What kind of content would you like to see moving forward?

  • Bondage

    Votes: 539 29.1%
  • Romantic

    Votes: 441 23.8%
  • Dominant/Submissive

    Votes: 1,071 57.8%
  • Toys

    Votes: 184 9.9%
  • Three/Foursome

    Votes: 599 32.3%
  • Tentacles

    Votes: 392 21.2%
  • Clones (Girls with clones of themselves)

    Votes: 220 11.9%

  • Total voters
    1,852

Paper Tiger 83

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Game Developer
Feb 8, 2023
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541
I forgot, your update, wow, the lake scene (y) on the road and the talk, i was hoping of a threesome or Sandra and Cara or Sandra and Kim or Kim and Cara (Sandra and Cara open each other, i think that is a reason why Cara later try to protect Sandra against Jessin ) the fight with the thief and a unexpected turn , transformation of Kim after thinking lost her love Cara show how deep her love ifs, the pain and the surprised solution. And a bigger role for Dee , perfect. And a cliffhanger their escape after the ambush from Jessin. Meanwhile in the tavern with Vex ( i was hoping too , and i am sure, that was not a accident from the barkeeper to show her sexy tit to Vex;) , it was a invitation for more as a drink:p ).

Last, but not least, i wish you and your family Merry Christmas and anymore success on your game . Happy Christmas @ all:)
Well, I've made a habit of being a bit too free with spoiler information here, so I'll refrain. Once again, though, I love how much thought you put into the characters! This is the sort of thing that makes this feel like it's worth it :D You're awesome, Skeeve!
:ptsandrahype:
 

Skeeve1

Member
May 10, 2022
101
102
Well, I've made a habit of being a bit too free with spoiler information here, so I'll refrain. Once again, though, I love how much thought you put into the characters! This is the sort of thing that makes this feel like it's worth it :D You're awesome, Skeeve!
:ptsandrahype:
Thx, too much spoiler information are too much, i understand, but perhaps some see it and play because the read the spoiler ..only a thought, but maybe i am wrong. What ever, i like your game and i think, it is one of the best i have played and awesome, i think you are awesome too for a incredible fantasy story with magic, love, hot girls , surprisingly twist ans so much from other genre,pirates, Lara Croft, action, riddle, horror and more.(y)
I thought about Sandra and i think, from her background they is a little jealousy about Kim and Cara, i think Sandra never in her life feel love for other because nobody love her and show her what is love. Now they learn from Kim and Cara what it is, love, trust in other. I think, Kim and Cara trust Sandra now, that is new for Sandra, so a unknown feeling grow in her, love, for both girls and both girls feel slowly the same for her, so Sandra hope it;).
 
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Paper Tiger 83

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Feb 8, 2023
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Will this game be an lesbian harem, please
Unfortunately not. I do have tentative plans to allow Kim to be anything up to and including polyamorous, but it won't be done in a Harem fashion. Understand, I've got no complaints against Harems. I actually quite like Harem games. But, in Harem games, the reason all the girls are ok with it tends to eat up a lot of plot focus. In a sense, the harem itself *is* the plot. It would steer RoA too far off course to write it out as such.
 

J1215

Well-Known Member
Dec 15, 2019
1,700
3,599
I like Kim (Kimberly)!:love:
I want her to be strong, confident and always win over everyone.
I hope there will be such a possibility.
I want to see her succeed, how she wins and achieves her goal.

I also like the farmer's wife!:love:
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I like Cara and Sandra too!
 
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Paper Tiger 83

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I like Kim (Kimberly)!:love:
I want her to be strong, confident and always win over everyone.
I hope there will be such a possibility.
I want to see her win and achieve her goal.

I also like the farmer's wife!:love:
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I like Cara and Sandra too!
Heh, while i appreciate it, the farmer's wife was just a random NPC i threw together in like 10 minutes. I had no plans for her to make a return. [shameless plug time!] That said, first time subscribers can request a custom render of any character in the game over on :)
 

Paper Tiger 83

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Feb 8, 2023
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I like Kim (Kimberly)!:love:
I want her to be strong, confident and always win over everyone.
I hope there will be such a possibility.
I want to see her succeed, how she wins and achieves her goal.

I also like the farmer's wife!:love:
You don't have permission to view the spoiler content. Log in or register now.

I like Cara and Sandra too!
Kim is my favorite as well! :D Hopefully we won't have to fight over her :ROFLMAO:
 
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Dessolos

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Jul 25, 2017
12,869
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Kim is my favorite as well! :D Hopefully we won't have to fight over her :ROFLMAO:
I like Kim (Kimberly)!:love:
I want her to be strong, confident and always win over everyone.
I hope there will be such a possibility.
I want to see her succeed, how she wins and achieves her goal.

