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Darkrus

Newbie
Jul 31, 2017
73
222
156
Hey everybody, i usually dont post here and the like but right now i am hardstuck on the bandit camp when you start the chapter 5, i am day 133 being dancing everyday already on 30 dances and i dont know how to progress the story, i gave mony to the herbfield but its not ready (its been almost 30 days or more) and i cant go out of the camp this bitch keeps telling me i cant go out
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Jul 11, 2022
290
173
166
is it just me or is there no moaning audio? There's an option for voice in the volume tab but no actual voices in the scene replays
 

luchettodj94

Well-Known Member
Modder
Dec 25, 2019
1,892
3,444
447
Gdmn.. the story might be good but a massive text of wall for 2 hours without being able to save? Game lack also CG, that is a thing i really dislike of these vn.. a lot of text and a single cg per event, no change even if there's something explicitly written, sometimes also just a black screen, this destroy basically all the immersion, furthermore there's also no button to hide the textbox..

As for the gameplay itself i will say is unfair, it didn't happen to me yet to have to grind however if you somehow loose all your healing items you basically softlock yourself, i got very near to this while traversing the mountain passage, got poisoned but I've continued anyway, game time 6 months later, no save, immediate to the battlefield and she was still poisoned and with low health without being able to return, luckily for myself i still had some items left otherwise..
 
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Junbi_OK

Newbie
Jun 12, 2021
35
58
86
how do i use cheats? (if its possible). I just want to one-shot through every enemy & experience the "story"
 

Frimarsel

Newbie
May 15, 2018
38
93
206
how do i use cheats? (if its possible). I just want to one-shot through every enemy & experience the "story"
Check youtube on how to get and operate cheat engine and this post for ready to go table. Mind you, during cheat engine installation to skip all unrelated additional software that comes in install package.
 

BigHouse12

Newbie
Nov 13, 2023
60
6
123
Any guide to Collect all scene ini this game?
I found it in another website but they just give until chapter 8
 

Iexist

Engaged Member
Jul 20, 2018
2,351
4,152
451
Renalith Saga is the latest game to make it out of my backlog and it's one of those games that I honestly consider difficult to rate if I was forced in some way or another to put a singular number on it. The fact of the matter is that the game has certain objective flaws that can have an impact on one's experience depending on preferences, while by the same token, its subjective elements can make it shine a lot if it fits the player's preferences. It doesn't help that it's connected to two other games, if only loosely, or that those games seem to have been wiped off of the face of dlsite and seem to be difficult to find in general (and I have no idea if they have translations either...).

However, before I get into the meat of my impressions on the game, I'll talk about the one thing that's not influenced in any way by the dev... That is, of course, the translation. The translation is, for the most part, the usual for Dazed's stuff, even with all the editors involved. It has issues like being unable to decide if a certain name is Pignar, Pigner and I think there was a 3rd variation somewhere too... Orguss or whatever also suffers from this issue, even more so than Pignar. However, the biggest issue is with Knight Commander Fan, who is actually Fanna, a girl. The issue is that the translation starts calling her Fanna long before this fact is intentionally revealed to the player, much less to Renalith, who only finds out right before she tries to rescue Fanna. Basically, the translation itself comes with a major spoiler, depending on how you look at things.

So yeah... not Dazed's best showing in my opinion, but not majorly worse than his other TLs. Ultimately, MTL just isn't build to deal with this game's written shenanigans, and the editors clearly weren't that dedicated. Though to be fair, it's not like they were paid or anything...

Now, moving on to the game itself, I'll talk about its issues first, because said issues are, for the most part, related to the gameplay more than anything else. Renalith Saga is an RPG, but, as the dev mentions in the extra section that opens up after beating the game, it's the circle's first RPG and they didn't really know what they were doing with it. This shows in a lot of things. It starts with the stat system, which is very basic. You have 4 stats, Attack (self explanatory), Defense (which reduces damage from physical attacks), Intelligence (which the game doesn't explain what it does until way later... but the gist of it is that this is you Magic Defense stat), Agility/Speed (which seems to only give you dodge chance for normal attacks).

