NSoull

Member
Mar 2, 2017
473
1,226
All that matters is here. To sum it up, LOGhetto funded Oni, realized he was being milked and since he can't get his money back, came here to rant about it. Classic case of turning against former loves; no need to say anymore.
Jesus, what an awful take. The game looked promising at first, someone funded it and then realized they were being milked. Now they are upset at both how they wasted the money and how the game wasted its potential due to greed and laziness.
 

LOGhetto

Active Member
Nov 8, 2017
524
1,347
All that matters is here. To sum it up, LOGhetto funded Oni, realized he was being milked and since he can't get his money back, came here to rant about it. Classic case of turning against former loves; no need to say anymore.
Wew lad, I've seen a lot on this site. Can't criticize if you didn't pay, and now you can't criticize if you DID pay. Copium is a hell of a drug.

Unfortunately your deflection does not take away from the facts stated. Better luck next time.
 

Ennoch

Conversation Conqueror
Respected User
Oct 10, 2017
7,457
20,705
Greetings, how can i mod the game? Ex: edit textures etc? what tools/programs do i need?
I'd suggest to visit the expansion mod thread but instead asking around there, fetch the discord link for that mod, hop on and start asking around. You could visit the Prime mod thread too for the coding part but for the textures modding, you should try your luck on the expansion mod discord.
 

leathermax

Well-Known Member
Feb 10, 2019
1,369
4,226
Again deflection. Needless even, if you agree Oni underdelivers and that his game is lackluster then you're not making any argument against what I have already said. You bringing up what you consider to be "the best" despite the facts of Oni's work ethic, conduct, and the fact that he's earning over $92000 a year with the game objectively not making any substantial progress and only continues to get worse because he continues to half ass even more makes that statement mean less than nothing.

It's not the best of anything. Aside from being a money sink.
I'm not trying to refute what you say. I'm just telling you that the developer being a lazy cow wanker has nothing to do with the game's quality relative to other games. Again: games with good 2D art, multiple girls, dress-up mechanic, sandbox style and even role-playing options are so scarce that, from the top of my head, I can only think of this one.
The fact that most other porn games are glorified VNs, cheap 3D, totally linear or outright non appealing to trainer-like fans, remains.
I mean, you even went as far as to fund the game, only to become dissapointed with it's stagnant nature, so you have to agree with me in that it's really good, but the developer just keeps on doing the absolutely bare minimum to keep the greens flowing. It's like saying Star Wars is bad because the recent movies are shit, with no regard for the old ones that are still there.
All of this issues being so blatantly obvious, I've always wondered why there aren't more games inspired by this one, but with a different theme, like League of Legends or Final Fantasy.
By the way, the poses are more of a taste issue, but I like all them save for Jean's sex pose, which is weird as fuck.
 
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Wallsfalldown

Member
Jul 20, 2018
307
679
I remember there being another X-men parody game that was created because people were fed up with the slow updates from Oni. Whatever happened to that?
 

Younger54

Member
Dec 13, 2016
159
363
As a pirate that has never paid a dime, I can say I freaking love this game. I restart it every couple of months taking different approaches with the girls and seeing the different ways I can corrupt them. If you feel he is delivering too slowly on content then that is your perogative and I would definitely stop funding. Calling the game "lackluster" however just seems like sour grapes.
 
Apr 1, 2019
50
189
Anyways here's the April Fool's build I mentioned, dunno what you do in it as I downloaded it then zonked out & only Windows btw: Pixeldrain
So, I realize they were just April Fools builds, but given the lack of it being posted thus far after this one, I figured I'd ask if anyone is planning to share the 1.3 version, since only the 1.2 version quoted above was shared.

all my clothes
These are quite nice. That said, is there any chance you plan to make variations for the other poses that are lacking? If not that is fine, but if you are it would be nice.
How does one get them into the game?
Nice bro, how can i put this in the game? or is not possible
Short answer is modding, either on your own, or via waiting for someone to create a complete mod that you can just drop into the game folder.

If you do opt to make your own mod, there are two paths for you to take. The short easy way is to replace an existing outfit with the mod one. To do so you'll need to know the file names and path within the game folder for the file you want to replace, then name change the name of your desired file to match, and put it in the matching folder. This will likely be complicated by the fact that the game is compiled, so you can't see the folder or file path. For the longer answer, to making a proper mod, see my answer to the below quote.
Greetings, how can i mod the game? Ex: edit textures etc? what tools/programs do i need?
So, the minimal list of tools you'll need to mod the game are a text editor (such as notepad, , or the IDE of your choice) to open and edit .rpy files, and if you want to edit textures/sprites, an image editor of your choice that can handle alpha channels and output .pngs (for instance photoshop or ). However, just using that is probably not going to get you far with a compiled game like Rogue-Like Evolution unless you are tweaking someone else's mod. So I'd also recommend .

