The weird thing to me is that he calls out SirD but he is still super soft on him. Just have a real talk with him and say, hey you either get your shit together and start working on this or I will leave the project and won't do anymore art for it. In his position I would've left a long time ago and started my own thing with the same characters. SirD clearly has no respect for Alorth, I don't know why Alorth is still putting up with this shit.
To be REALLY blunt, yet again, people want to blame one dev and not the other despite the other admitting to not being able to finish an evenings worth of renders in 3-4 days. They want to ignore this other dev has a history of failing to hit his deadlines on his own project. You know, the only game he actually advertises on his socials. They want to believe this other dev is giving ultimatums when nothing ever changes. And the ONLY reason people have an issue with the one dev is he talks about the political disaster that is the modern day AAA gaming space on his own time.
If Alorth was really some saintly dev that never fails to deliver and this was all on SirD like they want to believe, he'd have jumped ship like he keeps threatening to. To be completely clear, I don't believe it's either individual dev that is the problem. I think it's a problem that's been compounded by the two working together. SirD's politics aren't preventing the game from getting updates - it's his/their work ethic. And if he wants to complain about the state of the AAA industry, he has every right. This games update issues are nothing compared to the state of studios like BioWare, UbiSoft, CDPR, or nearly the entirety of the Western AAA studios. Imagine having 5000 employees working on one game, spending several hundred million dollars, being forced to delay the game several times and only barely crossing a million games sold after 6 months despite the game being one of the biggest IP's in the world, across all of entertainment. Indy and AA studios utterly destroyed the AAA studios last year and it all comes down to the fact that they have actively chosen to ignore the consumers.
This game isn't nearly as complex as BAD or some others, but its still one of the highest quality VN's that aren't on a heavily customized version of the engine. There's no denying they aren't hitting their deadlines, but virtually no one is atm. Yet many of those others devs are being given a pass, even if I'd argue none of them deserve one. For a good while, this was easily in my top 5 VN's and it's now nearly dropped out of the top 10 primarily due to their failure to deliver. I'd completely be willing to believe a lot of it is people having to work more outside of these projects to make ends meet, but even that is hard to believe with as widespread as the issue is. And while milking the projects is certainly the problem in some cases, I'm certain a fair number of these devs understand that the best path to success is completing projects and creating multiple revenue streams by building a catalogue of games.