- Jul 26, 2018
- 140
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Whether you're into netorase (consensual / encouraged cuckolding) or netorare (forced cuckolding) isn't really the question.As a casual NTR enjoyer, let me tell you what fun there is in that genre even when you don't like getting cucked.
There's a corruption element about making girls into sluts. Which is not the same as being your "slutty girlfriends". No, there're no particular feelings involved, and you just enjoy making the girls into degenerate cock suckers for fun. I guess a good part of the fun in that regard is not forcing you upon the role of the main character and experience it as an espectator, because I, and I'd say most of the people who enjoy that, wouldn't enjoy stories about our girlfriends fucking other guys or having our romantic insterest be snatched away by others.
There's an enjoyable element of making the hoes into proper hoes, and I really liked Orange and Paprika Trainers, as well as Akabur's games, all of which follow this premise of being a pimp boss, which is pretty cool. Who has never dreamed of managing a whore house?
Pretty sure the person was asking for a game where you corrupt the girls into your personal harem rather than an NTR simulator. If I am wrong then they should correct me.any recommendation for games like this where you make girl your sluts that arent akabur games or four elements/ korra trainer?
Wait youre going a bit overboard here, thats an option in both of those games, that doesnt means the games are about that.Whether you're into netorase (consensual / encouraged cuckolding) or netorare (forced cuckolding) isn't really the question.
If that is your thing then that is your thing.
Pretty sure the person was asking for a game where you corrupt the girls into your personal harem rather than an NTR simulator. If I am wrong then they should correct me.
But either way I still wouldn't recommend Paprika Trainer and Orange Trainer from Exiscoming because of the previous flaws mentioned.
The games are buggy as hell. He can't even get clothes to stop disappearing / resetting in either game despite it being like 80% of the actual content that you unlock. Lots of unnecessary repetitive grinding for very little actual content. Non-existent gameplay or depth. The games are mismatch of frankensteined half baked plot lines and gimmicks that got randomly tossed in together without any coherent structure or planning. Where everything is basically a one time use trope with no continuity in the game. None of the missions, gadgets, side plots he adds really ties into anything else as the story progress in his games. His games are like maybe 1-2 hours worth of actual content that takes like 30 hours to complete due him forcing you to do the same thing like 500 times instead of 5-10 times to see the different variations of the dialogue / event. Almost like MMORPG level of grind, in a single player game with 10 CGs, and no story.
There are better netorase corruption cuckolding games out there.
You can't in Orange Trainer.Wait youre going a bit overboard here, thats an option in both of those games, that doesnt means the games are about that.
Hell, i beat both without having to share the ladies with anyone.
It's narrative-based as opposed to a rinse and repeat paper doll game. It's got definite quality over quantity which I'm sad to say RLE lacks completely in both departments. The releases have been mostly stable which minor bugs that are addressed almost immediately, which again, RLE gets a release with 5 "Don't Down Load This It's Buggy". You've got a game designer banking $7500 a month off of people and can't even bother to make a patreon post more than once a month.Yeah, I got that too. And the exp/leveling system/progress is tied to the linear story. Like, doesn't that make the leveling system pointless? Like, why not just use flags or counters at that point? (Not rhetorical. Genuinely asking. If someone has a good justification, I'm all ears.)
And you only get to actually have sex after the 4th chapter. It doesn't matter how far you level, you HAVE to progress the story to do it. That drives me mad.
Also, according to their patreon post, v0.3a REDUCED the exp grind. Love and trust max out at 1000 at chapter 4 and each class/training/studying gives you 6 points to either love or trust or both. That's 167 study and/or training sessions PER character. 500 in total! And they want to add as many characters as Oni has!
Like all the best to them but I hope they figure out what they want the game to be. It's not enough to just copy what someone else did and then make it look better. (A LOT of tech startups try to do this and fail. This is where all that "Why are tech bros just reinventing things that already exist?" comes from.) You really need to have a solid vision and purpose of your own.
because he changed the character. It is not X23 from evolution, its another X23X23 is 14 in the show so... see no reason why magma can't be aged up too.
Joke is on you! I never acted prude.So is Kitty, yet there she is, practically unchanged from the show, Oni just covers his ass saying its been a couple of years after the show.
View attachment 3294852
View attachment 3294855 You have all been lewding a 14 year old girl, stop trying to act prude now.
