Hi guys, every bad comment about the game is not wrong, it was my first experience, i'm learning DAZ to remake it. It was fun, a lot of things on the comments i have no idea that i should have done better.
Things that I don't usually notice myself when i play and that you guys made me see, so... if the learning curve at DAZ isn't too long, we could have a remake in a few months.
You don't have to remake the game.
There are also a lot of positive comments and reviews from folks, who just want you to continue with what you were doing/envisioning.
From my understanding switching to DAZ doesn't even address criticism regarding questlog, story logic/setting and the sandbox navigation.
A lot of the problems mentioned don't even necessarily impact the player experience that much.
Just try to keep the flow from the first release and lean more towards creating a kinetic novel.
I would suggest to follow your initial plan and to stick to the things you already know how to do.
This is especially true, if you can create substantial updates in a short amount of time.
If you don't have any confidence in your skills and methods - sure maybe go back to the drawing board.
Ultimately it is up to you, but please just continue and give us an update!