- Jan 6, 2021
- 42
- 35
I literally just got done installing the mobile version and it doesn't even work for Android 13 which I have.
I am on true wizard's route, of course!or alcohol if you have no loved one and no slave (the fuck are you doing)
Eleanor can be sub Ida and Mordred can be dom.so with which characters is there a dom or sub relation ?
i forgot their names
and evelyn ?Eleanor can be sub Ida and Mordred can be dom.
There seems to be a problem going around with the legion camp showing up earlier than it should have been. I honestly have been having a hard time getting this to show in my own saves. Could you send me your save perhaps? It would help me to try and find out what's happening.I went back to the elenor romance choice (slave route) as per the changelog but after the choice I ended up at the legion camp. I also was able to view lena's romance scene despite not being on the route. Did I go wrong somewhere?
Take your timeSorry about not being that active around here these past weeks. I was feeling burned out and had to take a break from work. I got back to it last week already but ended up taking an extended break from the internet. I look at all the messages I missed and I think everything has been answered already, but if I missed anything please @ me.
There seems to be a problem going around with the legion camp showing up earlier than it should have been. I honestly have been having a hard time getting this to show in my own saves. Could you send me your save perhaps? It would help me to try and find out what's happening.
The shifts in narrative came more from us doing things and being like, "wait, that's boring..." and then coming up with something else instead. Though Catherine lives in troubled times and many figures throughout history have seem meteoric rises during times of turmoil. So I feel like the pace is not that unbelivable. If Napoleon can go from being a general to crowning himself Emperor in 5 years, I think is not unreasonable to belive a wizard capable of bending reality like Catherine can get where she got in a short amount of time.This really is a minor quibble considering the overall quality of the game, but I do feel like the story is a bit rushed. It goes from being in crippling debt to national hero quite quickly, such that it feels like it kinda throws away the crippling debt premise. But then again I have no fix for that that wouldn't be throwing in meaningless fluff so it's definitely better than the version in my head that doesn't do that.
I thought that the first act just missed some sandbox staff that were already in plans but not in development. There is money(and interest), and concept of different jobs, and potential with some subquests with the adventure guild, all of that doesn't have to affect the main story at all. Like at first, Catherine struggled with Jean, who has bought her debt and aims to be the new emperor. Before the battle for capital, there can be years that can be interesting to fill up with some filler content. I myself am more interested in the great story you provide, but after you finish the main story, the world is your oyster.Though Catherine lives in troubled times and many figures throughout history have seem meteoric rises during times of turmoil. So I feel like the pace is not that unbelivable.
Even beyond that, it's a pretty common fantasy trope for the main character to start out as a simple farmer or other total lowborn loser, and then after only a couple months or so somehow manage to become a powerful figure who can literally stand as an equal to kings and generals simply by virtue of being the destined Chosen One.If Napoleon can go from being a general to crowning himself Emperor in 5 years, I think is not unreasonable to belive a wizard capable of bending reality like Catherine can get where she got in a short amount of time.
Yeah, we had a sandbox thing planned but in the end we opted to tell a bigger story rather than just have Catherine work jobs here and there. We're going to be taking a bit of a break from Rise, nothing long a month at most, just to recharge and work on something else. After three years, closing in on four now, we just really want to work on something else for a change. We want to develop a prototype of our next game's combat system. We're still in the planning stage but we do want to get a lot more sandboxery going forward. But not for Rise, with Rise we're probably going to take some of that stuff that looks unfinished off and just focus on polishing the story.I thought that the first act just missed some sandbox staff that were already in plans but not in development. There is money(and interest), and concept of different jobs, and potential with some subquests with the adventure guild, all of that doesn't have to affect the main story at all. Like at first, Catherine struggled with Jean, who has bought her debt and aims to be the new emperor. Before the battle for capital, there can be years that can be interesting to fill up with some filler content. I myself am more interested in the great story you provide, but after you finish the main story, the world is your oyster.
Yeah, I see people complaining about that sometimes. But the truth is that people think they want to see all of that skill development, but there's a reason why training montages are so popular. Showing every last bit of training and skill development would be both boring and exausting. It would just slow the story down. That's not to say you can't do training arcs, Dragon Ball made a career of that, but it's perfectly ok to just let the training happen in the background as well.Even beyond that, it's a pretty common fantasy trope for the main character to start out as a simple farmer or other total lowborn loser, and then after only a couple months or so somehow manage to become a powerful figure who can literally stand as an equal to kings and generals simply by virtue of being the destined Chosen One.
Hell, that's the thing some people pointed out about the original Star Wars films - Luke get sabout 20 minutes worth of training with Obi-Wan and then maybe a week tops with Yoda, and somehow that's enough for him to become a Jedi. And most of the Rebel Alliance seems to treat him as being really important because of it (seemingly emphasizing his Jedi-ness more than the fact that he's the pilot who blew up the first Death Star and part of the crew that rescued Leia from the Empire). But that doesn't make it a bad story unless you're dead-set on nitpicking (and if you are, nearly every story ever written is a bad story).
Kinda sad, but understandable. Wish you luck with your new projects, and with finishing this one too!Yeah, we had a sandbox thing planned but in the end we opted to tell a bigger story rather than just have Catherine work jobs here and there. We're going to be taking a bit of a break from Rise, nothing long a month at most, just to recharge and work on something else. After three years, closing in on four now, we just really want to work on something else for a change. We want to develop a prototype of our next game's combat system. We're still in the planning stage but we do want to get a lot more sandboxery going forward. But not for Rise, with Rise we're probably going to take some of that stuff that looks unfinished off and just focus on polishing the story.