I am not complaining about bugs.I'm seeing so many people complaining like this about the update from a singular person developing an indie game by himself, so far I have seen the update I like it, it's alright, the bugs are a problem but Oni as far as I have seen works fast to fix them. Now not everything that Oni does is great I do feel like they should make some more updates to the past charecters. And when he makes a promise that they are going to drop a big update they should complete it. I do believe that by next month only should be dropping the next half of the content 2 months at worst.
by the way anyone knows what would be in the next selection of characters, there was 4 or 5 characters , which next one after psylocke?So will we see full program with Eli in September-October or something?
not looking for ntr or whatever just a corruption game similar to this oneWhether you're into netorase (consensual / encouraged cuckolding) or netorare (forced cuckolding) isn't really the question.
If that is your thing then that is your thing.
Pretty sure the person was asking for a game where you corrupt the girls into your personal harem rather than an NTR simulator. If I am wrong then they should correct me.
But either way I still wouldn't recommend Paprika Trainer and Orange Trainer from Exiscoming because of the previous flaws mentioned.
The games are buggy as hell.. Non-existent gameplay or depth. The games are mismatch of frankensteined half baked plot lines and gimmicks that got randomly tossed in together without any coherent structure or planning. Where everything is basically a one time use trope with no continuity in the game. None of the missions, gadgets, side plots he adds really ties into anything else as the story progress in his games.
He can't even get clothes to stop disappearing / resetting in either game despite it being like 80% of the actual content that you unlock. Lots of unnecessary repetitive grinding for very little actual content. His games are like maybe 1-2 hours worth of actual content that takes like 30 hours to complete due him forcing you to do the same thing like 500 times per level for like 50 instead of 5-10 times to see the different variations of the dialogue / event. Almost like MMORPG level of grind, in a single player game with 10 CGs, and no story. He better off making mindless cash grab mobile games filled with microtransactions than being a H game visual novel developer.
There are better netorase corruption cuckolding games out there. For instance the developer Pink Tea games is a good example of keeping it short and relevant if you're into the whole netorase corruption genre.
A couple of games I would recommend would be.not looking for ntr or whatever just a corruption game similar to this one
Sadly yes. For some reason there is very few games like that.I just like banging girls in a sandbox element and they say they love me. Is that so much to ask?
Gonna agree to disagree on that one. The grind is the same for all the girls (dates, study, train, gifts). Progression is the mostly same for all the girls (Quests friendship, date, relationship I, relationship II, relationship III, and love). The only difference between them all is time and numbers. Like one will be 850 trust and the other will be like 875.). Sex is the same for all the girls. Same actions, same action unlock threshold, same reaction. The only difference is dialogue.It's got definite quality over quantity which I'm sad to say RLE lacks completely in both departments.
Again, agree to disagree. I've had to restart the game(as in, not errors I can roll back from) 6~7 times due to errors and soft locks to the point I was purposely avoiding certain actions. And this is on their official v0.3a release which they still haven't updated for fixed. At lot of the errors looks to be simple class instantiation problems/initial property definition problems. It's been a week and there are no quick fixes or patches on an official release to obvious bugs. Like, at least nintendo has the excuse of cost of global distribution for their TOTK patches. Bugs as small as a variable or value not being defined should go out immediately.The releases have been mostly stable which minor bugs that are addressed almost immediately,
For me (and traditionally in software development) there's a difference between a nightly release, an alpha/beta release and an official release. The first 2 are for testing purposes and/or evaluation purposes. The latter is for general consumption. These buggy release are nightly/alpha/beta release. The v0.3a for null hypothesis is an official release. If you don't know what I'm talking about, you can look at brave browser and their releases/releasing scheduleRLE gets a release with 5 "Don't Down Load This It's Buggy".
To me, posting a ton on patreon but not address quick fixes to bugs is quantity over quality. It's engagement farming over actual content. Some of these bugs are really obvious that they'd even come up on a spell check let alone a real IDE. I could have fixed most of these. People talk about Oni's stuff should have been better coded for the money he makes, (which, who cares how much money he makes? Why is that the determinant? I don't get it. MS makes tons of money and their software is still sh*t. More money doesn't mean more/better programmers and QA. If people are like "He's got so much money, he should hire a programmer." Then yeah, I get it. But just shitting on how much money just makes people sound like they want to watch him burn because they're jealous.) this has a separate person for development, with the advantage of hindsight, something to build off of and more people in general. It shouldn't have the equal number of bugs for an official release and faster turn around for bug fixes.You've got a game designer banking $7500 a month off of people and can't even bother to make a patreon post more than once a month.