I also like the farmer's wife!:love:
You don't have permission to view the spoiler content. Log in or register now.

I like Cara and Sandra too!
1735167084383.jpeg
 
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ohmz

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Feb 6, 2021
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892
Paper Tiger 83 I noticed one small bug. On the preferences page the "monster" setting can't be clicked. It gets toggled when I click on "massage" instead.
 

Paper Tiger 83

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Paper Tiger 83 I noticed one small bug. On the preferences page the "monster" setting can't be clicked. It gets toggled when I click on "massage" instead.
probably typo'd the coding on it then, it's a new filter, and has no content yet, but i'll get it fixed for the next update. I appreciate the heads up :D

EDIT: Yeah, typo in the code. Got it resolved. Much obliged for the report :D
 
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Paper Tiger 83

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Feb 8, 2023
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Speaking of overwhelmed...
Wanted to comment on this. So, that's a *big* personal kink of mine during non-con scenes ... basically "overstimulated to the point of endless, uncontrollable orgasms, that turn her into a limp sex puppet" ... and it's on the way! ;)
 
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J1215

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Dec 15, 2019
1,700
3,599
It's great that the game has a filter that allows to turn off what don't like, so that the game only has what like.
I hope that in the future I will also have the opportunity to see in the game only what I like and avoid what I don’t like.
 
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Paper Tiger 83

Member
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Feb 8, 2023
240
541
It's great that the game has a filter that allows to turn off what don't like, so that the game only has what like.
I hope that in the future I will also have the opportunity to see in the game only what I like and avoid what I don’t like.
Yep! That was the idea :) This way, I can put a large array of content in, but not *force* it on anyone. Player customization of the experience is a big deal to me :D I always say that - in RoA - im making the game *I* would want to play. Not enough games allow for customization of content, so I'm trying to add another option to the list :)
 
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Paper Tiger 83

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Rivers of Astrum is now on Bluesky!

You can find it

The page just opened, so there's not a lot of content, or followers. But i intend for it to be another avenue to pass along updates and announcements. I'd love it if anyone wants to stop by and say hi over there! :)
 
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Knight_of_the_lance

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Feb 23, 2020
1,024
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I finally played your game Paper Tiger. It was quite the enjoyable experience.

In the preferences I noticed Femdom and maledom. If I can share my perspective on this, After playing quite a few games both with male and female MC I noticed something about my preferences. No matter the gender of the MC rather than say I am more interested in fem or male dom I would rather say that I am interested in MC dom which is not exactly the same thing. And if I have to push this reflection further I would say that rather than MC dom I am more interested in MCs expressing their desire from a point of full free will be it dom or sub. Something that drives me away from games with "corruption" themes or where the MC gets completely dominated. I share that perspective only to give a different perspective on your tags in the option menu. To me that makes the maledom and femdom tags pretty useless since they don't convey exactly how I feel about that kind of content. If they don't involve the MC I have no particular feelings involving those tags.

An other place where the game could use a bit more finetuning is the auto mode. With the lovely work of the voice actors, I wanted to tune the settings in the menu to have a better flow between the different voice lines and have the pauses feel a bit more natural. It got to a point where I was a bit frustrated with my attempts. I don't know how much control you have over the flow of lines in auto mode, but I feel like it could be the best way to enjoy your game if properly calibrated.

Man the story is making me want to know more and dive back in right away. I liked how you did the reveal for Kim in the last (or next to last) update. It helps making the deus ex machina moment less of a pivotal one beside the obvious repercussions that comes after. I think that keeping that moment for a more pivotal story beat would have cheapened the the said future story beat.

The girls are sexy and deeply attractive. The voicework adding so much to it. Speaking of I read your earlier comment on harem/poly. The problem I see with not allowing such a path is simply that the voice actress are selling their parts so well that I can't see myself making Cara cry as Kim even in subsequent playthrough. The only way I see the Kim I play getting involved with the other characters is if she involve Cara in it as well or at least be honest with her and consider her feelings in all her actions with the others.

Speaking of relations and morality. I don't know if it's me that did not choose the right things to see it but I don't think I saw the bars move in any directions in the relation section of the character sheets. I wonder if it's the amount that where too low to show on the bars or if there is a bug there. And about the morality, being a game happening in a fantasy world I thought morality was more in line with the good and evil trope rather than the virginlike and emancipated one. I still wonder if morality is supposed to represent both at once which, in my personal view, is not something I like to see linked together, it makes for a too predictable storytelling. Be good and romantic or evil and depraved is a story I played too many times already and this being a site for horny content the choice can sometimes make themselves despite the player's wish.

