2.50 star(s) 98 Votes

Malata

Newbie
Apr 13, 2018
58
29
Turn fullscreen on.. I nearly wasted a mouse until I tried it as last option and after all I could click on "FUCKING SHIT!!!" in the lamp scene...


.... an pussycat will be your best friend... :eek:

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

odemontealto

New Member
May 23, 2023
12
40
It's the most realistic visual novel I've ever played. It turns almost all current vns into a joke. Some want to skip the minigames. Let's see, doing your daily work (sorting correspondence) can't be avoided with a "skip". Such is life. I was disappointed that such a large company where the protagonist works did not already have Windows 3.1 for workgroups. Sometimes in your work you find things like that. :ROFLMAO:

Worst of all, it's an abandoned game. The best I've seen to date :cry:

PS: I suffered a little with the PC, I haven't used one like that in at least 31 years. :D The MS-DOS manual... honestly, chapeau!!
 
Last edited:

PandaLulz

Assets Grabber
Uploader
Aug 18, 2017
1,263
7,492
Appears to be just a bug fix but I do love this game, I like that this is sim versus the day cycle room clicker stuff of other games. Just wish the guy updated more.

No patreon post since january.
 

frogbert

Member
Oct 15, 2018
446
956
In a way this was a groundbreaking game.

Who else would have dared to make a literal wallpaper drying simulation?
Step climbing by clicking on each step?

It's a masterpiece of Teutonic grindschaft.
 

zedascove

Active Member
Jul 13, 2018
562
1,191
In a way this was a groundbreaking game.

Who else would have dared to make a literal wallpaper drying simulation?
Step climbing by clicking on each step?

It's a masterpiece of Teutonic grindschaft.
The lewd scenes and the build up to them are worth it. One of the best I've seen.

That said, he should have added an option to skip these minigames or atleast an easy mode to be able to finish them quicker. It scared potential supporters away.
 

persnik

Newbie
Jun 22, 2017
57
36
When it came out, this was my favourite game... well in the list but after the update I kinda gave up 'cause that find the spot crap was too annoying but gonna see how he left it at the end.
 
  • Heart
Reactions: KamuranGUCUK

persnik

Newbie
Jun 22, 2017
57
36
110% sure "clicking" needs to be added to this games fetish list. Don't think I made it past painting the ceiling before deciding it's time to rip the CG out. Story seems decent but the insane amount of clicking kills it. edit: appears to be scaled back some in newer versions (haven't played newest version, no idea if it's changed).

Summery:
Daughter chat in panties in part 1, mom on the toilet in part 3 & 4, mom->daughter footrub in part 4, awkward fall onto daughter in part 5, daughter footjob in part 6, panty wank in part 8, tit-rub in part 9, handy in part 11, mutual masturbation in part 13, nothing naked 14 & 15, 16->19 has hj/bj/69 fun with the daughter.

CG Updated for v0.8.2 (v0.5 & v0.7 are full game cg 7z's, v0.8 is just an update to the v0.7 file and I did both update & full for v8.2): GDrive Mega
File links (v0.7.9 I believe): Workupload
thank you for this, ran away screaming halfway through wallpapering and I completed the first couple of updates the first time through.
 

alvin991

New Member
Feb 23, 2020
2
4
I guess no one noticed or wrote about it, but the game takes place in Tuscaloosa, Alabama. If you search for Annette n Shelby Park on maps, it will take you to the correct place where the game takes place.
Thanks for the info.
I really love this game and also support the dev a little bit in patron. But unlucky that he decided to stop developing. :(
 

Horny Little Brother

Active Member
Oct 23, 2017
928
4,673
Thanks for the info.
I really love this game and also support the dev a little bit in patron. But unlucky that he decided to stop developing. :(
Dude, the game hasn't been abandoned, it's still being developed.
It just doesn't get the value it deserves, it doesn't get enough support.
 

JDVT

Active Member
Sep 23, 2018
783
291
it would have been great if they would have share the assets of the females but now this game will never get finished
 
Apr 30, 2021
163
979
Had you ever do programming ? Maybe the gameplay is bad, but the programming is quite good !
No the programming is awful. Maybe a first year student might find it good. It can't even handle the base cases for most functions let alone any edge cases which is why the ikea bs bugs out and needs restarting why theres no autosave, why theres no basic mouse functionality for the idiotic minigames nor highlighting. Thats's why you can accidentally click home without any prompt during crappy minigames and lose all progress and have the mouse set invisible. That's why when loading in fullscreen it will randomly go to a small window with the buttons offering to minimize since it thinks it's still fullscreen. It's beyond amateur. The only people who would call this good are the sort of people who expect me to do their entire job when they ask a question on stack overflow.
 
Last edited:

-CookieMonster666-

Message Maven
Nov 20, 2018
12,401
18,361
No the programming is awful. Maybe a first year student might find it good. It can't even handle the base cases for most functions let alone any edge cases which is why the ikea bs bugs out and needs restarting why theres no autosave, why theres no basic mouse functionality for the idiotic minigames nor highlighting. Thats's why you can accidentally click home without any prompt during crappy minigames and lose all progress and have the mouse set invisible. That's why when loading in fullscreen it will randomly go to a small window with the buttons offering to minimize since it thinks it's still fullscreen. It's beyond amateur. The only people who would call this good are the sort of people who expect me to do their entire job when they ask a question on stack overflow.
But like Sir Anal said, you're conflating programming with game design. Those aren't the same thing.

Programming Issues
  • Have the mouse set invisible — I haven't seen this once, but if it's suddenly disappearing like you describe, that would definitely be caused by a bug in the code.
  • Full screen mode randomly switching while loading to a small window while thinking it's still full screen — Another bug, but another one that I haven't seen once. The game never starts in full screen mode for me, but I haven't seen the switching / dropping out bug myself at all. It sounds like a driver issue, especially because I don't see anyone else in this thread mentioning a bug like this at all. But it could be an issue with the programming, so I'll give you that one.
  • Ikea bugs out — Obviously, if this is actually bugging out, that could be a programming issue. But again, never seen that happen, so it doesn't sound like a flaw in the game's code.
Game Design Issues
  • No autosave — That is a developer choice. Games don't always have autosave functions programmed into them, but that's not bad programming but bad game design. Compare a variety of games on Steam, for instance: some games have autosaves only, some have both autosaves and manual saves, and some only have manual saves. It's something a programmer has to specify, which makes it game design (i.e., a choice about what's available in the game).
  • No basic mouse functionality — Another choice by the developer. While there will typically be some built in, generally most gaming engines don't have clearly defined actions tied to keyboard keys, mouse buttons, etc. Those usually have to be assigned by the game developer; Ren'Py (which this is not, ofc) is an exception to that rule.
  • No highlighting — This is definitely a game design issue. Again, in most gaming engines, there is no automatic highlighting for an on-hover event. On-hover will be detected, but the results of that detection must be specified by the game developer. That's not a flaw in programming, but an oversight or choice by the developer (i.e., game design).
  • No prompt to avoid losing progress when returning to the main title screen — Another choice by the developer. A programming issue would be if Nerdworks tried to have the game warn but an error resulted (or the method was never called). This seems pretty clearly a choice / oversight by the developer instead in designing the user experience during the game.
You might do both game design and coding when developing an application or whatever, but those are absolutely not one and the same.
 
2.50 star(s) 98 Votes