- Aug 20, 2020
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In this case the only thing we can do here is to add 'and mc_inv.qty(g2slicer) != None' after the error code.I got another one, while clicking on some sort of bank machine or something along those lines after exiting the mall, and seeing the invisible girl.
"Why not? Let's do it!" if mc_inv.qty(g2slicer) >= 2:
What's the correct thingymaboe (that's the technical term I believe) this time?
I've done some searches to see the extent this time , using ) >=
40 results in 24 files, but only 16 hits spread over 8 files on inv like thingies. , and we have some with 2 & 5, and one that seem to base itself on some other calculation if inventory.qty(i[0]) >= i[1]: in inventory.rpy line 152.
I recon these may well be the last ones, since my pre-emptive search on <= return nothing regarding the inventory thingies.
Quest details missing is a known issue because I have to read the story again and fill them out manually.I'm encountering odd bugs here and there, like I'm now unable to save/load while in game, and quests details do not seem to be present for some girls as well, so I'll give up for now, hoping the dev can fix all the issues.
I am no dev, but if the error is caused by >=, how does adding an extra condition would solve the issue? :SIn this case the only thing we can do here is to add 'and mc_inv.qty(g2slicer) != None' after the error code.
So 'if mc_inv.qty(g2slicer) >= 2 and mc_inv.qty(g2slicer) != None:'
Not really, since I seemed to be close to the end, I've deleted everything, including the save and perm saves.Quest details missing is a known issue because I have to read the story again and fill them out manually.
About the save issues, can you send me the lastest save file before that, and the situation where you're unable to save?
Because originally, if there is no item of a certain type in the inventory, then the value of qty(item) is None.I am no dev, but if the error is caused by >=, how does adding an extra condition would solve the issue? :S
Can I have the save file please?Game crashes 10/15 screen into a new game ``call intro from _call_intro``
because there's a possibility where the player doesn't have the item in their inventory, thus a None.if mc_inv.qty(g2slicer) >= 2
Not if mc_inv.qty(g2slicer) <= 2
One of them is a 5 instead of a 2, and another one seems to be calculated from somewhere, so no idea how much it'll be.
Hence, despite your explanation, I do not see the relevance of "none" in that case, since the symbol seem to look at "more than 2 (or 5, or the calculated value.)
Maybe I am misunderstanding something again here though
Same here, can't even play the game lmaoI just downloaded the game. Started a fresh, first start with no save data. Right after I got the message from mom and told myself I (the PC) would go to UA it gave me the gray error message. Clicking on "ignore" gave me access to my room again, with no dialogue. But clicking anywhere gives me the error message once more. Clicking "ignore" just sends you back to the main menu.
Thank you for explaining. Not sure what they intended to do with none, since none, should be equal to 0 when dealing with items that needs to be counted. Ugh, dev's logic sometimes (not yours, whoever came up with that shit for Renpy )because there's a possibility where the player doesn't have the item in their inventory, thus a None.
And a None is neither > or < a number, hence the error. The extra condition is to rule out this possibility.
I just downloaded the game. Started a fresh, first start with no save data. Right after I got the message from mom and told myself I (the PC) would go to UA it gave me the gray error message. Clicking on "ignore" gave me access to my room again, with no dialogue. But clicking anywhere gives me the error message once more. Clicking "ignore" just sends you back to the main menu.
Because the version posted here is a leak of an old, faulty version. I certainly didn't post this.Same here, can't even play the game lmao
After your fix, the game at least runs to a point where if you go to the Mall or Convenience store it breaks againHere's the new one, which include the previous fixes as well.
Unless something else pops up, that should be it
I'll delete the previous file, since it'll only lead to confusion eventually for others
This file can be extracted in the game folder, as I've recreated the folder's structure as well.
Yeah, I notified him and already pinpointed the bits that were fucking things up, but since I'm done with the game for now, considering the low amount of content I had left from the gallery, I just deleted everything even the perm saves.After your fix, the game at least runs to a point where if you go to the Mall or Convenience store it breaks again
For some reason, the interactables/atm.rpy file is breaking the stuff around over and over as well as other files
I've tried to fix them, but was able to fix only a few and atm.rpy is still broken af ...
Hope the GM will fix his messy code
The easiest way is to recompile the game in renpy 7, which is what I'm doing right now.After your fix, the game at least runs to a point where if you go to the Mall or Convenience store it breaks again
For some reason, the interactables/atm.rpy file is breaking the stuff around over and over as well as other files
I've tried to fix them, but was able to fix only a few and atm.rpy is still broken af ...
Hope the GM will fix his messy code
It was difficult to infer from your message. I hope the game development goes well. It's unfortunate that someone leaked an unfinished version of the game, but hopefully, we can still enjoy playing it a year or two later.The easiest way is to recompile the game in renpy 7, which is what I'm doing right now.
Anyway, the version here is not intended for public, so I tried to see how it would work with renpy 8, and apparently the answer is 'not well'. This game had never been leaked before, so I didn't expect everyone and their mothers to be able to get their hand on it this early