Okay, let’s use your examples. Terraria and Minecraft offer a lot of variety in gameplay and character progression. You can explore new 'worlds,' and there’s a ton of creativity and tools for players to experiment with. RL-E, even though it’s made by one person just like Minecraft, doesn’t come close in terms of creativity. The Sims is a different league; here, we create our own 'storylines' for our characters, build houses, dress up the 'dolls,' develop their careers, and even become degenerates, with full freedom despite the PEGI 6 rating. GTA Online is a flop, a spit in the face of fans, but it still has a lot of content, and if you like cars, you can always buy something cool as a reward. RL-E, despite being in development for many years, has nothing interesting; it's not worth going back to this game and trying to play differently or pursuing more NPCs because the path is always the same.