- Feb 16, 2023
- 2,249
- 5,893
You kind of missed my point with that first paragraph. I acknowledged the "current release" shit happens - the asinine bit is going back further than the current release to add scenes, add decisions, or anything that could have an actual future impact. One Dev on another VN I follow went back to about the second release point to add in a new character - that VN is on its 13th update - they tend to be only about 1hour play time updates, but you see the issue if you are a reasonable being.If only you'd stopped to think or consider that this game is advertised as "early-access," meaning it's being designed with the finished product in mind and retroactive changes are to be expected/one of the hazards of playing an "early-access" product. You are choosing to play it early: no one is forcing you.
Even setting that this wasn't necessarily a major or important change aside, expecting developers to put a stop/deadline on bugfixes for "not current updates" for their in-development project is by far one of the silliest things I've read in a while.
That being said, no, +1 lust isn't going to make or break the game.
As for "bugfixes", an actual retroactive bugfix that goes back a few releases isn't an issue, but I wasn't talking about a bugfix, was I? I was referring to a change that, apparently, isn't going to impact a future decision, so why make it at all? It didn't break anything, did it? It didn't create an instability in the architecture, did it? But, one would reasonably assume that if a Dev decided it had to be changed, then it must have an impact of some sort on future pathing, otherwise it's just useless busywork and programming masturbation.
Reading comprehension isn't what it once was, I suppose.
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