bob_bit123
So the game breaks down into 3 kinds of images: backgrounds, character models, and animations. Backgrounds come as one solid, non moving image, your standard picture file. There are no separate "parts" I can easily use from these. A lot of the time if I want a pose, or a part, I have to trace it (set transparency low in my art tool and use the line tool to outline).
I do draw some things from "scratch", but very, very few. Most of the time I am using something that already exists, and just modifying it. Here is an example of from the "Spying Summers" scene, with Morticia sitting on the bed. To get most of her pose, I used this other pose from another scene, and then drew her arms and legs to match.
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I do this sparingly (so to make it less noticeable when scenes repeat), but here is another example of repurposed image from
this long winded post about art:
Animations and character files are very similar to each other behind the scenes. For example, here are Morty's standing model parts and a random animation parts file (as pulled out of the Unity game (not the way I use them in Renpy)):
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These are individual parts (that I have to cut out and reassemble for characters). Animations are just screen capture video files, but every now and then, I'll use parts to make a "new" image.
Case in point, for Summer at the movies, for her actual sex scene (which isn't in the Unity game), I used the grinding animation parts from the Unity game. I reassembled the scene (one part at a time) then rotated and re-drew, to "pose" her for sex. I grabbed other parts from other animations (like a dick for Morty, or a vag for Summer), since some things obviously weren't in the original animation.
Here is what some of the things look like with layers turned off in that scene:
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Again, when it comes to making edits, I can usually do it (as long as a base line exists). My real trouble comes when I need to make something from the ground up. If I'm adding or changing, that's easy (most of the time). But, when I'm making... well, again... that aspect has never been great for me. That is the primary reason I'm doing this project at all, I can't make my own art. If I could, I'd have just done my own game.