Ok that is enough for now. I enjoyed my experience with the game and am looking forward to the next update. I'll definitely give it a buy on steam once it is there. Maybe pledge a month or two if I can't wait one of these days.
 
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Paper Tiger 83

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Feb 8, 2023
240
541
Hey Lance! ... Thanks a ton for so much feedback! Lots to address, but i'll do my best XD

I finally played your game Paper Tiger. It was quite the enjoyable experience.

In the preferences I noticed Femdom and maledom. If I can share my perspective on this, After playing quite a few games both with male and female MC I noticed something about my preferences. No matter the gender of the MC rather than say I am more interested in fem or male dom I would rather say that I am interested in MC dom which is not exactly the same thing. And if I have to push this reflection further I would say that rather than MC dom I am more interested in MCs expressing their desire from a point of full free will be it dom or sub. Something that drives me away from games with "corruption" themes or where the MC gets completely dominated. I share that perspective only to give a different perspective on your tags in the option menu. To me that makes the maledom and femdom tags pretty useless since they don't convey exactly how I feel about that kind of content. If they don't involve the MC I have no particular feelings involving those tags.
So, this is my first game, and there are a lot of things I'm still figuring out on the administrative side, like tags. Most of the tags listed for the game were placed there by F95 mods, not by me. There are some that were inaccurate for the longest time (it was tagged as "Voyeurism" for about 4-5 months before the first Voyeur scene ever appeared.) I seem to remember having an issue adding tags that are not pre-defined, but I'll give it another look, and see about getting more accurate tags :)

Kim will definitely have the option to be dominant or submissive, in the demo, the sex scene in the store room had a domination path, but i removed that in the overhaul, because i intend to tie Kim's ability to be dominant into relationship scores and (maybe) morality. Probably less on the morality, as it's not really immoral, if it's between two consenting partners. (a point recently brought up to me in the scene where Cara can spy on Kim changing ... i currently have a morality loss plugged in there if Cara watches Kim. But, someone pointed out that that doesn't really make sense, as - again - two consenting partners (at that point in the story, anyway)) But, the plan now is that if you choose to go dominant with Kim, then those dominant sex scenes can be displayed either 100% consensually, or not. It's all gonna be up to player choice and preferences, in the end. Choice-driven narratives are a BIG deal to me :)

An other place where the game could use a bit more finetuning is the auto mode. With the lovely work of the voice actors, I wanted to tune the settings in the menu to have a better flow between the different voice lines and have the pauses feel a bit more natural. It got to a point where I was a bit frustrated with my attempts. I don't know how much control you have over the flow of lines in auto mode, but I feel like it could be the best way to enjoy your game if properly calibrated.
Generally, when i play the game, I set my auto timer to just a few pixels after the "t" in "Auto" on the slider. This generally moves the frame forward immediately after the voice line is played, and makes it feel much more like a movie. Sadly, if there's a way to hard code that into the game, im unaware of it. And it would no doubt be considered a dick move to force an auto speed on players. But that's where i put my timer at. And that's the flow speed that i design the cinematic portions around.

Man the story is making me want to know more and dive back in right away. I liked how you did the reveal for Kim in the last (or next to last) update. It helps making the deus ex machina moment less of a pivotal one beside the obvious repercussions that comes after. I think that keeping that moment for a more pivotal story beat would have cheapened the the said future story beat.
Aye, there's a reason i unveiled Kim's magical eruption when i did ... that will likely become obvious in the next several updates :) But I'm stoked you like the story so much. Been writing this thing in my head for 30 years XD

The girls are sexy and deeply attractive. The voicework adding so much to it. Speaking of I read your earlier comment on harem/poly. The problem I see with not allowing such a path is simply that the voice actress are selling their parts so well that I can't see myself making Cara cry as Kim even in subsequent playthrough. The only way I see the Kim I play getting involved with the other characters is if she involve Cara in it as well or at least be honest with her and consider her feelings in all her actions with the others.
So, this is probably one of the points of discussion that gets brought up the most, as of now. As i mentioned above, player/choice-driven narratives are a *huge* deal for me. As such, I decided a while back to allow the player the option to dissolve the relationship with Cara, and pursue another, if they choose. This can end up in a consensual lesbian orgy, if you play your cards right, but that's a while down the road.

That said, it's canon vs. non-canon. Player choice allows the player to steer the girls in whatever direction they wish, as far as personality and relationships, but the canon path, in my head, is that Kim and Cara stay together, and strongly committed, during the entirety of the story.