A simple stat system isn't inherently bad of course... but in the case of Renalith Saga, it comes with the issue of how it works with the rest of the gameplay. Basically, Renalith's stats do not interact with any of her skills in ways that matter. Her healing skill is weak and static, her first offense skill, the AoE Cross Rush, scales off of her level, so her attack stat doesn't matter. Her other attack skill, All Out Attack, scales off of her current HP (not her max HP, which means it gets weaker if she's missing health), this is on top of it having an absurd cost for how little it does. Her buff skills are also all static and most of them scale poorly... You don't have any debuff skills either. (The enemy does though, because of course they do...)

In short, the RPG part gets repetitive and boring pretty quickly. The simple stat system and the way it doesn't interact much with the skill system makes gearing boring, and this isn't helped by the fact that devs took some... really weird decisions when it comes to gear. Like the fact that you can only find Regen on weapons... Regen is pretty strong in this game because of the simple stat system, and if you want to keep your consumable consumptions low (or even non-existent up to the latter bosses), these swords become Best In Slot for most of the game, outside of stuff like the final boss fight, because that boss will regularly chunk 40% of Renalith's HP per hit with a regular attack.

Now, this wouldn't necessarily be that bad if you just had to compensate with consumables... except, consumable access can be very spotty, because what stores you have access too depends on which stage of the story you're on, and prices for consumables are pretty extreme, so it's not really sustainable to down them like a drug addict... though, again, this depends on what section of the game you're on and whatnot.

The combat of Renalith Saga is simple and easy enough that it's just not interesting, but hard enough that you can't just auto-attack your way through the entire game... though admittedly, part of the reason for that is because in the last few Chapters of the game, bosses become absolute damage sponges and some even throw in stuff like healing or evasion to make things even more tedious for you to go through. You don't even have particularly interesting skills or effects to look forward too as you play, and I have to say that I was thoroughly bored of the combat by the time I reached the last two couple of chapters.

Which leads to the game's biggest issue. Renalith Saga has a NG+ feature, and it has a couple of ending sequences locked behind this NG+... The problem is that NG+ in this game just gives 80k gold (chump change) and some extra XP enough to boost you over the early levels (7000 XP), but does absolutely nothing to address the tedium that happens in the latter half of the game. You also have to regain all your titles and gear, which means that you have to grind quite a bit for some things if you want to have a Renalith with all the titles on her.

I said fuck you to that, busted out the Cheat Engine, and had Renalith back to lvl 30 (this is the max lvl btw) and with absurd stats soon enough, along with a bunch of other things.

It's a testament to the sheer tedium of this game that even with a Renalith that had 970 Attack, and with Cheat Engine locking things so she had perma-crit and infinite Morale (the game's skill resource system), the Final boss fight still takes 4-5 turns, and that's with the use of the 3-attack skill and Night-Fog's sword to regularly paralyze the asshole and keep him from say, using the 1000 HP regen skill that he can sometimes chain 3 times in a row...

It might not sound like a lot... but the combat is slow, and keeping Ctrl pressed only does so much to help, because the game has this thing about slooooowly showing the HP drain from the enemy's health bar before moving on to the next action. On top of that, you have to beat the asshole again for every single ending, and there's 8 of the things... So you have to beat that fight for each one of them...

Now, this leads to one of the genuinely good things about the game... and that's the fact that which ending you get depends on which title Renalith has equipped in that fight. So at the very least, you only have to do that annoying fight repeatedly, instead of playing the whole game more than twice or something. The simple stat system and the fact that the titles all have boring stat bonuses is an advantage here, because it genuinely doesn't matter what title you use against that boss. I seriously recommend doing some cheating though, because with legitimate stats, the fight in question is a complete and total slog and mind-numblingly boring.

That's about the only good thing I have to say about the combat and stat system of Renalith Saga.

Basically, if you want and H-game with any kind of depth to its combat system? Don't pick this game.