I thought of that too, but if the events have consequences, tie the progress to the event, not the leveling system. There's also nothing to say a character's development has to be tied to the storyline (In case you're not aware, they have quests for characters but also a main storyline. Quests are things like, "get Rogue's love and trust up to 725" or something like that. Main storylines are actual plot. Like hate crime happens or Juggernaut attacks). The game as it is now, you can't even take off take off their bra until like chapter 2, after a sentinel attack. Like, what about your friends getting killed by sentinels have anything to do with how a girl feels about you? On the other hand (in the game, after plot, you usually get some new powers because of plot), if things only change between you and a girl because you've gotten new powers(forced upon you, might I add. Like these powers happen whether or not you level at all) or you get hurt, that kinda says the girls only love you because of power or sympathy. Which...yeah, kinda says you shouldn't with these girls. Like no amount of reassuring from Rogue will convince you otherwise (this is an actual plot point in the game. Rogue says she doesn't fall for you because of your powers repeatedly.)But if you want to have also things like progressing story, you need to structure the whole thing a bit differently. You may want to make relationships between characters a bit more meaningful, and characters themselves a little less interchangeable. Make some events that actually have consequences.
I can see that. Though, for me, their powers should add spice to the whole sex thing. I like that Kitty in RLE can steal people's clothing. I would like it if there were more things like that. Well, beyond blackmailing/handling Prof. X.And above else for me, these suppose to be supeheroines, their powers add to the whole sex things very little, so some kind of adventure and combat system is almost a must in my imaginary ideal game.
That's it, that's all I want. Sandbox, harem, no prostitution, whoring or cucking. This is one of the few games that keeps it that way.I just like banging girls in a sandbox element and they say they love me. Is that so much to ask?
I can understand how some people were expecting something closer to comic book squirrel girl, but I'm with you about the diverse body type. With that said, what are some canonically thick/chubby X-men characters? Are there any?I liked Squirrel Girl, the only problem that I saw were some anatomy errors in her art that seem to be the result of something done in a hurry, in the end it looked a little strange. Other than that she doesn't have any problems, her being a little chubby (even though she has abs lol) is actually pretty great, variety makes things more interesting. I prefer the girls to have more diverse body types, because otherwise over time it will get boring to only have the skinny model and the milfy model.....Anyway, I'm still excited for new updates
Btw,If she had freckles on her body I would have nutted so hard lol
Gonna agree to disagree on that one. The grind is the same for all the girls (dates, study, train, gifts). Progression is the mostly same for all the girls (Quests friendship, date, relationship I, relationship II, relationship III, and love). The only difference between them all is time and numbers. Like one will be 850 trust and the other will be like 875.). Sex is the same for all the girls. Same actions, same action unlock threshold, same reaction. The only difference is dialogue.
Again, agree to disagree. I've had to restart the game(as in, not errors I can roll back from) 6~7 times due to errors and soft locks to the point I was purposely avoiding certain actions. And this is on their official v0.3a release which they still haven't updated for fixed. At lot of the errors looks to be simple class instantiation problems/initial property definition problems. It's been a week and there are no quick fixes or patches on an official release to obvious bugs. Like, at least nintendo has the excuse of cost of global distribution for their TOTK patches. Bugs as small as a variable or value not being defined should go out immediately.
For me (and traditionally in software development) there's a difference between a nightly release, an alpha/beta release and an official release. The first 2 are for testing purposes and/or evaluation purposes. The latter is for general consumption. These buggy release are nightly/alpha/beta release. The v0.3a for null hypothesis is an official release. If you don't know what I'm talking about, you can look at brave browser and their releases/releasing scheduleYou must be registered to see the links. It's also the same forYou must be registered to see the links(3ds emulator). Even something as solid as FCEUX will doYou must be registered to see the links.
To me, posting a ton on patreon but not address quick fixes to bugs is quantity over quality. It's engagement farming over actual content. Some of these bugs are really obvious that they'd even come up on a spell check let alone a real IDE. I could have fixed most of these. People talk about Oni's stuff should have been better coded for the money he makes, (which, who cares how much money he makes? Why is that the determinant? I don't get it. MS makes tons of money and their software is still sh*t. More money doesn't mean more/better programmers and QA. If people are like "He's got so much money, he should hire a programmer." Then yeah, I get it. But just shitting on how much money just makes people sound like they want to watch him burn because they're jealous.) this has a separate person for development, with the advantage of hindsight, something to build off of and more people in general. It shouldn't have the equal number of bugs for an official release and faster turn around for bug fixes.
Again, not trying to shit on The Null Hypothesis because this is about the same level as most ren'py games at v0.3a. But comparing an official release with this many problems to an alpha release/nightly release (btw, nightly doesn't have to literally every night.) is putting your thumb on the scale.