- Oct 24, 2019
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By the way, the properties of the outlines statement in this example are absolute - thickness is always 2 pixels, shift to the right and down always 1 pixel, no matter the size of the game window or how it changes. It's what the "absolute" means.Thank you Penfold Mole!!! Thanks for the help, link to the post, and the code!!! Beyond appreciated!!!
By the way, the properties of the outlines statement in this example are absolute - thickness is always 2 pixels, shift to the right and down always 1 pixel, no matter the size of the game window or how it changes. It's what the "absolute" means.
If you want the thickness and shifting to be scaled with the size of the game window, use plain numbers without the absolute statement.
Both game names are under the screenshots of the same scene from the unpatched games just a little above the screenshots from patched gameswhat game is the image with 'pete' saying 'that body, those legs'?
I think he's asking about this image: https://attachments.f95zone.to/2018/08/143328_screenshot0007.jpgBoth g
Both game names are under the screenshots of the same scene from the unpatched games just a little above the screenshots from patched games
Oh, right, sorry! I never noticed that they were automatically added to the gallery.I think he's asking about this image: https://attachments.f95zone.to/2018/08/143328_screenshot0007.jpg
It strangely doesn't appear in your post, but it appears in the image gallery when you click one of the images.
that's what I was after. no need to be rude :/ but thanksOh, right, sorry! I never noticed that they were automatically added to the gallery.
They're posted in the changelog and hidden inside the changelog spoiler. Just open the spoiler and the name of the game and its author are also posted there, above the screenshots.
It's T4bbo's "Babysitter".
alright buddyUmm, what?
I didn't realize that I was being rude.
Anyone else thinks I was?!
Am I supposed to remember what the subtitles said on every screenshot I made about 2 years ago?
I was a little surprised that you didn't notice game names just a little above the screenshots, but I had no idea that you were talking about the screenshots that were hidden in the spoiler. I was sure that you were talking about the 4 screenshots at the top of the OP, so I tried to be helpful and guide you to the ones with game names, never realizing that these were not the screenshots you were talking about. To my knowledge there were only these 4 screenshots in the OP.
A simple misunderstanding that I already apologized for, but I was never rude.
I can be rude when I want to and you would damn well understand when I do. No need to read between the lines or guess.
I wish I knew that for sure myself...Hi, Penfold
Due I'm using a tweaked version (I like to customize it for different games, things like bold, font size, etc) I would like to know if can add sentences to change the width of the text box on the one hand, and that the text always fit in it automatically (even reducing font size) on the other.
Thanks.
Can you add Auto text to mod i changed by myself still show error. thank you sir.I wish I knew that for sure myself...
I'm not even sure how to change the width or height of the dialog box in-game. I found something in Ren'Py wiki, but I still have to test it.You must be registered to see the links
Changing font size is easier, but to make it change automatically in case it overflows is pretty difficult, I think. For me at least.
Manually, sure. I have a working sample for that. I'm not sure how much that would help, though.
My knowledge about Ren'Py or Python are not at that level. Sorry...
I'm not quite sure what you mean. Auto text is one of the buttons on the right side of the quick menu:I change hint to auto text but
Can you add Auto text to mod i changed by myself still show error. thank you sir.
a ▶
No, you can't.Hi, Penfold
Due I'm using a tweaked version (I like to customize it for different games, things like bold, font size, etc) I would like to know if can add sentences to change the width of the text box on the one hand, and that the text always fit in it automatically (even reducing font size) on the other.
viewport
wouldn't be a good solution, since the said viewport
catch the mouse click, which mean that you can't anymore click on the text to advance.You can try, but please be aware that it won't work with all Ren'Py games, just most of them. At least until now.ill put that new one still in all games
thanks again ;]