Oh, I suppose it's worth noting that the game isn't terribly grindy for a JRPG. While you do spend some time grinding around at times, it's not that bad compared to other games out there, and the game also offers an option to just skip out of normal fights once you're done with them. If you do want to avoid cheating as much as possible, I personally recommend Rainbow Cave as a grind spot once you unlock it. The Start-something Fairies there give 1300 XP, while being really easy to kill for the level you're at when you get there. (One use of the 3-attack skill should be enough) They're the best XP source in the entire game.

Moving on, what IS grindy for this game involves the prostitution related titles. Unlocking all of those takes a while... Quite frankly, I don't recommend grabbing those on your 1st playthrough, it's not like you'll keep them for the second one...

All in all, in terms of gameplay, Renalith Saga is pretty mediocre, if not outright bad.

What about the other stuff then? Well, this is where a bunch of the subjective elements come into play.

When it comes to its story, Renalith Saga is a fairly classic "village girl is forced to travel and become a hero" story, with some twists related to the fact that Renalith specifically becomes a saint, rather than a regular hero, and the distinction does matter in this game. There's then a bunch of hentai added on top of it all. A lot of the smut is tied to the whole "Renalith is sold as a slave in the brothel city" thing, but beyond that, there's also bad endings around just about every corner, from losing to certain bosses to making certain choices. Most of this stuff is marked pretty obviously, so you can't really drop into a bad-ending by mistake. The problem with that of course is that there's barely any real build-up to most of the bad-ends and whatnot, which does cheapen them somewhat...

Leaving the H-stuff aside for the moment, how much the story will appeal to anyone is obviously a matter of preference. Renalith is a country girl with no experience (in every sense of the word) and who's naïve and kind to a fault. The former leads her to walking into trouble that someone wiser would avoid, the later is shown in a number of ways from her desire to help various people to her unwillingness to kill. She tries to spare literally every one of her enemies, to the point where it could be considered grating, but it does have a nice pay-off at the end. It also fits with the fact that Renalith isn't a Hero, she's a Saint, and that matters.

A big problem is that it doesn't feel like Renalith properly grows through her adventures. Does she becomes stronger? Yes. Does she overcome various challenges? Absolutely. Does she actually learn from her experiences and does she apply what she learned as she moves forward? Not really... You'd think that after the whole thing with the slavers, she'd be more suspicious of people's motives and behaviors... but nope, Renalith keeps getting duped by people in various ways all the way to the end. That bit can be, honestly, a tad tiresome, but it's not the worst character trait to have I suppose...

One detail to note though about the story is that it doesn't have any much slutification as part of it, and no corruption at all. Even the bad ending where she joins the Demon Army ends with Renalith committing suicide at the end rather than actually turning into a monster or anything like that...

Another problem the story has is that it seriously overuses the "government with issues at the top that needs the protagonist to come over and beat some people so shit works again" trope. There's 5 kingdoms/government/whatever with issues that are solved by Renalith beating the crap out of the people in charge, in three cases, literally beating the people involved. While the exact causes for those problems vary to some extent, the theme does get tiresome...

The next thing to note is that the story is entirely linear, with no branching whatsoever. Aside from the occasional bad-ending choice, choices don't matter or you can't make them in the 1st place. As an example, you have a choice in Chapter 4 where you can either leave a city by ship, or give the ticket to a mother/daughter pair of refugees so they can both leave together. Guess what? You can only give the ticket away, you can't just leave. Which is a shame, because leaving early like that would have completely changed the story. This applies to several events like this, and it's honestly annoying... Why does the game even give you these so called choices in the 1st place if you can't do take them? Other choices just lead to the same thing, like the choice to forgive or not forgive the slavers when Renalith runs into them again.

Still, in spite of those flaws (and some others I could rant about...), I personally think that Renalith Saga has a pretty decent story for an H-game, and the way it ends (individual endings aside), was pretty satisfying. The way Renalith basically got the Divine Beast to commit suicide through her kindness was really good, imho. Very saint-like, if you get what I'm saying.

