Haha, I actually like this. The whole "zomg is this actually real, or am I crazy???" reaction is a hugely annoying pain in all "real world => fantasy/sci-fi" works of fiction. It's realistic, but we've experienced it so many times it's just empty noise, and I always want to get past the time wasted on it immediately as it doesn't add anything interesting.After the first time the MC time travels it seems like he is taking the time traveling unnaturally well, no freaking out or anything. I don't know the best way to mend this, maybe having the MC second guess himself like "maybe it was a dream" after the first time, IDK.
I hope you're talking about bittersweet, and not some sort of bitter tasting perspiration. Too much caffeine intake?I love time travel when it's done right but it almost always ends in a bitter sweat kind of way for the protagonist of the story ,
Where is the Val content!?Dev update #45
Hello Patrons!
I hope you are all having a wonderful day (or night) wherever you are at. It's been hot here where I live, but a cold front has finally cooled it down a bit today.
About the progress, things have progressed pretty smoothly. Not as fast as I would like, but that seems typical for an AVN developer. I divide the update into scenes and am currently working on scene 7. The characters that have appeared in the update so far are; Skylar, Tiffany, Jessica, Darci, Shelby, Dani, Alyssa, and Riley. Of course, some are short appearances, and some have more dedicated scenes. A Skylar scene opens up the update, and then a cool dream sequence. Then a morning scene with Tiffany and Jessica, and then a more light-hearted and funny scene with Shelby and Dani, and more scenes after that. I won't spoil everything. The next scene I will be working on will be a Jessica scene. It's going to be a great scene. I know a lot of you are waiting for more Jessica content. Currently, there are 702 images and 32 animations done.
I've also had to set aside time to work on new items and maps to add to the game. I try to use the ones that are already available when I can, but when the quality of the item/map isn't up to Ripple's quality standards or is not available, I have to port/create them myself. I thought I would add some behind-the-scenes pictures to this post on some of those items. I know you guys like to see those from what you told me. So here are some pictures of stuff I've been working on bringing to HS.
Here is a huge house map I ported...
How it started:
View attachment 2768051 View attachment 2768052 View attachment 2768053
How it's going:
View attachment 2768054 View attachment 2768055 View attachment 2768056
One more example...
How it started:
View attachment 2768057
And how it's going:
View attachment 2768059
There are also lots of small items that get ported to HS too.
But that's all the progress I have for today. And also, I'll be posting more previews today for Ep6 if you are on those tiers.
Have a great day, everyone!
-Jestur
View attachment 2768062
Dev update #45
Hello Patrons!
I hope you are all having a wonderful day (or night) wherever you are at. It's been hot here where I live, but a cold front has finally cooled it down a bit today.
About the progress, things have progressed pretty smoothly. Not as fast as I would like, but that seems typical for an AVN developer. I divide the update into scenes and am currently working on scene 7. The characters that have appeared in the update so far are; Skylar, Tiffany, Jessica, Darci, Shelby, Dani, Alyssa, and Riley. Of course, some are short appearances, and some have more dedicated scenes. A Skylar scene opens up the update, and then a cool dream sequence. Then a morning scene with Tiffany and Jessica, and then a more light-hearted and funny scene with Shelby and Dani, and more scenes after that. I won't spoil everything. The next scene I will be working on will be a Jessica scene. It's going to be a great scene. I know a lot of you are waiting for more Jessica content. Currently, there are 702 images and 32 animations done.
I've also had to set aside time to work on new items and maps to add to the game. I try to use the ones that are already available when I can, but when the quality of the item/map isn't up to Ripple's quality standards or is not available, I have to port/create them myself. I thought I would add some behind-the-scenes pictures to this post on some of those items. I know you guys like to see those from what you told me. So here are some pictures of stuff I've been working on bringing to HS.
Here is a huge house map I ported...
How it started:
View attachment 2768051 View attachment 2768052 View attachment 2768053
How it's going:
View attachment 2768054 View attachment 2768055 View attachment 2768056
One more example...
How it started:
View attachment 2768057
And how it's going:
View attachment 2768059
There are also lots of small items that get ported to HS too.
But that's all the progress I have for today. And also, I'll be posting more previews today for Ep6 if you are on those tiers.
Have a great day, everyone!
-Jestur
View attachment 2768062
At this point you're almost playing a different game than the one they played ...pov: you started playing after watchin mxr plays
We want more Krystal or we riot!!!
We want more Krystal or we riot!!!
Far left guy... So serious, looks like a poodle.You don't have permission to view the spoiler content. Log in or register now.
wouldn't "you say [he's] got a funny face? [He's] got no worries."Far left guy... So serious, looks like a poodle.
I assume this is a reference, perhaps to a song(?), that I'm not cultured enough to get.wouldn't "you say [he's] got a funny face? [He's] got no worries."