I found these bugs:
1. Large sprite can be toggled off with P but reappears.
2. Large sprite superimposes to a smaller one in conversations.
3. Smaller conversations sprite is not always up to date with clothing, wetness, cum, etc
4. Large sprite is also not always up to date, sometimes switches back to standard for no reason and stays like this (example while it rains)
5. Can sometimes walk inside of walls and black out of frame area
6. Sometimes there is collision on walls, sometimes it's 1 space away from the wall, etc collisions placement in general
7. Guards toggle a reaction when they see me, but then nothing happens, I get frozen and have to restart the game
8. Talking to the first weak candidate for cum after doing him results in frozen character, restart the game
9. After day 2 I was stuck inside of the inn, unable to exit it (door seems locked, no trigger on it just collision like a wall) So this made me stop playing the game because I was locked in there.
10. Options menu is in german.
otherwise, as UX suggestions I would like:
1. an option to reduce size of large sprites
2. an option to toggle it via Dualshock 4 controller or Xbox
3. being able to skip long first show offs of a new character's sprite when we meet them
4. Instant text and other stuff. I hate having to wait for text to type itself out, at least in some games we can skip to instant with one click, but here it's only wait. Also, the guy saying "Oh. " everytime is unbearable, i really get anger issues triggered by this.
Otherwise good starting point with this game, looking forward to see where it goes.
(save attached if needed for bug 9)