- Dec 18, 2019
- 273
- 293
That's actually only for my Android version. There the save transfer between the episodes must be done manually.I just redownloaded the game episodes again, and then came here to grab the mod for each episode. I noticed at the bottom of episode 1, it says something about your mod port can't be used to start episode 2, is that just for the android version or both, if it's both I don't understand what I must do to to start episode 2 without redoing the variables. Sorry if I sound stupid with this question, especially if it's only for the android version. Thank you so much for taking time out to create these mods, they are welcome to the games I play!
Thanks. I'm already on it, the Mod update should be finished soon.
Probably a false positive, that sometimes happens with RenPy games or mods. To be sure you can try to upload such files to virustotal and let it check there.KoGa3 I downloaded your episode 4 mod as I keep getting blocked by my antivirus with the following error message
View attachment 3714340
Each of the downloads was from each of your links on the OP. Bottom one being the first link and top being the 2nd link. These are the no audio versions.
I have had no issues downloading episodes 1,2 and 3.
Antivirus is McAfee.
I unquarantined the file then rescanned with my Antivirus and there were no issues.
Weird, but thought I would just let you know.
You mean the "Laurie dies" route in the cave? The points for "sharonsavelauriepts" must be not higher then 8. Here also a post from me with a game screenshot when the path for her is splitting Linkguys question how many points do you need to avoid for you to save laury and not shannon
Thanks for the info. Since there are no download links so far I assume it's only out for the high tier Patrons (actually havn't even seen a release post on their Patreon page either)Again
Yes, that's unfortunately a Mod bug in Ep1. In the later parts it should work.Thank you very much , I'm testing the mod from the first episode and everything seems to be working fine.
However, I've seen that in the Jukebox you can listen to the original music, but the list with the 5 tracks doesn't appear, while the 15 tracks from the mod do appear and work fine. Is it a bug or is it like that?
You don't have permission to view the spoiler content. Log in or register now.
Hi. Please move the save export file from EP1 (KoGa3RebirthEP1toEP2.rpy) into the .../game folder (the first one in your screenshot)
Oooh my fault I thought you save it with the rest of the save files thanks KogaHi. Please move the save export file from EP1 (KoGa3RebirthEP1toEP2.rpy) into the .../game folder (the first one in your screenshot)
Hi and thanks for pointing that out. I did a quick check in EP4 and EP5 now. Seems both variables (calfrom and tellcallelder) are not checked so far in these later Episodes. It's therefore at least not messing with the gameplay. When EP5 is finished and they are (most likely) still not checked I probably will remove them in my EP5 (and maybe EP4) Mod menu since they are not game relevant there anyway.Warning about a small bug in the transfer of saves!
Every time I start a new episode, I open the mod menu to see if the flags are the same, and I found a problem when I started episode 4.
"EP3/Part10: calfrom" and "EP3/Part10: tellcallelder" are always exported as false when in my case they were true, so you have to change them manually after exporting and loading the save when starting episode 4.
The flag called "astfed" (whether to get the dagger or not) is exported correctly along with the numerical statistics.