- Feb 13, 2018
- 2,069
- 6,040
was anything actually added? cause as far as i can tell it was just repeatable lvl 30 scene so like the sl events so i might just wait for an actual content update.He just released another update already. .44
was anything actually added? cause as far as i can tell it was just repeatable lvl 30 scene so like the sl events so i might just wait for an actual content update.He just released another update already. .44
That's a good question. The dev said, "added the rest of the 30 RS repeatable. Leah, Eve, and Summer" (bold emphasis mine) but that's a bit ambiguous.was anything actually added? cause as far as i can tell it was just repeatable lvl 30 scene so like the sl events so i might just wait for an actual content update.
ya, i looked at the quests and main quest logs but nothing was added as far as i can tellThat's a good question. The dev said, "added the rest of the 30 RS repeatable. Leah, Eve, and Summer" (bold emphasis mine) but that's a bit ambiguous.
I'm trying this version of the mod with the latest update of the game. It doesn't say which to choose to get RS points. Is is supposed to? I tried something different this time starting a new game. Just want to know if it is supposed to tell me which to choose or not.
edit: Never mind. I haven't used one of Shawn's walkthrough's in a while. I forgot that you click on MOD and it shows what to do for each woman.
There is an issue with version 0.44 (and prolly for others) in the Peak Snaps Mod.
For Leah, it displays "Paige's coffee date" and "Complete Step #1 of Leah's story" which correspond to Peak Snaps #1 and #2 respectively.
Peak Snaps #1 is triggered by peeking during "paige_coffee_date_continued": Leah.found_peek_snap(0)/Leah.has_found_peek_snap(0)
Peak Snaps #2 is triggered by peeking during "leah_school_talk": Leah.found_peek_snap(1)
One problem, it is almost impossible to obtain Peak Snaps #1 before Peak Snaps #2 (you normally get "leah_school_talk" on day5, and "paige_coffee_date" around day 8).
thats odd guessing dev renamed that flag or changed itthe game crash: "restaurant_first_visit" not defined.
I'm not sure to understand either because it doesnt crash until that point, so it must be defined at the start of the game.thats odd guessing dev renamed that flag or changed it
ya dev probably just renamed the flag to that he has renamed/changed alot of them in the last few updatesI'm not sure to understand either because it doesnt crash until that point, so it must be defined at the start of the game.
Apparently it would work with "first_time_restaurant" instead of "restaurant_first_visit" but I didn't tested further.
0.44?
hope you seen the update and finally you are gonna be free from this thread
1.0 ?
Updated: 17/01/2023
Game/Creator: Reclusive Bay /You must be registered to see the links
Modder:You must be registered to see the links/You must be registered to see the links
Mod/Game Version: 0.43.1
Language: English
Features:
- This mod adds an in-game walkthrough for every character and story event in the game Reclusive Bay! The walkthrough menu contains dynamic guides that let you track your progress for each character and see the requirements needed to trigger their scenes and advance their story. The mod guides also show all requirements for getting all possible extra dialogue options and seeing all possible extra content during events and scenes.
- Improvements:
- Massively improving the dialogue UI, changed textbox and font color added character portraits can be disabled in mod settings
- Main Quest Tracker
Known Issues:
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Installation:
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Change-Log:
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RECOMMENDED: To start a new save if its older then game version 0.37
Download:You must be registered to see the links/You must be registered to see the links
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1.0 ?