- Jul 21, 2017
- 142
- 75
I can tell you either have never played a visual novel or don't like them. If you don't like it, go and play some other game. At least you could give some criticism like "Can you make more routes" or "can you focus on adding more sex scenes since I think the length between them is too long."dude this game has been in dev. 2 year and very low content outside the text,if you skip only last 15m
While I can't say this is the fastest game development I have seen, its pretty good for a low team size that most likely is not doing it full time as they don't make enough money for it to be full time (soon close for at least one team member to be full time tho) I would guess that at max they put in 20 hours per week on it and that is still likely too much for a non-full-time game. But I could be wrong and they work on it more, but as we have no clue how they work or how much they scrap we can't really say it's fast or slow.
Writing stories is hard, making them often take at least one rewrite on each scene/chapter which can take anywhere from 5-40 hours depending on how fast you come up with ideas and how many rewrites you do.
Writing good sex scenes is also hard as making it sound good or realistic (as in the way people talk and moan, not setting) is not easy. You can't use too hard words or else it doesn't sound sexy or can even be understood, you can't also repeat too many words too often or it feels bland and boring to read.
There is so much to consider when making a good story that it can take a long time for nonprofessionals to make a story in a reasonable fashion. Hell, even some professionals take a long time with their stories, ever heard of George R. R martin? He still is not done with his Game of Thrones series after 25 years lol