sleepingkirby

Well-Known Member
Aug 8, 2017
1,090
1,692
As a programmer myself I wonder why is this game so buggy? The game looks like could be made in a very modular way, since the girls always have the same scenes.
Because Oni's not a programmer. It looks modular and Oni's doing the best he can, but because of variable naming, a lot of copy and paste code, among other things, when he's implementing new features or adding new things, he has to touch a lot of different places. Things can get missed, typos happen, conditions has to be modified and might be wrong, etc. Honest, for a non-programmer, the code isn't bad. But it really does show that Oni isn't (nor does Oni intend to be) a programmer.

With that said, use rpatool to extract archive.rpa some time. rpa is just an renpy flavored archive. Once you've extracted that, you can read (and modify) the plain text renpy/python code.
 
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Juicespectre

Member
Jul 3, 2017
117
62
Seeing this game for years, but never played it. Could someone recommend which version (latest release, older unstable and stable builds) i should start this game with? Perhaps with the prime mod or without? thanks
 

xxbmdp

New Member
Jun 14, 2019
3
7
Because Oni's not a programmer. It looks modular and Oni's doing the best he can, but because of variable naming, a lot of copy and paste code, among other things, when he's implementing new features or adding new things, he has to touch a lot of different places. Things can get missed, typos happen, conditions has to be modified and might be wrong, etc. Honest, for a non-programmer, the code isn't bad. But it really does show that Oni isn't (nor does Oni intend to be) a programmer.

With that said, use rpatool to extract archive.rpa some time. rpa is just an renpy flavored archive. Once you've extracted that, you can read (and modify) the plain text renpy/python code.
I understand your point of view, but I definitely disagree, to me, he is a programmer since he is made a game and making a living of it. In my opinion he should contract people to remake his code, since he doesn't want to do it himself (sure is a lot of work, but in the long term he would gain a lot of time adding new content with a much more estructured code and he would suffer less from bug fixes). In my experience, if he keeps adding content without fixing the real problem there'll be so much backtracking at some point that it will be impossible to add more content without breaking everything. But that is just my opinion.
 

Ikatikei

Newbie
Aug 1, 2018
93
48
Because Oni's not a programmer. It looks modular and Oni's doing the best he can, but because of variable naming, a lot of copy and paste code, among other things, when he's implementing new features or adding new things, he has to touch a lot of different places. Things can get missed, typos happen, conditions has to be modified and might be wrong, etc. Honest, for a non-programmer, the code isn't bad. But it really does show that Oni isn't (nor does Oni intend to be) a programmer.

With that said, use rpatool to extract archive.rpa some time. rpa is just an renpy flavored archive. Once you've extracted that, you can read (and modify) the plain text renpy/python code.
Why not hire a programmer to recreate the code? Oni earn enough from patreon for this.
 
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sleepingkirby

Well-Known Member
Aug 8, 2017
1,090
1,692
I understand your point of view, but I definitely disagree, to me, he is a programmer since he is made a game and making a living of it.
1) I mean trained as a programmer. Like went to school, got a degree, etc.
2) He doesn't call himself a programmer.

In my opinion he should contract people to remake his code...
You're not the only one that suggested this. He's had offers. He's turned them down.

In my experience, if he keeps adding content without fixing the real problem there'll be so much backtracking at some point that it will be impossible...
This is why so many mods of this game has died. When something goes wrong when he adds new content, he takes time to rewrite a whole bunch of stuff. But even with the better code, he doesn't deploy better data structures, patterns or practices. i.e. no factory pattern, object instantiation, inheritance, etc. So, the good news is, he's fixed a lot of the "real problems" programming-wise. But the "real" problem is that he's not following many of the programming disciplines people who formally learned programming knows. As a result, many things slip through the cracks on new content/systems/features. Hence the bugs.

Seriously, look at this diff between Emma_Sex.rpy and Jean_Sex.rpy:
Code:
40c29
<             call Emma_Fondle_Breasts
---
>             call Jean_Fondle_Breasts
45c34
<                 call Emma_BJ_Prep
---
>                 call Jean_BJ_Prep
47c36
<                 call Girl_CUN(EmmaX)
---
>                 call Girl_CUN(JeanX)
101,105c69,73
<         if "caught" in EmmaX.RecentActions or "angry" in EmmaX.RecentActions:
<                 if EmmaX.Loc == bg_current:              
<                             ch_e "I'd rather not deal with you at the moment."
<                 $ EmmaX.OutfitChange()      
<                 $ EmmaX.DrainWord("caught",1,0)
---
>         if "caught" in JeanX.RecentActions or "angry" in JeanX.RecentActions:
>                 if JeanX.Loc == bg_current:              
>                         ch_j "You really don't want to try me right now."
>                 $ JeanX.OutfitChange()      
>                 $ JeanX.DrainWord("caught",1,0)
Like, if you're a programmer, I don't need to tell you how bug-proned copy-paste code is. This exists for ALL the girls. All 11 of them.
 
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