- Oct 21, 2016
- 1,961
- 3,958
What is the point, being on a pirate site, to think how much money the author makes. And tell others how they should spend their money. People who pay know what they are doing and are not dumber than those who advise not to pay.
Some have the opportunity to pay, while others do not. But why complain and raise this topic? In this thread, users get links for free.
The author does a pretty good job, given the specifics of the game and art. In addition, the author has established a permanent workflow that allows you to release a new version once every 4 months, of which up to 1 month is spent on fixing bugs. This process has been unchanged for several years.
Not many authors can boast such stability.
If you compare with other authors, you can find many examples where, with much higher revenue, releases are fewer, and the quality is also not always at the level.
Given that the game has copyrighted art, this is generally a separate category of games. There are authors who make the same art in the form of comics or just a pin-up, without any games. Issue 1-2 pages per week and have a much larger income.
This game was originally conceived with one character - Rogue. And when the author was already thinking of completing the game, it was the patrons who insisted on the continuation. Accordingly, when the "foundation" of the game was originally made for one character, it took a lot of work to create a workable version with the ability to add new characters.
Any game until it is completed will have bugs. And the more serious the changes, the more time it takes to debug bugs.
In the case of this game, the author does everything necessary so that each new version is stable. Again, not all authors do this. In many games with large payments, bugs are not always eliminated even in the final version.
Accordingly, the author makes the game while he has an incentive = he is paid for it.
If someone does not like the game, he may not play it. If someone cannot pay, let him not pay. But why tell others what they should do. If no one pays the author, the author will end the game. Therefore, on the contrary, you need to thank patrons that such a game exists.
The paradox of pirated sites. Pirates are called pirates because they take for free what others pay for. And at the same time, these same pirates urge not to pay. And if you don’t pay, what will the pirates take?
IF
1
[Ren'Py] "a flash game"?
What does the information (on a pirate site) give how much is needed or not needed to pay the author?
If people pay 1$, then they are not able to independently calculate or decide what to do with their money? If say that for a year they spend 12$ and for 5 years 60$ it will open their eyes, because without this calculation they did not suspect what "gigantic" money they spend? (you also need to consider that most patrons, like the author himself, will never read this)
People came to the pirate site to get what they need for free, no matter how much the author makes money.
In addition, the work of the patreon is designed to work with different patrons. Any author has several types of patrons, which differ not only in the size of the contribution, but also in the frequency of payment.
Some patrons pay monthly, some only at the time of release, some once a year. Thus, the payment formula 1 * 12 * 5 = 60 does not apply to all patrons. Most people can afford $ 1 per month per game. Well, those who can’t afford it just need to come to terms with this fact.
Some have the opportunity to pay, while others do not. But why complain and raise this topic? In this thread, users get links for free.
The author does a pretty good job, given the specifics of the game and art. In addition, the author has established a permanent workflow that allows you to release a new version once every 4 months, of which up to 1 month is spent on fixing bugs. This process has been unchanged for several years.
Not many authors can boast such stability.
If you compare with other authors, you can find many examples where, with much higher revenue, releases are fewer, and the quality is also not always at the level.
Given that the game has copyrighted art, this is generally a separate category of games. There are authors who make the same art in the form of comics or just a pin-up, without any games. Issue 1-2 pages per week and have a much larger income.
This game was originally conceived with one character - Rogue. And when the author was already thinking of completing the game, it was the patrons who insisted on the continuation. Accordingly, when the "foundation" of the game was originally made for one character, it took a lot of work to create a workable version with the ability to add new characters.
Any game until it is completed will have bugs. And the more serious the changes, the more time it takes to debug bugs.
In the case of this game, the author does everything necessary so that each new version is stable. Again, not all authors do this. In many games with large payments, bugs are not always eliminated even in the final version.
Accordingly, the author makes the game while he has an incentive = he is paid for it.
If someone does not like the game, he may not play it. If someone cannot pay, let him not pay. But why tell others what they should do. If no one pays the author, the author will end the game. Therefore, on the contrary, you need to thank patrons that such a game exists.
The paradox of pirated sites. Pirates are called pirates because they take for free what others pay for. And at the same time, these same pirates urge not to pay. And if you don’t pay, what will the pirates take?
IF
THEN AFTERCan we make some changes to this forum? Like, every 3rd person asking about Mystique, mac unzipping or some other bs, gets a dick card. If you get 3,your avatar is changed to a dick pic, and your nickname to "dick##"? Please?
1
2He is making more than 10K$, and updating the game once in a couple of months with barely any content. Are you really implying that this is completely normal?
3Even if we choose 1$ per month. The game has been out on Patreon for FIVE YEARS (holy crap, right?). Technically it means You could already spend 60 freaking bucks on it. 60$ on a simple flash game. Like, why would anyone do that?...
Milking expert?And then you could bring to attention that this game is already FIVE years on patreon. 1$ a month for 5 years is 60$. Sixty.fucking.bucks. for a flash game
[Ren'Py] "a flash game"?
What does the information (on a pirate site) give how much is needed or not needed to pay the author?
If people pay 1$, then they are not able to independently calculate or decide what to do with their money? If say that for a year they spend 12$ and for 5 years 60$ it will open their eyes, because without this calculation they did not suspect what "gigantic" money they spend? (you also need to consider that most patrons, like the author himself, will never read this)
People came to the pirate site to get what they need for free, no matter how much the author makes money.
In addition, the work of the patreon is designed to work with different patrons. Any author has several types of patrons, which differ not only in the size of the contribution, but also in the frequency of payment.
Some patrons pay monthly, some only at the time of release, some once a year. Thus, the payment formula 1 * 12 * 5 = 60 does not apply to all patrons. Most people can afford $ 1 per month per game. Well, those who can’t afford it just need to come to terms with this fact.