I am getting this after rebirth
ile running game code:
File "game/exploration.rpy", line 420, in script
if has_dungeon_tent and dungeon_tent_active: #if dungeon tent is active, use dungeon tent background
File "game/exploration.rpy", line 420, in script
if has_dungeon_tent and dungeon_tent_active: #if dungeon tent is active, use dungeon tent background
File "game/exploration.rpy", line 420, in <module>
if has_dungeon_tent and dungeon_tent_active: #if dungeon tent is active, use dungeon tent background
NameError: name 'has_dungeon_tent' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 635, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "game/exploration.rpy", line 420, in script
if has_dungeon_tent and dungeon_tent_active: #if dungeon tent is active, use dungeon tent background
File "game/exploration.rpy", line 420, in script
if has_dungeon_tent and dungeon_tent_active: #if dungeon tent is active, use dungeon tent background
File "renpy/ast.py", line 1842, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/exploration.rpy", line 420, in <module>
if has_dungeon_tent and dungeon_tent_active: #if dungeon tent is active, use dungeon tent background
NameError: name 'has_dungeon_tent' is not defined