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Umarius

Member
Game Developer
Jun 10, 2017
243
470
So, idea pitch. For future updates, if you want you could build of the territory control idea by implementing something like games like XXXivilization that effect the NPCs. And you could make it something as simple as making three paths:
  • Harmony: you convince the citizens to live along side the monster and demons.
  • Dominance: you make the monsters and demons the upper class along side those that show absolute loyalty.
  • Corruption: over time your influence has twisted all those within your domain and turned them into the very monsters and demons they hated.
Basically, you switch on certain laws that favor certain paths and which ever path you favor most becomes the result. With each law having an effect on the hatred, loyalty, & corruption of the cities under your control. Unfortunately, I don't know how you'd code this especially since this game doesn't have a rest mechanic. Also, don't know how well that kind of system would gel with RPGM.
It does sound like an interesting idea, and like something that could fit well with the game. Allowing more player choice and customization in how they handle things and giving more outcomes is almost always a good idea. It's probably a bit too early in development for something like this, and it might not even be possible to implement it to that extent, but it is something that I would want to take into consideration when the compliance system will move to it's next stage past just getting their compliance/pacifying them.
 

CuriousWonder

Active Member
Nov 29, 2022
548
227
It does sound like an interesting idea, and like something that could fit well with the game. Allowing more player choice and customization in how they handle things and giving more outcomes is almost always a good idea. It's probably a bit too early in development for something like this, and it might not even be possible to implement it to that extent, but it is something that I would want to take into consideration when the compliance system will move to it's next stage past just getting their compliance/pacifying them.
Yeah. This probably is more complex and I only Know RPGM as a player, hence why it's a pitch not a request & the current set up of doing side quests isn't bad either
 

Illuminati00

Member
Oct 27, 2022
278
321
So, idea pitch. For future updates, if you want you could build of the territory control idea by implementing something like games like XXXivilization that effect the NPCs. And you could make it something as simple as making three paths:
  • Harmony: you convince the citizens to live along side the monster and demons.
  • Dominance: you make the monsters and demons the upper class along side those that show absolute loyalty.
  • Corruption: over time your influence has twisted all those within your domain and turned them into the very monsters and demons they hated.
Basically, you switch on certain laws that favor certain paths and which ever path you favor most becomes the result. With each law having an effect on the hatred, loyalty, & corruption of the cities under your control. Unfortunately, I don't know how you'd code this especially since this game doesn't have a rest mechanic. Also, don't know how well that kind of system would gel with RPGM.
I think you have a great idea. The only thing I can think of is the corruption. The monsters and demons seem to be living races like any other. Have the people turn to something else, soulless horrors or something, things that are not just another race, but beings of your own corruption.

Personally, I would just have Domination and Corruption as options. We are the Dark Lord, not some hero.
Evil does not mean you can't have your own people live with the demons. Uniting the people into a unified front would make it so they would be less likely to rebell in the future. It's not the choice I would pick, but it definitly is a logical one.
 

CuriousWonder

Active Member
Nov 29, 2022
548
227
I think you have a great idea. The only thing I can think of is the corruption. The monsters and demons seem to be living races like any other. Have the people turn to something else, soulless horrors or something, things that are not just another race, but beings of your own corruption.


Evil does not mean you can't have your own people live with the demons. Uniting the people into a unified front would make it so they would be less likely to rebell in the future. It's not the choice I would pick, but it definitly is a logical one.
Well, it's the idea of instead of ruling with fear you instead make them except you as their new god/King by doing things that put you in a good light. Like for example, the one town mentioned they didn't get much trade even before the dark lord. So, maybe you introduce a new economy that encourages Demons/Monsters to visit the town making it into a hub city. The other city with the rebels could be similar, make the hero & the divine out as useless and just greedy seeing that port as nothing but something to distract their enemies.

Of course these are just examples of a away to make a harmony route.
 

Luminarcs

Newbie
Jan 18, 2022
40
20
Default RPG maker combat makes this simply unplayable, cheat codes please
to get cheat code you gotta support the developer otherwise you know how to code RPG Maker you can't cheat other than using the cheat code provided by the developer...




also you're not big fan of RPGM combat system yet you DID played an RPGM game ._.
 
