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Incendax

Newbie
Dec 20, 2019
57
86
I think I prefer Kinetic Novels. Everyone loves the IDEA of choices that matter, but for them to really matter it means a massive increase in production time for the game that often causes burnout or abandonment. Even in this game you can clearly see where the Dev starts to struggle with too many branching choices.

I mean, it would be great if games had choices that matter. But the sheer workload kills so many devs.
 
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4.00 star(s) 219 Votes