Ali ibn Hassan
Engaged Member
- Dec 19, 2019
- 3,048
- 15,270
- 682
Stay strong Ali...stay strong!
deaths: 2Ok, tell me, how many times this game died and was again restarted?![]()
So name of this game is totally adequate.deaths: 2
reincarnation: 1
Reincarnation should be expected from a game called Reincarnotica, I suppose.Ok, tell me, how many times this game died and was again restarted?![]()
Reincarnation should be expected from a game called Reincarnotica, I suppose.
this game started in 2018 its been long enough to give up on it. it updates less than .1 per yearwell game is really good. but no update from dev after 6 months. looks like this time reincarnation might not be possible. or game is in coma like the MC was.![]()
My only criticism is that he doesn't communicate. (I believe him if he says his stuff got flooded.) I get that he doesn't want to see negative feedback, but I actually really enjoy the game and think he's incredibly talented. Just posting on Patreon (and not coming here) would do wonders for folks like me who always worry when a dev goes radio silent.Hey man, the dev is one of the most talented people on this site.
I just don't think he has the personality/ability finish this game on his own. I have seen a couple of similar dev's like this already and always just pray that they finish their game.
Because they are so good in what they do they have the following traits in common:
1) Perfectionists - So they will typically want to do a re-boot/rework after about 1 year.
2) Very self-critical - They will beat up themselves, because they cannot finish the deadline and then be so stressed/discouraged about it that they will end up doing nothing. (Or minimal work)
3) Does not take criticism well - Ties in with number 2. They will tend to focus on the 1 negative remark instead of the 99 positives.
4) Very anxious personalities - Gets stressed out easily if put under pressure.
I see GRRM in the same mold.
Unfortunately, f95 is not very kind to these types of developers. (Through no fault of F95. I love this site.). I almost wish that these kinds of developers can team up with a buffer man that handles the PR side of things. Encourages the developer and filter out the overly negative criticism.
Writing these games are tough, and unfortunately these top artists will not succeed in this environment.
I can name a handful of other similar developers, but Polytrix is a prime example.
Hope against hope, he will return and complete this masterpiece in the making.
Please, just let this thread die. There hasn't been a noticable update for years now.
Let it go.
The problem with people like him, is that he feels so guilty about being behind that he wants to offer you something tangible to show you he has done something, before talking to you, putting himself under more pressure, causing a kind of vicious loop, since the more time elapsed, the more he convinces himself to produce something even more tangible and then eventually implodes on himself.My only criticism is that he doesn't communicate. (I believe him if he says his stuff got flooded.) I get that he doesn't want to see negative feedback, but I actually really enjoy the game and think he's incredibly talented. Just posting on Patreon (and not coming here) would do wonders for folks like me who always worry when a dev goes radio silent.
last abandonement took few years.You got my hopes up for a moment.