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retadrddoge

Member
Aug 6, 2024
209
239
Shouldn't there be another devlog anytime soon? Last one happened nearly one month ago and it sounded like the update is close to being finished.
yes, anyway do u know how to unlock last 2 scenes next to the yoga scene pls. i need them.
nvm got them
 
Last edited:

iamcomming

Well-Known Member
Apr 22, 2024
1,072
747
She's spy agent, probably russian agent :D Honeypot for MC
At charity ball she uses old russinan proverb about monastery and going there with own rules
You don't go to someone else's monastery with your own rules)
she uses the spies fake dialog from spy x family :ROFLMAO:
 

08Hanbo

Member
Nov 15, 2020
360
2,932
preview.jpg



I’m sharing more stats with you: as of now, I’ve completed over 3,700 renders, most of which are already rendered and a few hundred still need to be made. Regarding animations, I’ve created 182 so far. However, I’m concerned about rendering time here. At the moment, there are 39 animations that I haven’t managed to render yet. According to estimations, rendering just the current queue will take a little over a week of continuous rendering. And since I’m still creating more, the queue keeps growing! :)

Currently, I’m finishing a big lewd scene. I’m giving myself another 2-3 days to complete it. After that, I’ll move on to a much shorter lewd scene, so thankfully, there won’t be as many animations left for it. Finally, I’ll work on a small erotic scene and two normal, relatively short scenes—and then I’m done!

In the next development update, I plan to share the release dates for Patreon and Steam. As is often the case in game development, we plan for one thing, but reality often surprises us. Honestly, the number of scenes in this update turned out to be overwhelming, and I believe splitting it into parts was the right call. Otherwise, it would have been the biggest update so far, and you would’ve waited way too long for it.

Of course, many factors affect how long game development takes, and unfortunately, some things can’t be sped up. But I already have the next episode planned, and it will be significantly simpler to create. I can't promise, but I hope I’ll be able to deliver it to you faster than the previous ones.

I can’t wait to finally announce the release date and see you play the product that has taken so much of our time and dedication. I never imagined this project would grow to this scale, and I’m proud to share this journey with you and everything we’ve managed to create together.

Stay tuned!
 
Last edited:

Jayfcsp

Member
Nov 1, 2017
132
1,304
View attachment 4242240



I’m sharing more stats with you: as of now, I’ve completed over 3,700 renders, most of which are already rendered and a few hundred still need to be made. Regarding animations, I’ve created 182 so far. However, I’m concerned about rendering time here. At the moment, there are 39 animations that I haven’t managed to render yet. According to estimations, rendering just the current queue will take a little over a week of continuous rendering. And since I’m still creating more, the queue keeps growing! :)

Currently, I’m finishing a big lewd scene. I’m giving myself another 2-3 days to complete it. After that, I’ll move on to a much shorter lewd scene, so thankfully, there won’t be as many animations left for it. Finally, I’ll work on a small erotic scene and two normal, relatively short scenes—and then I’m done!

In the next development update, I plan to share the release dates for Patreon and Steam. As is often the case in game development, we plan for one thing, but reality often surprises us. Honestly, the number of scenes in this update turned out to be overwhelming, and I believe splitting it into parts was the right call. Otherwise, it would have been the biggest update so far, and you would’ve waited way too long for it.

Of course, many factors affect how long game development takes, and unfortunately, some things can’t be sped up. But I already have the next episode planned, and it will be significantly simpler to create. I can't promise, but I hope I’ll be able to deliver it to you faster than the previous ones.

I can’t wait to finally announce the release date and see you play the product that has taken so much of our time and dedication. I never imagined this project would grow to this scale, and I’m proud to share this journey with you and everything we’ve managed to create together.

Stay tuned!
Nice, need that extra Xmas present from Jammin
 
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iamcomming

Well-Known Member
Apr 22, 2024
1,072
747
its not the only one suspicious moment
first meet with MC at bar, "accidentally"...yeah :LOL:
she knows MC's daughter name (Camilla dialog)
and other stuff

her name is "Natalya"(Наталья):sneaky: not 'Nataly'
Natalya is the nicest russian name. i wont believe she is from germany, not even minute. but the first meet wasnt arranged by Coop, who speak and speak and speak with Nat about MC?
 

onlyfranz

New Member
Jan 27, 2022
3
6
View attachment 4242240



I’m sharing more stats with you: as of now, I’ve completed over 3,700 renders, most of which are already rendered and a few hundred still need to be made. Regarding animations, I’ve created 182 so far. However, I’m concerned about rendering time here. At the moment, there are 39 animations that I haven’t managed to render yet. According to estimations, rendering just the current queue will take a little over a week of continuous rendering. And since I’m still creating more, the queue keeps growing! :)

Currently, I’m finishing a big lewd scene. I’m giving myself another 2-3 days to complete it. After that, I’ll move on to a much shorter lewd scene, so thankfully, there won’t be as many animations left for it. Finally, I’ll work on a small erotic scene and two normal, relatively short scenes—and then I’m done!

In the next development update, I plan to share the release dates for Patreon and Steam. As is often the case in game development, we plan for one thing, but reality often surprises us. Honestly, the number of scenes in this update turned out to be overwhelming, and I believe splitting it into parts was the right call. Otherwise, it would have been the biggest update so far, and you would’ve waited way too long for it.

Of course, many factors affect how long game development takes, and unfortunately, some things can’t be sped up. But I already have the next episode planned, and it will be significantly simpler to create. I can't promise, but I hope I’ll be able to deliver it to you faster than the previous ones.

I can’t wait to finally announce the release date and see you play the product that has taken so much of our time and dedication. I never imagined this project would grow to this scale, and I’m proud to share this journey with you and everything we’ve managed to create together.

Stay tuned!
so I guess the next release will be in the end of December
 
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