Poritaka
Member
- Jan 3, 2021
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Looks really good so far. Hope the movements get smoothed out a little, by the time it's done. They're somewhat stiff and robotic, but everything else looks amazing.
Can't wait to see the end product.
Looks really good so far. Hope the movements get smoothed out a little, by the time it's done. They're somewhat stiff and robotic, but everything else looks amazing.
How did you do the cloth removal?So er I did a thing, rendered Gotham Threesome in native 4k with a small cloth removal on catwomans chest, took me about 15 days non stop and err Im not sure how I feel about it. It definitely turned out much cleaner than the upscaled versions as well as I ran flowframes on the images to convert it into 60fps, both videos are here.
Now I only wish Nyl would release all his Sindel blend files... I want them in native 4k..
You must be registered to see the links
Wow thats awesome, i was always wondering if switching the girls around with different models is possible and not just removing clothesSo er I did a thing, rendered Gotham Threesome in native 4k with a small cloth removal on catwomans chest, took me about 15 days non stop and err Im not sure how I feel about it. It definitely turned out much cleaner than the upscaled versions as well as I ran flowframes on the images to convert it into 60fps, both videos are here.
Now I only wish Nyl would release all his Sindel blend files... I want them in native 4k..
You must be registered to see the links
Thank you and correct, I tried it with PG and tried removing her clothes and she showed up bare skin in viewport but she went transparent during render. Although I fully think this possible to do but I am not even a novice at blender. I think Rigid set up some scripts to disable parts of skin during render and I cant figure out where and what it is.full re-render requires complete blend file, you just turn off cloth layer, but if there was no textures under, that might needed extra time
but yeah, re-rendering full animation for 2 weeks just to remove one piece of clothing, that's impressive, 4k nowm too
Looks very nice, I don't remember if anyone has done something like this before, gj
I wonder if it was possible to make all of them naked?
bcs some models don't have textures under the clothing (I saw models like this, not Rigid's)
Love the 4k render, thank youSo er I did a thing, rendered Gotham Threesome in native 4k with a small cloth removal on catwomans chest, took me about 15 days non stop and err Im not sure how I feel about it. It definitely turned out much cleaner than the upscaled versions as well as I ran flowframes on the images to convert it into 60fps, both videos are here.
Now I only wish Nyl would release all his Sindel blend files... I want them in native 4k..
You must be registered to see the links
'Effing Brilliant (and I'm not even into Futa ...) Thank you!So er I did a thing, rendered Gotham Threesome in native 4k with a small cloth removal on catwomans chest, took me about 15 days non stop and err Im not sure how I feel about it. It definitely turned out much cleaner than the upscaled versions as well as I ran flowframes on the images to convert it into 60fps, both videos are here.
Now I only wish Nyl would release all his Sindel blend files... I want them in native 4k..
You must be registered to see the links
Hmm, How long would it take to render the whole animation with different models?Disable `Hide: PG_Boots` this mask also hides other parts (hands, upper chest etc.) and that's why it's so important to name sh@#$ correctly (no complaint thought on my end). Of course there are keys for visibility that also has to be either cleared or muted in dope sheet.
Here is some r&d for blender with different outfit, hair and n@k3d.
View attachment 2560957
Update:
Corrected ear and in 4k:
View attachment 2560974
Last update in spirit of r&d by swapping Clair in place of CW:
View attachment 2561038
Wow awesome stuff, specially the Claire swap ! You think you could put Ada fucking ? Or elseDisable `Hide: PG_Boots` this mask also hides other parts (hands, upper chest etc.) and that's why it's so important to name sh@#$ correctly (no complaint thought on my end). Of course there are keys for visibility that also has to be either cleared or muted in dope sheet.
Here is some r&d for blender with different outfit, hair and n@k3d.
View attachment 2560957
Update:
Corrected ear and in 4k:
View attachment 2560974
Last update in spirit of r&d by swapping Clair in place of CW:
View attachment 2561038
So the whole thing (IIRC there is around 5k frames) would take me 4.5 day non stop.50sec 1080
1m 03s 4k
1m 05s (65s) 4k ada
1m 33s (93s) 4k ada frame 2257
1m 13s (73s) 4k ada frame 2484
1m 38s (98s) 4k ada frame 2127
Send them to me, I'll use my PC to render them in 4k, no problemRe-rendering is possible but, at least to me, main problem is time. I use PC for work and main reason why I did this was that a) learning blender b) testing new GPU that has coil-whine and will most likely return it or sell.
How long those render takes on my end:
So the whole thing (IIRC there is around 5k frames) would take me 4.5 day non stop.
Some additional renders with Ada swap and hot-dog re-attached (that's why difference in textures, no texture work, just swapped models on both Ada and Clair):
View attachment 2563505 View attachment 2563506 View attachment 2563507 View attachment 2563508 View attachment 2563509
Are those pubes on the claire model lol , looks niceRe-rendering is possible but, at least to me, main problem is time. I use PC for work and main reason why I did this was that a) learning blender b) testing new GPU that has coil-whine and will most likely return it or sell.
How long those render takes on my end:
So the whole thing (IIRC there is around 5k frames) would take me 4.5 day non stop.
Some additional renders with Ada swap and hot-dog re-attached (that's why difference in textures, no texture work, just swapped models on both Ada and Clair):
View attachment 2563505 View attachment 2563506 View attachment 2563507 View attachment 2563508 View attachment 2563509
Awesome, did rigid3d ever share his witcher models? I am curious as to see how they would look in place of catwoman etc,Yes, added those while r&d "non destructive" and fast way of moving around pubes across different mode, WIP.
Blend file with Clair, Ada, WW, CW and PG: Pixeldrain
NOTE:
- cages are not bound to Ada or Clair
- pubes on Clair has to be hidden / deleted (separate geometry, projection don't work correctly)
- Ada will explode in the middle of the animation, has to be hidden (dunno if this happened with WW also)
- Ada Clair skin is not touched so some work has to be done there, I guess, for it to look better
- shapekeys on Clair for butt has to be transferred from CW (didn't checked, maybe those are present in Clair model so just copy keys)
- hot-dog on Ada has to be corrected (some poking visible) and material adjusted accordingly
There's no model for cum, you have to create and shape it yourself, then get the color the way you want it yourself. Doing that for just a still image can take a loooooot of time, let alone for an animation.can someone tell me why is it hard(er) to animate cum shots?