Use RPA Extractor by dragging the archive.rpa file in the game folder (or desired .rpa file if modding some other game) onto the rpaExtract.exe This will cause the rpa to extract all its components into the folder the .rpa is located in. This will include any folders (such as those the sprites are located in) as well as any .rpy files (which you'll need to modify the game properly).

If you have any custom sprites you wish to use, I'd suggest putting them in the images folder this will create, either in your own custom folder, or for greater ease, in the appropriate folder for the girl they belong to. Then, if you're doing things properly and not just replacing existing outfits, you'll need to modify the appropriate .rpy files. Note that the .rpy files take precedence over the .rpa file, so you only will need to keep .rpy files you modified (and any sprites in the correct subfolders), and you could just drop those into a fresh copy of the game to make them work.

Anyway, if you are adding an outfit, there's a few places you'll need to edit. Each girl has an Animations.rpy (prefaced by the girls name, for instance Rogue_Animations.rpy). Opening that, you'll find the code that tells the game what sprites to display for the girl and when, depending on her current outfit and actions. My suggestion would be to search for a piece of clothing that fills the same slot in the images folders, then search for all instances of that file name. At each one, examine the code, and add the needed bits to have the game recognize when the girl is wearing the new outfit, and if so, to display the new sprite. Make sure to use a consistent name to refer to the clothing piece.

Now the girl can be seen wearing the outfit, but you'll need to actually make her able to equip it. The relevant bit of code can be found in the [girl name]_Chat.rpy file. When you added the clothes to the animation file earlier, you likely saw some names for similar outfit pieces. Search the chat file for those names until you find the appropriate section with conversations pertaining to equipping the clothing. At this point, you have some options. You can just copy the code from a deferent garment, then tweak it to equip the new one, swapping out some descriptive text as needed. You also will need to choose if you want her to just automatically have the new garment, or if it's something you'll need to obtain and give her. Then there's also the question of how you want her to respond to requests to wear the outfit, with regards to required stats. I'll not detail everything you can do here, but you can likely work out the basic gist by looking at how other outfits pieces are set up and taking bits you like.

That done, if you decided to have the outfit be something you need to gift the girl rather than something she automatically has, you'll need to deal with a couple more things. Gift giving is handled in the "script Chat.rpy", so you'll need to search for the "#Start Gifts menu" to find the start of that, then skim through to the appropriate section and copy some code to give the girl the gift. Here you'll be able to choose what descriptive text/conversation will occur when giving the gift, what stat requirements there will be, and what stat gains/loss there will be. Again, I'll not detail all of this, you can figure out how it works by studying the code, or ask if you have more specific questions.

Now, assuming if the outfit is something you can buy, there are potentially two other spots to edit. "script Functions.rpy" contains the shop in your room (search for "# Start shop interface") while Mall.rpy contains the shops at the mall (look for similar other outfits to find the appropriate shop). The mall also has its own gift giving sections pertaining to buying the stuff for the girls while shopping with them (this can have different stat checks and changes than just giving the outfit pieces as gifts normally).

If you want to have some other event that causes the girl to get the outfit (or provides it to you to give her), you'll need to decide how to implement that yourself. For easy of transferring between game versions, I'd suggest making a new .rpy file to use that does not share a name with the other one, and put any custom scenes in that. Then just add flags in the appropriate other files to have the game reference those scenes. Without knowing precisely what you might want to do, I can't give more precise advice.

Almost forgot this part, but if you really want to be complete about adding an outfit, you'll need to edit "script Girls.rpy" and search for "# End Outfits". The section below will define the modesty level of each piece of clothing available, which is used to determine if the girl is willing to wear the outfit in various contexts. You can likely figure out the specifics by reading through that section of code and looking at the existing clothing there. As it is, just add the new outfit piece to the correct section with the desired modesty value.
 
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AokiChaan

New Member
Apr 8, 2018
1
0
Somehow i cant download from any of the links. As soon as the download is finished, the zip just doesnt work. ( Windows btw )
 
4.40 star(s) 154 Votes