Warning, wall o' text. TLDNR: Played it; dug it. Needs more surprise smex.
Wasn't overmuch concerned with the power dynamic between Catherine and Eleanore beforehand, they both seem to rock a particular blend of skills and styles. El has raw power but knows less than a novice in regards to magical mojo, Cath has superior insight and control, but has all the endurance of a moistened burlap sack. Plus, at least in my glorious playthrough, her *other* super power is a taking anything and anybody she deems worthy into pound town with little more than a wink and a smile. So it's all good.
I enjoyed the extra background with all the characters, and the bits of lore here and there that surfaced to explain more about the world and various goings on. Along with fleshing out their various backstories, being able to indulge in a romp with the rest of the supporting cast is always a plus.
If I was to aim for some constructive criticism I'd go with.. hm. The game feels like it's still pretty much on rails/a slideshow? I mean, there are options here and there, but they mostly seem to point and result at the same thing. If that's the intention, sure, no prob. But if it isn't then putting a little more creative control into the hands of the player would be nice.
Even if it's a simple thing like choosing to tart it up, style wise, and others reacting now and then that you are pretty much spilling out of your clothes. Or have some fleshed out (insert innuendo joke here) side quests, exploration, or events that can be found from straying from the beaten path.
Second thing that comes to mind is our plucky heroes are almost a bit too effective when it comes to combat, but even moreso when it comes to resilience. Er, to explain-- they manage to succeed in the various encounters, often by the skin of their teeth, which is great. But then it's downing a potion, a quick nap, and they are good to rinse and repeat as necessary.
The act of our resident mage constantly overdoing it and being three steps removed from death starts losing the potential impact and credibility within written scenes-- especially if she was *just* warning others about the hazards of unchecked magic.
Annnnndd.. wasted potential of sexy times. Hunting a magical giant beast that boosts alchemical potency by the sheer virtue of their wang, but *no* fucks were to be had? Unforgivable! Eleanore cuffed to resist the tempting call of a come hither Dryad, but left to her own devices? At the very least she should have been masturbating furiously and cumming buckets. Failing that, it was a great possible scene to have her instead of handily dealing with whatever threat approaches the camp in her compromised state, succumbing to the power of her unchecked/untrained emotions and get screwed by insert whatever here. Repeatedly. With all the lore and potential of animated vines and underwater hyjinks, our heroine takes the plunge into the deep unknown, but no tentacles to be had? Alas.
In regards to *future* smexy times.. lessee. Seems like Catherine picking up some pro bono (boning) work is already in the works, so that's grand. What'd be even more aces is the option to drag Eleanore into the mix, and have a pair of misadventuring adventurers as the pair save the day, then hit the mattress full of hay. Yes, prostitution in a fantasy world isn't the most unique prospect or scenario, but a a tale about a *pair* of harlots and their hijinks? Nice.
Heck, part of the story was all about discovering new and interesting ways to change up the power dynamic and make coin-- why not have Cath and Co. develop and become masters of the silk trade?
Semi related, it would also be nice to see them using their assets to get out of trouble now and then, instead of just magic and might. All those orcs running around but not *one* gangbang? With enough potions or magic I'm sure the duo could have worn them all out and snuck out of the camp just fine. Okay, maybe a touch bowlegged, but any victory you can kind of sort of walk away from..
Futa on futa. Somebody else wrote about it earlier on the thread. Options galore, that's my jam; I dig it. But it's obviously not everybodies cup of tea.
Lastly, the rival. Given how easily he crumbled to one of our heroines potential advances, and the propensity of magic and various weird mojo running rampant, it'd be cool if one of the ways to deal with him was to turn him into a potential harlot alongside yourself. That's one way to take him/her out of the running for the throne.
Holy heck, sorry about the wall o' text. Greatly enjoyed the story, though. Very much. Nitpicking aside, it was a treat and very enjoyable to romp through. Looking forward to more--stay healthy and safe out there!