But, options require writing and rendering out the possible alternate paths. And I already know that I'm gonna feel like a horrible human when i have to write the Kim/Cara breakup scene. Claire said she thinks she's gonna cry when she voices it ... hell, i might too :ROFLMAO:

Polyamorous is definitely going to be an option, it's gonna be the path that leads to a three/foursome. Or you can stick with just one girl in each playthrough ... or you can just break it off with Cara and be single. Options, options, options :D

And yeah, I just don't personally feel like a Harem would fit. Not with the characters ive written, nor the story. That's not to mention the playable characters yet to be introduced (one of which is male). I love Harem games, I truly do. I just don't feel like it would fit in this world. But the same thing applies to that, that applies to everything. "If I can find a way to do it without breaking the plot, or devaluing the characters, then i'll give it a go." But - as of the time of writing this - there are currently no plans to go for a Harem.

Most female MC games tend to turn the female into the town whore. This is something im specifically trying to avoid ... and putting a Harem option in there feels like it would shoot those efforts straight in the foot XD

Speaking of relations and morality. I don't know if it's me that did not choose the right things to see it but I don't think I saw the bars move in any directions in the relation section of the character sheets. I wonder if it's the amount that where too low to show on the bars or if there is a bug there. And about the morality, being a game happening in a fantasy world I thought morality was more in line with the good and evil trope rather than the virginlike and emancipated one. I still wonder if morality is supposed to represent both at once which, in my personal view, is not something I like to see linked together, it makes for a too predictable storytelling. Be good and romantic or evil and depraved is a story I played too many times already and this being a site for horny content the choice can sometimes make themselves despite the player's wish.
So, in my game, corruption is not represented by morality. Corruption can occur, but it's due to reason in the plot itself, and it's not planned to be a prevailing theme in the game. There will be moments of it, most certainly, but it won't be a progression system or anything of that nature. (Again, as of now, anyway. That could change.)

If I decide to go with corruption as a prevailing theme, then that stat will get its own slider, for sure. As far as the values not changing much, that would be because - at this point in the story - they havent moved much. The bars are all on a 100 point scale, and your general interaction is only going to increase/decrease it by 1-5 points (1 for liked, 5 for loved, 1 for disliked, 5 for hated, etc.). At this point in the game, the available points in which relationships/morality can change are pretty limited. That said, I intend to place a number display on the bars in the coming updates, because the bar design itself completely obscures the slider, if it has a value of 15 or less. Visibility of those stats is going to be important, so i'll make sure that's easier to read :)

Ok that is enough for now. I enjoyed my experience with the game and am looking forward to the next update. I'll definitely give it a buy on steam once it is there. Maybe pledge a month or two if I can't wait one of these days.
I greatly appreciate that! I'm so glad you liked it! Lots in store for Kim and crew. In the scene in development right now ... Vex is getting up to some seriously sexy shenanigans
:ptvexlol:
:ptvexsip:
 
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Knight_of_the_lance

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Feb 23, 2020
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Hey Lance! ... Thanks a ton for so much feedback! Lots to address, but i'll do my best XD



So, this is my first game, and there are a lot of things I'm still figuring out on the administrative side, like tags. Most of the tags listed for the game were placed there by F95 mods, not by me. There are some that were inaccurate for the longest time (it was tagged as "Voyeurism" for about 4-5 months before the first Voyeur scene ever appeared.) I seem to remember having an issue adding tags that are not pre-defined, but I'll give it another look, and see about getting more accurate tags :)

Kim will definitely have the option to be dominant or submissive, in the demo, the sex scene in the store room had a domination path, but i removed that in the overhaul, because i intend to tie Kim's ability to be dominant into relationship scores and (maybe) morality. Probably less on the morality, as it's not really immoral, if it's between two consenting partners. (a point recently brought up to me in the scene where Cara can spy on Kim changing ... i currently have a morality loss plugged in there if Cara watches Kim. But, someone pointed out that that doesn't really make sense, as - again - two consenting partners (at that point in the story, anyway)) But, the plan now is that if you choose to go dominant with Kim, then those dominant sex scenes can be displayed either 100% consensually, or not. It's all gonna be up to player choice and preferences, in the end. Choice-driven narratives are a BIG deal to me :)



Generally, when i play the game, I set my auto timer to just a few pixels after the "t" in "Auto" on the slider. This generally moves the frame forward immediately after the voice line is played, and makes it feel much more like a movie. Sadly, if there's a way to hard code that into the game, im unaware of it. And it would no doubt be considered a dick move to force an auto speed on players. But that's where i put my timer at. And that's the flow speed that i design the cinematic portions around.



