I'm not sure it's the right time to give any feedback on this title at this stage, but knowing how important player feedback is to the author, I'll throw in a few words.
The gameplay looks a bit raw at the moment. It is unclear why some elements were included.
For example, why does this game has random encounters and leveling up system if the monsters are designed to be weak to show the strength of our Anus Anos Voldigoad.
Alternatively, instead of random encounters, you can set a fixed number of monsters present on the map. This will cause less annoyance.
However, this is just a proposal.
Char designs looks plain but, I guess, it is Koikatsu issues.
In general, the project piqued my interest. So I'm going to follow it.
I also have some questions about the project.
How do you plan to develop your corruption system? Will the girls be monsterized? Or they are going to become just another sex slaves/depraved whores? Or will they turn into evil versions of their former selves?
The protagonist said that Aurora is just in the middle of her corruption. How much levels of corruption are you going to implement?
At this stage of the game, your world looks pretty small. Especially considering how the game is progressing (the player already has a ship).
Are you planning to make a small game as a test of your skills or will you develop the world and add more objects to the continents?
Anyway, as a fan of the akuochi genre, I wish you the best of luck with the project. It's a very rare genre, especially in the western games segment. It deserves to be more popular.