The problem of the game is not that you need to pump your stats, you can do it quickly, but in order to trigger one or another trigger that allows you to move on, you need to do one thing 7 times, 10 times - another, this - pisses me off. That said, I love sandboxes. The problem with the game is the lack of a normal hint system (you can't pass the game blindly) and the lack of a normal walkthrough. What is there is far from ideal and getting into softlock even with its help is like nothing to do. Finally, there is no clear plot in sight. How does the author plan to end the game? "They lived happily ever after, fucked like rabbits, and died one day"? And after all, it's been almost five and a half years since the beginning of development.
P.S. By the way, a very important note - use cheats only to increase the amount of money! It is better not to touch other parameters because of the threat of softlock.