- Jun 14, 2020
- 53
- 62
Does that really have anything to do with a newer RenPy version per se, unless it's introducing some new, flashy stuff? I mean, glBindFrameBuffer is literally just an OpenGL function and correct me if I'm wrong, but I don't think you're using a different version for EP1 and EP2.I think is a Renpy problem of the last version, honestly I don't know how to solve it
If you wanted to take a deep dive into fucking around with OpenGL, one of the first things you'd do - if you want to retain most of your sanity - is to include GLAD as iirc, GLAD "finds" where those functions are defined. Normally, if you didn't use GLAD or something similar, you'd have to first of all "get" where the functions you want to use are defined, just like the file "Raptus_RedStarStudios-pc\renpy\gl2\uguugl.pyx" does in these two lines:
Code:
global glBindFramebuffer
glBindFramebuffer = <glBindFramebuffer_type> find_gl_command([b'glBindFramebuffer'])