Can't disagree, sadly.
But those agressive guys, who blame Kalyha in milking patreons.. aaargh, it's so stupid. Milking what? 450$/month, 20-30% of which Patreon takes for himself, right? And all of you just plays RHC for free, you can't say anything to dev. (╯‵□′)╯︵ ┻━┻
I think Kalyha just shows signs of burning out. He making this game for ~2 years now, while having an regular job, it's must be pretty exhausting, financial support is definitely not impressive, but it turns to be like second job, with impatient community keep demanding "when? when? faster! when? stop extending developing time! you are like other corrupted developers!". That's must be quite dissapointing.
And if Kalyha really feels that way, I prefer him to announce and take break from developing RHC for half year, than to abandon it after few more updates.
Also, I guess, update every 3-4 weeks, like it was in 2020 - yearly 21, is not normal, it's exceptional. It was kinda artistic obsession of an artist who starting something new and feeling full of excitement, so can work on it even instead of sleeping or taking food, you know this type of mood if you did play Dwarf Fortress
, it's can't continue for long time. So we have to get used to that 2-3 months now is normal time for updates. After all, we haven't much(I believe literally zero) of examples of solo developers who doing it faster, especially after more that 1 year from first version. I mean between games with decent story and hundreds of renders, so text games like Deegrees of Lewdity doesn't count, and half of DoL's changes - community made.