Create and Fuck your AI Cum Slut –70% OFF
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slowparson

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May 30, 2017
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On top of that, Live2D itself it a subscription application, paid monthly (and those can go fuck themselves).
Actually, that's slightly less of an issue now, but only if you can get your hands on a .edu email account... or at least still have a valid student ID:



But still not a non-issue until at least the patent runs (assuming the method/algorithm is even patentable, because if it's only copyright that is both simplifies and complicates reproduction; but copyrighting something is waaaay easier than prosecuting a patent, at least in USA. Dunno about Japan though...).
 
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Night Mirror

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Actually, that's slightly less of an issue now, but only if you can get your hands on a .edu email account... or at least still have a valid student ID:



But still not a non-issue until at least the patent runs (assuming the method/algorithm is even patentable, because if it's only copyright that is both simplifies and complicates reproduction; but copyrighting something is waaaay easier than prosecuting a patent, at least in USA. Dunno about Japan though...).
It is still subscribe software (I wouldn't own it), and software I'd have to buy for a game I'm making for free, and I'd then have to learn and use it (not an artist, and not good at animation either), on top of the issues using it with Mac/Android.

So while it'd be nice to have, the hassle to get it just doesn't feel worth it.
 
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slowparson

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So while it'd be nice to have, the hassle to get it just doesn't feel worth it.
Oh, I still agree. Plus, besides only being a three year deal, educational licensing usually contains plenty of fine print, moreso than the commercial license equivalent; usually most the fine print just states that if license is used for commercial instead of educational reasons as an end run-around, the company retains the right to sue for the difference and basically automatically win in a favorable forum, or otherwise force the licensor to buy a commercial license if they don't want to get sued into the ground for fraud. Not that the company normally would care until enough money is made to draw their attention anyways... Since what is being done here technically isn't for commercial purposes, it would probably skirt the usual extra educational fine print, although Patreon is definitely kind of a grey area.

For you, yeah, only worth it if you feel it's worth it. Don't want to deal with it? Then don't. What's more interesting is if anyone is working on some sort of open-source equivalent (for which I have done no research and don't really care, but not impossible. Maybe improbable?).
 
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dokodesuka

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What's more interesting is if anyone is working on some sort of open-source equivalent (for which I have done no research and don't really care, but not impossible. Maybe improbable?).
I've implemented 2D skeletal and morph-target (AKA blendshape) mesh animations in some other engine, with the specific goal of having animated puppet characters in the likes of Live2D / Spine / DragonBones. It requires an intermediate level in graphics programming + the time investment -- that might be the improbable part, regarding adult games.

Edit: for clarity, if you're using Godot or Unity then extra programming might not even be necessary, as you can make a "flat" 2D-like animated mesh in Blender, and import that as an FBX file.
 

dokodesuka

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slowpersun Some engine other than Ren'Py, though it doesn't really matter which you're going to use (could be WebGL on the browser) -- if you have direct or indirect access to the vertex buffers of your mesh so you can update the position attribute of your vertices, then you can update the mesh on each frame (the number of points and triangles stays the same, the points just move a bit each frame, they move by the combined deformation of bones + blendshapes).
This process is called by some as 'skinning' and you can read more in here:
 

slowparson

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if you have direct or indirect access to the vertex buffers of your mesh so you can update the position attribute of your vertices, then you can update the mesh on each frame (the number of points and triangles stays the same, the points just move a bit each frame, they move by the combined deformation of bones + blendshapes).
Ah, yes, the joys of mathematical warping. Wait until you have to turn a cube into a sphere!
 
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kenta16807

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Oct 1, 2020
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anyone know how to get this game running linux mint? i downloaded it but dont know how to play game...
It's been a while since I ran this on Linux...and my memory is not good...

I think I had to make the *.so file executable, maybe there was a script *.sh also ?

Hope someone with a clue will post a better answer ;)
 

slowparson

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It was in 2022 and he got back to normal
You mean December of 2022, and "back to normal" is relative. Just because he can now use it it hold a fork to eat dinner doesn't mean the fine motor skills necessary for drawing are fully recovered. He clearly can still draw (since an update has been released in the interim, although unclear how much was done before hand, if you'll pardon the pun), but this doesn't mean he can draw efficiently...
 

nicknic91

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Mar 15, 2018
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lol he conveniently forgets to address the claims of being difficult to work with, of having a stoner-teenager-like work ethic etc.
don't know much about what happened or what they have shown as evidence, but unless they have actual CONCRETE evidence, what you just said doesn't prove anything (except that he's an asshole to work with)
 

Paademia67

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Nov 10, 2021
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It's been a while since I ran this on Linux...and my memory is not good...

I think I had to make the *.so file executable, maybe there was a script *.sh also ?

Hope someone with a clue will post a better answer ;)
This package does not contain a sh file. Anyone have info on where to get it?
 

kenta16807

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Oct 1, 2020
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This package does not contain a sh file. Anyone have info on where to get it?
What files do you have in the base directory ?

EDIT: OK I remembered wrong as usual, just downloaded Linux version, made 'RM 3_7 Linux.x86_64' executable, started said file, et voila :)
 
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4.10 star(s) 60 Votes