Apr 7, 2023
405
465
to get cheat code you gotta support the developer otherwise you know how to code RPG Maker you can't cheat other than using the cheat code provided by the developer...




also you're not big fan of RPGM combat system yet you DID played an RPGM game ._.
There are plenty RPGM porn games that either redo the whole combat like Nymphomania Priestess and Karryn Prison or add porn to it like in Pandora's Forest, using the default RPGM combat is a lazy way to pad the game
 

Umarius

Member
Game Developer
Jun 10, 2017
243
470
patreon is telling me im tier 3 yet 0.1.3 is still locked
Send me a message on Patreon if it's still not working for you. My end is showing people downloading the update.

There are plenty RPGM porn games that either redo the whole combat like Nymphomania Priestess and Karryn Prison or add porn to it like in Pandora's Forest, using the default RPGM combat is a lazy way to pad the game
Combat is something that will be improved as the game is developed. From testing and feedback, the total time spend on combat is usually less than 20-25 minutes in the current public version, especially if you hold enter to speed up the animations. New combat systems will be explored in the future. There are 5 sections where combat is required, but after those 5 sections, combat is almost entirely optional, with only random encounters in low compliance settlements that can be won in 1 turn being something that you might encounter if you want to avoid combat entirely after those 5 sections.
 

Craigdon97

Active Member
May 27, 2022
520
239
Talk to people in settlements. Most people who give quests and events are in shops, inns and other buildings.
If you want a guide on compliance for the current version on this site:
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thanks i wanted to do all those quests before i start on new content
 

Craigdon97

Active Member
May 27, 2022
520
239
well looks like i gotta start over cuz i forgot to transfer save haha good thing the games fun as fuck
 

Float_Fish

Member
May 11, 2022
346
92
Found a couple typo here and there to proofread for this update (I likely missed some).
1685863010205.png
1685864390980.png
1685864539533.png
You might want to clean up the clipping here, ugly artifacting will certainly hurt the scenes when they are stills like these.
1685863330640.png
It wouldn't be that much work to pull a placeholder audio file for the scenes off the net, whether it be moans or the wet pounding sounds of sexual action.
 

Umarius

Member
Game Developer
Jun 10, 2017
243
470
Found a couple typo here and there to proofread for this update (I likely missed some).
View attachment 2673865
View attachment 2673896
View attachment 2673899
You might want to clean up the clipping here, ugly artifacting will certainly hurt the scenes when they are stills like these.
View attachment 2673873
It wouldn't be that much work to pull a placeholder audio file for the scenes off the net, whether it be moans or the wet pounding sounds of sexual action.
Fixed the typos, Thanks for reporting them.

When it comes to clipping, I try to fix it where I can, but sometimes it's not possible to get rid of all of it, and still make the scene I want to make. Some of the bones in either the character, or their accessories don't allow for easy fixes for clipping, and sometimes dealing with clipping involves choosing either minor clipping like that, or moving something into an unnatural/strange position, especially with the amount and types of accessories I use with making my character cards.

When it comes to those sex sounds/moaning, I did answer that question earlier in the thread:
Maybe in the future, I did look into it early in development, but for now, the tools I have access to would make adding those in more trouble than it's worth. Once I have access to more advanced/quality tools and options I'll seriously look into those.
I am closer than I was at the initial V0.1.0 release to being in a good position to add them in the way I would like, and once I'm done with V0.1.4's development I'll have more time to look more into it since V0.1.4 is already taking some time to make, but I'll likely only add those sounds in when I am satisfied with what I can use, and how I can use them. If I find sounds I like after V0.1.4 is done, and I can use them without issue, you can expect them in V0.1.5, or in whatever update I can get them in. Since this is a popular request, I'll make a post when I know what update those sounds will be added in.


For people that don't want moans/sex sounds, I'll make sure there will be an option to mute them, and still keep the rest of the game's audio playing.
 

camseats

Newbie
Mar 13, 2018
39
20
This game is a promising start, but I think some things need cleaned up. The combat here doesn't really serve any purpose and is especially bad in the beginning, the portal maze in the beginning you have to complete before seeing a single H-scene probably ought to just be removed outright, that alone would make the game much better. It's just too tedious when the player hasn't really been given anything to hook them into the game yet.

I think this type of game would benefit a lot more from the main gameplay being based around decisions on how you rule and reserve combat for more challenging boss fights that you can balance around the player getting a fixed amount of xp.
 
3.80 star(s) 42 Votes