This Review is being written based off the initial first build that touched F95, v0.1.1
Starting off, the story gets set pretty well, you get the set-up of the catalyst for everything and the transition to recieveing the girls is handled pretty well.
one issue i do have however is how the "choice" system works, atleast in this current build. I would like to know generally how i'm developing, rather than blinding going along based on my choices, actually being able to see how my Psyche is changing would be nice, especially if someone wants to do a combo of the different paths, it would also help for there to be some indication of what certain actions will do, especially if it is actually incredibly vague how it'll affect the story. For dialogue, its generally easy to tell which choice is for which Psyche choice, however for certain actions, being able to tell exactly how it would affect things would help, for instance right before you meet the 3 main girls, you have the option of getting dressed to go to the door, or staying in your underwear, considering the "urgency" of the knocking from your door, it would generally lead people to answering the door in their underwear (depending on who exactly is answering but since this is a game people won't really lean towards the general IRL choice of getting dressed, or rather covering up in a gown or something)
the rest of the game appears like its going to handle well, dialogue actually feels impactful generally, especially with the characters that actually experience major emotional moments, i can't wait to see how the story develops, and hopefully somethings can be made a bit more clear so people can exactly control how they're going to make choices by knowing vaguely how it'll affect things