I found these bugs:
1. Large sprite can be toggled off with P but reappears.
2. Large sprite superimposes to a smaller one in conversations.
3. Smaller conversations sprite is not always up to date with clothing, wetness, cum, etc
4. Large sprite is also not always up to date, sometimes switches back to standard for no reason and stays like this (example while it rains)
5. Can sometimes walk inside of walls and black out of frame area
6. Sometimes there is collision on walls, sometimes it's 1 space away from the wall, etc collisions placement in general
7. Guards toggle a reaction when they see me, but then nothing happens, I get frozen and have to restart the game
8. Talking to the first weak candidate for cum after doing him results in frozen character, restart the game
9. After day 2 I was stuck inside of the inn, unable to exit it (door seems locked, no trigger on it just collision like a wall) So this made me stop playing the game because I was locked in there.
10. Options menu is in german.
otherwise, as UX suggestions I would like:
1. an option to reduce size of large sprites
2. an option to toggle it via Dualshock 4 controller or Xbox
3. being able to skip long first show offs of a new character's sprite when we meet them
4. Instant text and other stuff. I hate having to wait for text to type itself out, at least in some games we can skip to instant with one click, but here it's only wait. Also, the guy saying "Oh. " everytime is unbearable, i really get anger issues triggered by this.
Otherwise good starting point with this game, looking forward to see where it goes.
(save attached if needed for bug 9)
So, are the Patreon quests permanently exclusive, or added to the public version an update or two later? If the latter, it might be less confusing to just say when Patreon gets version x, public gets version x-1.There are always 1-2 quest with several more scenes in the Patreon-version. You have three "factions" in the game. The Inquisition, The Mage and the The Orgy. We bring a new quest for a different faction with each update.
Non-Patrone has the Intro-experience (which is already quite long if you play it the first time) and TWO quests for The Inquisition. Patreon-Version has a additional quest for The Mage. But a Quest is not just a 5-minute-task like. The Mage-Quests introduces a new mechanic, several new scenes and several new single drawings.
Yes, with the next update the mage-quest will be part of the public version. Yes, maybe we should change the numbering of the versions again with the next update ^^So, are the Patreon quests permanently exclusive, or added to the public version an update or two later? If the latter, it might be less confusing to just say when Patreon gets version x, public gets version x-1.
You can turn the Side Portrait on and off by pressing "P". I will add a little window with the controls in the starting screen, because so many people complain about this Bugs are a pain in the ass. The crashes appear because of the changed cum/clothing-system. Hopefully most of it will be fixed with the next version.Unfortunately, the game is very buggy at this point.
There are several walls to walk through, doors and stairs to nowhere, and in the first inquisitor quest there is a critical crash when you address an infected person again after the scene.
Partially disturbing is the overlapping of the MC with the avatar for the clothes. Thus the MC can be seen in the thief's uniform, but at the same time naked when she wants to go to bed.
Furthermore, the avatar is so large that it partially covers entrances to certain places. It would be a help if the avatar would automatically change sides when moving to the edge of a map.
The perversion system also takes some getting used to.
After the intro, 180P were removed, but after a night like that, there should still be some positive memories of it.
On the other hand, I like the drawings very much and the style is very similar to Third Crisis. It would be desirable if RoA reached a similarly high standard of quality.
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no, not yet.Can you go back into the palace yet or is that in the next version
No, I just have some trouble in RL. Actually most of the next quest is almost done, but it can still take some time to do the last steps.Is this game on hold or even abanonded? Would be a shame :/
happen if I simply forgot to add a switch.2. If you do the first night as an inquisitor, after getting cum on your badonkers, if you talk to the same guy again the game hard locks. Gotta force close it.
Yes, updates just took a while. However, we are producing artworks every week (at least two/week). They are usually published as 10-dollar-patron-pin-ups.I know version numbers are bullshit, so I'll just ask: About how long will it take for the game to be "finished"? Cause ~1 year to reach v0.06 does not inspire confidence.