Aye, there's a reason i unveiled Kim's magical eruption when i did ... that will likely become obvious in the next several updates :) But I'm stoked you like the story so much. Been writing this thing in my head for 30 years XD



So, this is probably one of the points of discussion that gets brought up the most, as of now. As i mentioned above, player/choice-driven narratives are a *huge* deal for me. As such, I decided a while back to allow the player the option to dissolve the relationship with Cara, and pursue another, if they choose. This can end up in a consensual lesbian orgy, if you play your cards right, but that's a while down the road.

That said, it's canon vs. non-canon. Player choice allows the player to steer the girls in whatever direction they wish, as far as personality and relationships, but the canon path, in my head, is that Kim and Cara stay together, and strongly committed, during the entirety of the story.

But, options require writing and rendering out the possible alternate paths. And I already know that I'm gonna feel like a horrible human when i have to write the Kim/Cara breakup scene. Claire said she thinks she's gonna cry when she voices it ... hell, i might too :ROFLMAO:

Polyamorous is definitely going to be an option, it's gonna be the path that leads to a three/foursome. Or you can stick with just one girl in each playthrough ... or you can just break it off with Cara and be single. Options, options, options :D

And yeah, I just don't personally feel like a Harem would fit. Not with the characters ive written, nor the story. That's not to mention the playable characters yet to be introduced (one of which is male). I love Harem games, I truly do. I just don't feel like it would fit in this world. But the same thing applies to that, that applies to everything. "If I can find a way to do it without breaking the plot, or devaluing the characters, then i'll give it a go." But - as of the time of writing this - there are currently no plans to go for a Harem.

Most female MC games tend to turn the female into the town whore. This is something im specifically trying to avoid ... and putting a Harem option in there feels like it would shoot those efforts straight in the foot XD



So, in my game, corruption is not represented by morality. Corruption can occur, but it's due to reason in the plot itself, and it's not planned to be a prevailing theme in the game. There will be moments of it, most certainly, but it won't be a progression system or anything of that nature. (Again, as of now, anyway. That could change.)

If I decide to go with corruption as a prevailing theme, then that stat will get its own slider, for sure. As far as the values not changing much, that would be because - at this point in the story - they havent moved much. The bars are all on a 100 point scale, and your general interaction is only going to increase/decrease it by 1-5 points (1 for liked, 5 for loved, 1 for disliked, 5 for hated, etc.). At this point in the game, the available points in which relationships/morality can change are pretty limited. That said, I intend to place a number display on the bars in the coming updates, because the bar design itself completely obscures the slider, if it has a value of 15 or less. Visibility of those stats is going to be important, so i'll make sure that's easier to read :)



I greatly appreciate that! I'm so glad you liked it! Lots in store for Kim and crew. In the scene in development right now ... Vex is getting up to some seriously sexy shenanigans
:ptvexlol:
:ptvexsip:
Ho! About the tags, I was talking in the game in the option menu not here on F95. Since you have control over those and not the ones here. There is a list somewhere about an overhaul of the tags but that list has been there since forever and the tags have yet to be worked over and seeing the rhythm of new entries I doubt we will see anything soon. I was only talking about myself anyway. Not everyone is interpreting everything they experience the same way.

Thank you for your precisions about morality since in this environment it can mean more than one thing. And here seeing Kim's power in action it definitely could mean letting Kim go down a more sinister path with what that power is traditionally associated with.

Thank you again about the auto timer. Your tip about it is really appreciated. Is it not possible to set a different default timer? A bit like you can set a custom default volume for the sound? It would allow the player to still have the freedom to modify it for their own comfort while smoothing the experience. It would also allow you to avoid repeating this tip.

I think I see what you mean about polyamory as opposed to harem. If that is the case I agree that the later makes more sense than the former. The game is more headed in that direction, for me, in my playthrough anyway. Since whatever is bringing the characters together is bringing them all together rather than only center around Kim. Sandra mention more than once that she feels attracted to both Kim and Cara not just one of them. It makes me wonder if the "forces" bringing them together will fade once their objective is done and when that time comes how will the characters react to each other. They better have been nice to one an other. Anyways, with that influence, if they embrace it it's not hard to see the characters adding benefits to their friendship even if the bonds should be stronger between certain members of that circle like Kim and Cara. If you are going to answer that please not to much spoiler. :p

I like your UI, it fits with the theme of the story, I'm just sad that your borders for the sliders is hiding part of it. Those borders are a good fit with the game.
 
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