Whoa, what a concoction of the wonderful and the... well, sloppy, is the best way I can put it. There's some really good stuff here, but boy does this VN need editing. There are signs all over the place that things have been put together without much critical review and thought about how it's all supposed to fit together.
Perfect example of the lack of care: very early on the MC bumps into an old friend at a train station. There's a beautifully done render of him holding her possessively, while she gazes ardently into his eyes. And he says, "it was nice seeing you again." And she replies, "it was nice to see you too." The dialogue doesn't go with the image, at all. So any attempt at tone is lost. There are many, many instances like this. A good, critical eye would have picked these out in advance, and the Dev's rendering skill suggests it wouldn't have been hard to fix. But no, it's all left there, raw footage.
The plot of this VN is a fairytale: The hero comes home to deal with his evil stepmotherly-type person, and her daughters. All sorts of stuff gets tossed into this, USB sticks, strippers, lawyers, a questionably incompetent police officer. The pseudo-stepmother gets to be indignant and bitchy and then gets kidnapped, so there, and there are scenes of her moping in her cell just in case readers forget she exists. Easy to do, actually, because vast tracts of plot and conversation take place without her.
Everyone is very, very serious. Lots of deep feelings. Everyone talks about love, about not forgetting, about caring. And then, just in case we forget, there's a threatening phone call. It's like... a harlequin romance stretched out to an entire season of True Detective.
Other sloppy stuff... well, people do things and, through inner monologue, tell us what they're doing. So, like, there's a render of the MC turning to a door, and the text reads, "you turn to a door." This isn't Zork; there should be zero of this. But in fact there's a lot. Pages of it.
And the fact that by using "you" the dev is forcing me to identify with the MC is irritating, because the MC is a jackass. He's very self-important, with all sorts of mysterious demons (PTSD? alcoholism?) treated as symbols of how deep he is. He loves, I mean loves to tell people about how the faux-stepmother wronged him. You know someone who can't stop talking about some slight they experienced in the past? You like hanging around with that person? I didn't think so.
Plus, he's also a real estate entrepreneur. Ya know, when I think of the kind of heroic, sensitive, romantic alter ego I want to inhabit in a fantasy world, the words "real estate" always come first to mind. Yeah, it's like the hero of the story is Adam Neumann.
Don't get me wrong. If this were a sex-comedy, then I'd be perfectly happy to be into real estate. But this is oh-so serious. Why can't I be something interesting, like, I dunno, a top chef?
Finally, there is just the one male character (the MC) and then, apart from a few redshirts, everyone else is female. We spend a lot of time with these women, and boy, do they fail the bechdel test. They have two topics of conversation, either how much they love the MC, or how much they love each other. They talk about this a lot. It wouldn't be so bad if it weren't so humourless. It would be, I think, a lot more erotic if it was spiced up with other stuff, like their careers, or gardening, or how much they like to French polish.
This is all basic creative writing, I think, differentiating characters, making good dialogue, showing, not saying, that sort of thing.
It's frustrating, because, wow, the renders are beautiful. I've never seen so much care put into making DAZ assets look so spectacularly gorgeous. And, although the composition could use a little more variety, there are many images of wonderful intimacy, like when the MC is talking with one of the daughters in the park, and as she listens, she wraps herself all over him. It's an incredibly sensual image.
I don't want to sound too harsh. Most devs, I know, are just one person. But it is a huge frustration when you have such great rendering skill applied to such poor story-telling. At any rate, I think this dev needs to do two things: 1) plot out the entirety of the story, and 2) get someone to objectively review his stuff before publishing. That's good advice for all of us, actually. We could all use a little more forethought, and a little objective review.