Moving on from that. The H-stuff is pretty good too. While the various scenes rely more on text than CG variations, they're still pretty good. The art is nice. The writing is good for the most part. That said, it does feel like the latter H-scenes and bad-endings lost steam tbh. The bad ending with the final boss was downright boring tbh... and it wasn't the only one. Speaking of, most of the H-content is rape and bad-endings, of the type that ends up with the literal kind of mind-break, the "girl ends up broken and unresponsive" type, rather than the hentai types where the girl ends up as a super slut that wants more. There's some of that too around, but it's relatively rare and usually involves aphrodisiac drugs/powers. The Lancis defeat ending was the best tbh. No drugs, no weird powers, just pure hard dragon-man dick!

There's a lot of H-scenes in this game, though the length of the story still means that they can be quite spaced out at times, ignoring the repeatable prostitution stuff.

Most of said H-stuff is pretty easy to find, either because it's part of obvious choices, or because it's connected to losing to obviously marked bosses, or because it's part of the prostitution stuff. However, there's a number of scenes that have really obscure triggers for some reason... There's even 2 battle-fuck sequences, which I doubt most people will ever find without the guide, because they're tied to specific enemies that appear in very specific locations that you have no reason to visit ever again after the 1st time. Like legit zero reason to ever go there. Like-wise, there's some standing image scenes that you basically have no reason to find... It's a... really weird design choice tbh, and no, the fact that there's a guide isn't a fix. The need to use a guide to find these things in the 1st place automatically makes the game quite flawed.

Speaking of standing-image stuff... Renalith has a bunch of outfit variations, and later on, you can enhance outfits so you can wear basically whatever in most circumstances... However, this is, for the most part, pointless, because there's no scenes or almost no scenes for most of these outfits. Most H-scenes have Renalith end up naked, which is boring...

Regardless, I can definitely recommend this game to anyone that likes harder rape themes and pregnancy bad endings. The majority of H-bad-endings feature Renalith ending up pregnant with something or another. Too bad that there's no birth stuff, but can't have everything.

All in all, I still don't know how exactly to rate this game. The bad parts are bad, and most of them are objectively bad design and the like. The good parts can be really good, but they rely on subjective enjoyment of the story and the H-elements. I'd say most people that are into H-RPGs should give Renalith Saga a try. Even at its worst, I'd say it's at least an Ok experience.

P.S. I'll forever dislike the fact that there isn't an ending where Renalith gets together with Prince Luto. The guy clearly had the hots for her and he was a good guy too.
 

Griffan

Member
May 17, 2018
244
66
215
Is this game a prequel to Renalith in Desire or is it like a standalone ?
Both of these games kind of look the same to me so what's the key difference?
 

p23rklo

Active Member
Jul 17, 2018
645
748
297
Is this game a prequel to Renalith in Desire or is it like a standalone ?
Both of these games kind of look the same to me so what's the key difference?
This is the "FULL" game. RID is a "remake" of a small part of this game with more expanded gameplay, CG and lore/story.
 
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p23rklo

Active Member
Jul 17, 2018
645
748
297
this game has virgrin ending guys ?
No... But actually YES... In a weird way the dev made this game, there are many minor changes/ new dialogues in NG+ to better characterize the events/ character. In the first NG you are FORCED to lose virginity. In NG+ there is an option for you to keep virginity and get a virgin ending (it might be the most CANON/ TRUE ending due to how the story was told in that ending). The extra scenes (non H but actual dialogue) in NG+ will only make sense once you've played the game once. BUT THE PROBLEM is the game is not REPLAYABLE FUN gameplay wise. 95-98% of the story is the same. Combat is the same. So for a few lines and some new endings you will be spending 30-50 hours of this "VN". Problem with NG+ is that skipping does not take into account new scenes in NG+. So if you press skip you might just skip the new scenes that are exclusive in NG+. So it's just a massive Pain in the ass to know if the scene is NG+ Exclusive or not...
 
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4.10 star(s) 25 Votes