Here is version 1.9 for macOS:
Minimal supported OS version should be macOS 10.12.
You must be registered to see the links
Minimal supported OS version should be macOS 10.12.
That would be an issue with QGEN and has no relation to this player actually - both are totally separate programmes. If QGEN has changed behaviour all the sudden you must have changed something to make that happen. Are you using the regular QGEN (version 4.0 i think it is) or do you use the QT version floating around somewhere?Sometimes I like to edit some dialogue in qsp games. Like put lines that sound right to me. Before i was able to do this, but now I can't seem to save changes anymore. Every time I press save after I'm done, nothing happens. Also I try to change the fonts on QGen to make them a bit bigger too see, but that the fonts changes size and QGen switches to the Russian language.
No - 1.9 is still the latest. So far updates only occurred when there where newer versions of QT that either allowed for more fancy stuff or required an update due to changed base funtionality. As far as i am informed neither is the case currently - so we are up to dateis there a newer version?
There were no bug reports or feature requests for a new version. So right now 1.9 is the latest. The base functionality supports everything classic player supported so there are no plans to make any major changes. The main purpose was to remain compatible with existing games.is there a newer version?
Well - this requires kind of an answer actually.Oh nice. A nice additional feature would be to automatically create a save folder where the game was and auto save there.
Without going into detail regarding your specific example:when loading a save, the graphic part of inventory items disappears addobj $str_19, 'pictures/int/bag_. png'
in the classic works, if you save it in the classic and then open it with this player, it also works, but if you save it from this player and then open it with any other, the images disappear.
I conclude that the player when saving the player does not prescribe additional parameters of the block of objects obj they are simply not in the save file.
1.9 has been running fine on my system since the beginning. I suggest you do what the error message suggests: reinstall. Since its basically a raw copy files i highly suggest to clean the old version completely and unpack again into a new directory. If the error persists then you should download the package again - probably a corrupt file then when you downloaded before.Hi all, Im having an issue getting QSP to run on Win 10. It gives me this error, "QSP\Qqsp-1.9.0-win64\Qt5Widgets.dll is either not designed to run on Windows or it contains an error. Try installing the program again using the original installation media or contact your system administrator or the software vendor for support. Error status."
any advice?
Thx
That did it. thx for the heads up.1.9 has been running fine on my system since the beginning. I suggest you do what the error message suggests: reinstall. Since its basically a raw copy files i highly suggest to clean the old version completely and unpack again into a new directory. If the error persists then you should download the package again - probably a corrupt file then when you downloaded before.
I use Yandex translatorWithout going into detail regarding your specific example:
Backwards compatibility means that Sonnix's player will run older games just as they where supposed to run. I have tested that with quite a number of older games and every single one worked fine. Saving in a newer version of a player and then trying to load that in an older version and expecting it to work is simply not a smart move. I actually have a hard time to see the logic behind doing it to begin with.
I struggled with the same issue and have to dig into my stack of notes for an answer to this. Cant promise anything though as those notes just developed a life of their own latelyBesides the fact this new "Qt Quest Soft Player" handles the "center" command different while using tables compared with the "old" Quest Soft Player 5, which i don't see as a real issue because it's just a matter of getting used to. There is a more serious matter for me.
In the old player 5 whenever you placed a hyperlink to a website using "a href" command, this website opens in your default browser. In this new "Qt Quest Soft Player" however it opens in the players "main desc" window. With target="_new" added within the "a href" command which normally should open a new browser it doesn't do anything at all in Qqsp player.
For me this is a real pain in the ass as i'm working on a project with intro screens only using the players "main desc" window and during the intro i want to make it possible to direct people to a certain wiki. But because it now opens in the players main desc window instead of the browser and that's the only window open, it's impossible to go back to the project.
If somebody has a way or work around to get this working I would highly appreciate it if you can share the sollution. Just don't say use the players "action" window to add a back command because my whole idea is to have one single screen during the intro
If this is just the way it is right now, I would like to ask sonnix to change the handling of website hyperlinks in the player to make it possible to open the hyperlink in the default webbrowser instead of the players main desc window.
Looking at that path i am almost certain that there is a missing slash there and that is why it doesnt workI use Yandex translator
There are not many games that use images in the 'addobj' container. The player does not save the value after the decimal point in the addobj $str_20, 'pictures/int/dress_.png' string. To bypass the bug in the location LOAD wrote the code:
DELOBJ $str_17
addobj $str_17, 'pictures/int/pers_.png'