SuperMaxo

Active Member
Nov 3, 2017
963
778
no clue lol
The person that posted the changelog only posted the third part of it (the corrections part)

Here is the complete changelog:

  1. Rewind v0.3.4 Changelog Additions:
    • The Affection System is now in place. Interactions will earn the player Affection Points, and certain relationship statuses and events are locked behind these points. Information is available in the hints section of the mirror screen.
    • Various small scenes have been added as affection milestone rewards.
    • An additional threesome scene has been added into the poly relationship progression for players using the Dungeon Tent.
    • Versions of the conversations surrounding Lani's racial curse have been expanded to include the Polyamorous Route.
    • The Polyamorous Route now includes choice scenes to allow the player to decide their involvement (in some circumstances).
    • There's now a pop-up to notify the player of a change in relationship status.
    • Two new titles have been added: 'Affectionate' and 'Fire Resistance'. You can stir that pot, baby.
    • Soul Box level 9 has been added.
    • Variations on dialogue have been added for many every-day scenes and story events to account for learned knowledge, affection level, title variations, and romantic continuity.
    • Mister Bacon.


  2. 2. Changes:
    • The enemy version of Lani (the one you fight in order to party together) now levels up once every 10 days that she is not in your party.
    • The Settings Menu has been expanded (using the in-game cog button).
    • Poison and Fire points are now displayed in the general mirror stats window.
    • Lani can now be recruited without joining the Adventurer Guild first (requires Cat Person level 6).
    • Event triggers have been modified to make use of the new Affection System, and the hints have been altered to specify when affection points are required.
    • Added in-battle buff icons for food buffs (defense, attack, crit).
    • Dungeon rewards are now 'discovered' when chosen, even if the player cannot utilize them.
    • Food buffs in dungeons now last longer (based on Battle Junky title proficiency).
    • Alterations in text and menus have been added to facilitate abnormal play-styles. Go on and break it; I'll forgive you if you tell me how you did it.
    • Emergency healing in the dungeons now allows the player to choose every possible option and utilizes skill healing calculations to determine heal amount.
    • Threadbare is now available even if players do not have the money to purchase clothing, and the purchase option has been added to purchase Lani's sundress outside of the date.


  3. 3. Corrections:
    • The Dungeon Tent now correctly heals your party after use.
    • Potions used in battle now count towards Potionista title.
    • Battles fought while 'wandering' inside dungeons after finding the boss door will now correctly count down the Dungeon Tent timer.
    • The scheduler now correctly removes viewed threesome events so that the player doesn't get too tired.
    • Watching Lani climb the tree on the same night that Clarice informs the Palace that you have found the clues no longer skips the palace event.
    • Corrected an uncommon error that removed learned recipes after a rebirth.
    • Corrected some calculation errors with attack and defense food buffs.
    • Some movies were incorrectly named and skipped by the game (Lani's final sneak animations).
    • Corrected some movies which defaulted to a blank screen after playing once.
    • A negative money glitch has been corrected.
    • Cock-a-trice enemies are now correctly counted in the kill lists.
    • Corrected error that placed the targeting icon over non-existent enemies at the beginning of fights.
    • Corrected error that caused player characters to be invisible at the beginning of fights.
    • Corrected a rounding error when Lani is defending magical attacks. Defending no longer gives her negative magic defense.
    • You are now paid for your patrol work on days when you find a clue.
    • SO. MANY. TYPOS.

 
  • Hey there
Reactions: Yamemai

G1TC4

Newbie
Dec 29, 2017
39
41
.34 change log
posted on discord
in testing now
Corrections:
- The Dungeon Tent now correctly heals your party after use.
- Potions used in battle now count towards Potionista title.
- Battles fought while 'wandering' inside dungeons after finding the boss door will now correctly count down the Dungeon Tent timer.
- The scheduler now correctly removes viewed threesome events so that the player doesn't get too tired.
- Watching Lani climb the tree on the same night that Clarice informs the Palace that you have found the clues no longer skips the palace event.
- Corrected an uncommon error that removed learned recipes after a rebirth.
- Corrected some calculation errors with attack and defense food buffs.
- Some movies were incorrectly named and skipped by the game (Lani's final sneak animations).
- Corrected some movies which defaulted to a blank screen after playing once.
- A negative money glitch has been corrected.
- Cock-a-trice enemies are now correctly counted in the kill lists.
- Corrected error that placed the targeting icon over non-existent enemies at the beginning of fights.
- Corrected error that caused player characters to be invisible at the beginning of fights.
- Corrected a rounding error when Lani is defending magical attacks. Defending no longer gives her negative magic defense.
- You are now paid for your patrol work on days when you find a clue.
- SO. MANY. TYPOS.
So.....5 months between updates for about a day or 2's worth of bug fixes?
(EDIT: I stand corrected, still not much substance that has to do with story or content but implementing a new affection mechanic is a decent amount of work. More importantly 100% here for Fire Resistance.)
 
Last edited:
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