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Here are the official release dates for
Race of Life Episode 3.2 on Patreon. We’re aiming to release it before Christmas! The release for the highest tiers will be on
December 14th! Below, you can find the exact dates for each tier. We encourage you to choose the $10+ tier, as this will give you access to the game with
Extra Scenes. For this Episode's extra scene, the winner is
wedding night with Allison, wearing sexy lingerie.
All the renders and animations for Episode 3.2 are ready. A few are still being re-rendered after some adjustments, so I’ll share the exact number of renders and animations the day before the release, once I’m sure everything has been reviewed and approved by our testers.
Currently, the game is in the testing phase. The entire content is already coded; only the SFX (sound effects and music) remain, which I’ll add in the next few days. As always, while the beta testers and proofreaders are working on the game, I’m focusing on the Extra Scene. I’ve already completed most of the images and will start the animations tomorrow. I’ve also improved a few things: I fixed a bug with text messages from Episode 1 and brought back the
deleting saves option.
Releasing the game before Christmas was a priority for me. This is such a busy time, and I want to spend it peacefully with my family, so I hope you won’t mind that the release is so close to the holidays. I also hope many of you will find the time to play our update and share your thoughts and feedback.
Additionally, with this update,
we’ll have the complete Race of Life Act I ready for Steam. We originally planned to release it this year, but the end of the year is already packed with the holidays and New Year's Eve, so the official Steam release will be on
January 10th, 2025! We strongly encourage you to
add the game to your wishlist as it helps a lot with promotion of the game on Steam!
Here's the link to the Steam store page -
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The game will be available on Steam in several languages. We’ll share more details as we get closer to the release since Episode 3.2 will need to be translated, and time will be tight. Even so, work on the translations is progressing steadily. We won’t be able to launch all languages simultaneously with the release, but we’ll aim to add them as soon as they’re ready after the Steam launch.
As always, I’ll create a countdown for the release, since I know you all love them! If you have any creative ideas for the countdown, let me know in the comments—your suggestions might inspire me!
That’s all from me for now. I hope you’re as excited about the release as we are!
Stay tuned!