Interesting concept, but feels too rough.
-As already mentioned, transitions take too long.
-Also, dialogue: specially for a rpg, is too shallow.
-The reward for defeating the rats is just instant, there's no build up. I mean you're killing rats, screen flashes and woman says you're being rewarded, screen flashes to sex scene, screen flashes and it is over. Sex scenes are the selling point to a game being uploaded here and so far it felt too short. Kinda getting a picture reward for a gallery.
-Music is good overall, but I would like less restarts. With these like, 8? 7? ... "maps", there should be no restarting the music simply by changing map, at least without any real intention on setting a mood.
You do have potential here, but I think you could look more into game design as a whole (combat, flow, story, your rpg mechanics). And consider making the sex scenes more memorable, either with a buildup, with animations (hopefully)
I did like exploring, but sometimes it felt just too much like going to every map trying to find something to do.
If that's your goal, ok. I'd like more some general idea of what to do (the journal kinda does that, but not to every 'quest').