BadThingsHere

Newbie
Mar 15, 2021
60
49
is there any way to (either by using mods or commands) lock a certain stat from going up or down, like love or submission, I know there is a mod to change them in real time but is there any way to lock them in place?
 

armond

Well-Known Member
Apr 26, 2020
1,424
4,559
is there any way to (either by using mods or commands) lock a certain stat from going up or down, like love or submission, I know there is a mod to change them in real time but is there any way to lock them in place?
It happens with Jean naturally
 

BadThingsHere

Newbie
Mar 15, 2021
60
49
is there any way to (either by using mods or commands) lock a certain stat from going up or down, like love or submission, I know there is a mod to change them in real time but is there any way to lock them in place?
I used Unren to extract the rpy files, I changed the code to my hearts content, now the changes don't reflect in the game, do I need to recompress them or recompile the game again?
 

lambda

New Member
May 30, 2017
1
12
This is a good game but he delays the updates tot much, 1 update per month would be the minimum acceptable with what he gets on patreon.
Usually, I don't leave comments, but this time I guess I should. I'll tell you what's going on with all these game developers on Patreon.

Let's imagine that you are a developer of a small game (like this one) from Eastern Europe. At first, your game is not very popular, and the number of paid subscribers on Patreon is not large. You try to release frequent content updates to keep the audience interested. At first, your income from Patreon is not high, it barely covers your expenses for coffee. But over time, the project becomes more popular, the number of subscribers increases, income grows, and now you are already earning several average salaries per month. At some point you realize that you no longer need to release regular updates to retain your audience. For this reason, most Patreon developers sooner or later talk about “family problems”, “existential crises”, “illnesses” and so on.

To make it clearer, let's talk about numbers. Here, in post-Soviet countries, our average salary is 350-400 dollars per month. I think you understand what happens to a developer who “works” in the complete absence of deadlines and any requirements, and at the same time receives 6-7 monthly salaries out of nowhere. It's like cheating for money.
 

Affogado

Newbie
Game Developer
Jun 12, 2021
91
148
Usually, I don't leave comments, but this time I guess I should. I'll tell you what's going on with all these game developers on Patreon.

Let's imagine that you are a developer of a small game (like this one) from Eastern Europe. At first, your game is not very popular, and the number of paid subscribers on Patreon is not large. You try to release frequent content updates to keep the audience interested. At first, your income from Patreon is not high, it barely covers your expenses for coffee. But over time, the project becomes more popular, the number of subscribers increases, income grows, and now you are already earning several average salaries per month. At some point you realize that you no longer need to release regular updates to retain your audience. For this reason, most Patreon developers sooner or later talk about “family problems”, “existential crises”, “illnesses” and so on.

To make it clearer, let's talk about numbers. Here, in post-Soviet countries, our average salary is 350-400 dollars per month. I think you understand what happens to a developer who “works” in the complete absence of deadlines and any requirements, and at the same time receives 6-7 monthly salaries out of nowhere. It's like cheating for money.
Sounds like capitalism is a corruptive influence. I can't wait to sell out.
 

Eland51298

Newbie
Aug 19, 2022
84
114
Usually, I don't leave comments, but this time I guess I should. I'll tell you what's going on with all these game developers on Patreon.

Let's imagine that you are a developer of a small game (like this one) from Eastern Europe. At first, your game is not very popular, and the number of paid subscribers on Patreon is not large. You try to release frequent content updates to keep the audience interested. At first, your income from Patreon is not high, it barely covers your expenses for coffee. But over time, the project becomes more popular, the number of subscribers increases, income grows, and now you are already earning several average salaries per month. At some point you realize that you no longer need to release regular updates to retain your audience. For this reason, most Patreon developers sooner or later talk about “family problems”, “existential crises”, “illnesses” and so on.

To make it clearer, let's talk about numbers. Here, in post-Soviet countries, our average salary is 350-400 dollars per month. I think you understand what happens to a developer who “works” in the complete absence of deadlines and any requirements, and at the same time receives 6-7 monthly salaries out of nowhere. It's like cheating for money.
Man where do you live? I'm almost sure that even in Belarus the average salary is higher than this 400 dollars
 

MrNewVegas2281

New Member
May 26, 2023
2
12
Usually, I don't leave comments, but this time I guess I should. I'll tell you what's going on with all these game developers on Patreon.

Let's imagine that you are a developer of a small game (like this one) from Eastern Europe. At first, your game is not very popular, and the number of paid subscribers on Patreon is not large. You try to release frequent content updates to keep the audience interested. At first, your income from Patreon is not high, it barely covers your expenses for coffee. But over time, the project becomes more popular, the number of subscribers increases, income grows, and now you are already earning several average salaries per month. At some point you realize that you no longer need to release regular updates to retain your audience. For this reason, most Patreon developers sooner or later talk about “family problems”, “existential crises”, “illnesses” and so on.

To make it clearer, let's talk about numbers. Here, in post-Soviet countries, our average salary is 350-400 dollars per month. I think you understand what happens to a developer who “works” in the complete absence of deadlines and any requirements, and at the same time receives 6-7 monthly salaries out of nowhere. It's like cheating for money.
I would say it's the natural end result of most Patreon projects to become never ending developments, because the Patreon model is built around keeping a project going for as long as possible so the income well stays filled. Why would most people keep paying a developer for a finished product?
 
4.40 star(s) 154 Votes