*Sigh*
This guy. Considering a quick search of his name shows that he spends 80% of his time on F95Zone complaining about update speeds and delays for various games, I'm scraping the bottom of the barrel here, but I suppose I'll respond.
1) How do you know it didn't increase the speed of updates? Do you know precisely how much time we spent on the first one? Considering we both literally quit full-time jobs and Alorth was able to add a new PC to his arsenal for rendering I'd say it certainly helped.
2) $115,000 a year?
3) I'm going to provide you with a small tip that will serve you well in life: arguments based purely (or even mostly) on assumption... usually aren't valid (unless your ultimate goal is shouting logical fallacies from the rooftops).
4) I've provided ~7 hours of pure story gameplay (aka no filler, probably more if you take into account varying paths), >85 animations, >3,250 images, >15,000 code blocks, >a full-sized (on the larger end) novel's worth of story, and much much more in
less than one year as a developer -- my very
first year, no less.
This was all while improving & learning, and working a full-time job (58hr weeks, then 36hr weeks, then back to 45hr weeks) for more than 9 months of that year. For Radiant I write the story, the scripts, the code... I handle the marketing and testing, I manage Patreon, SubscribeStar, BuyMeACoffee, Ko-Fi, Itch, GameJolt, a website, and the various other platforms we offer the game on as well as social media.
For Polarity, I work on that game and do all of the aforementioned things 100% solo, with virtually no help, even doing the vast majority of testing on my own.
With all of that in mind (and various other personal things that you don't know, and probably wouldn't care about if I told you)... am I really going to have to listen to your entitled whining every time I visit the game thread? Because if so... then please, for the love of God... keep your "future money." I don't want it. I doubt Alorth does either.
Or is what I said here enough to satisfy your lack of understanding for how games are developed/armchair game development for the time being? Do I need to start writing a report on my daily responsibilities from the last year as well? I'm not sure if you got the memo, my guy, but complaining doesn't make games develop faster.
But hey... tell me more about how "you know I'm holding up the update."
5) I've never "asked for money." Any support rendered has been entirely voluntary, and is on a come-and-go-as-you-please, pay what you want, when you want basis. The closest I've ever done to "asking for money" is setting up goals -- which Patrons
asked for/requested. If you don't feel our games and our rate of development is worth your time or support, please save your money. I mean that wholeheartedly/non-sarcastically. That's the beauty of this system.
You're a fan of our games and I appreciate/respect that. I'm always cordial/respectful/friendly to players and communicate with everyone regularly via Discord. I don't want to alienate you or single you out -- there are others who say the same shit/complain (I mean... like 3 or 4 others... but go off)... but the last several comments you've made here have been nothing but nonconstructive and toxic. I'm doing the best I can, to the best of my ability.
So you tell me: what is it I can do for you to appease you? Release the update? Because that's the plan -- when it's ready. The thing about game development is you can't just snap your fingers and make that happen. The other thing is... if that we're possible we might actually make that 115k you estimated since, if we
could just snap our fingers and push out updates we'd make a hell of a lot more..