- Aug 26, 2019
- 55
- 34
I get it man, but what can i do in immediate present.You still dont get it.
If you are serious about ur project, stop saying the writing is bad because this is your first, stop saying the grammatical mistakes, the missing words in sentences happened because this is your first game.
Just go look at your 2nd page "STOP HERE TOO" in the game, "This is my ever project in adult gaming" and you are already making a mistake? This is not even something hard to proofread. Is this really the impression you want to give us? A careless developer?
Stop saying the game will be better, SHOW US why the game will be better. Your skill don't just improve because you work hard. You are not the only one who've been working on codes, UI/UX design, planning routes, all the devs here are working on those and most of them are working very hard too. What makes you think your game deserve move love than theirs? Because you have zero experience and they have spent years in make games?
Note that I'm not saying ur game is bad tho. There are definitely sparkles and your first game is alot more successful than many others first in this forum.
About the plot, in the first few chapters/demo/v0.1, it is very important to show the uniqueness, the mysteries or whatever that is special about ur game. Your first few chapters should be an explosion that opens a new world to us. Then ends with good cliffhanger that keep us wanting more. I'd say change the "Call (someone)" at the end into "Someone called, but who is it (choices)" but its still a weak cliffhanger to me. You want to hit us hard and leave a strong impression with ur debut.
I can only work on the mistakes in this version and rectify them in the next one.
I could make them right and update the first version, but that would be bad decision. What's done is done. I have to face the consequences.
But wait till second update, Thats all i can ask of you.
And I have already started working on this versions script. And will start working on the second version after that.