is it still unity6?
because i can't play shit since last update using unity6
"The majority of the other work largely involves fixing regressions from the Unity 6 upgrade (some major, which were preventing players from playing)." - the post above yours.
 
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mexser

Member
Feb 22, 2025
119
99
38
some how i read it, and somehow, i did not notice that.

Can someone explain to me what is error(0xc0000005), which appears right when i try to open unity?

Is there a workarround on win7 to be able to play this crap?
jesus,,,, right when it seems there is some real new stuff.....and i can't enjoy it. Madafaca DEV
 
Last edited:

Name36346

Member
Oct 27, 2021
158
279
187
This game never shows in the Latest Updates section for me - I have to manually search for it. Why is that?
It shows there when the main post is updated, not for "unofficial" update leaks like the one on previous page. Given that good deal of updates for this project are almost imperceptible content-wise, main post updates are rather infrequent.
 
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