stings7

Member
Jun 8, 2024
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The game's not bad. I did like the pixel art cutscenes which gave you a good enough sense of what the hell is happening. The art in general is really nice, it's just decent effort wasted on a very short basic game format.

The gameplay is.... tolerable, but it's easy to get lost sometimes. The scenes are pretty good and have a decent variety for some enemies. For instance a few enemies will have pregnant sex scenes where nothing much changes aside from how big the girl's belly gets, but a couple of them get 2x enemy scenes. I think if the animator is allowed to develop their skills and spend more time on art + animation, they could definitely make something memorable.
i still dont know how to fucking shoot the arrow
 

AkagiVoid

Active Member
Feb 12, 2020
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2 let others know, I would get back 2 working on dis game when I can the RPG Prototype I made from its ripped assets, its just I been busy in my own game making, and catching up on other MMORPG games lately. X3
If I don't get back 2 it by the end of next month, I'll just abandon it, and release my current project files on here 4 others 2 poke around at it. >w<
 
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Sep 25, 2022
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O trust meh it'll be longer dan 10 secs depending on escape value (when I add escape mechanics) if U do not press any inputs the enemy will just keep S&Ming U in2 infinity. :3
R8t now I'm working on one enemy 2 use as a template 4 the rest of the enemies. :3
Although I may skip out on birthing scenes how does every else feel about it (like it will still record dat U gave birth but without the animations)? ?w?

View attachment 4689462

Escape mechanic now added with left and right key mashing (will add a function later dat decreases escape gauge with every thrust x random value, and the x-ray icon for the chibi character is not linked 2 the thrust action like the other bigger x-ray on r8t side is so it does smoother animations). :3
View attachment 4689692
Very excited to see this mod come out. Will it also have a invulnerability mechanic so we can see more scenes without a game over?

Also, you can always make it an option to enable or disable birthing animations.
 
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DaniDax

Member
Jun 23, 2020
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203
Very excited to see this mod come out. Will it also have a invulnerability mechanic so we can see more scenes without a game over?

Also, you can always make it an option to enable or disable birthing animations.
then we must wait for that amazing mod, bleesing :)
 

AkagiVoid

Active Member
Feb 12, 2020
831
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Very excited to see this mod come out. Will it also have a invulnerability mechanic so we can see more scenes without a game over?

Also, you can always make it an option to enable or disable birthing animations.
Nu promises, I'm currently working on the debug side of things like the H animations, and as 4 the health mechanics(and yes HP does slowly regen over time) - its mar of touch event and U take dmg or get the rod, I got other idea 4 it, but lately between IRL and other games(including making my own), I may just abandon/LongPause dis after I get the debug finished and release the project files 4 others 2 tinker with. X3

I just got 2 much on my plate atm 2 deal with everything. XwX

And heres a sneak peak at things. :3

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Last edited:

AkagiVoid

Active Member
Feb 12, 2020
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FYI: Will begin making slime cg shortly when I get time. >w<
Been working IRL, catching up on my MMORPG gacha games 4m where I been sick or 2 busy 2 do so, and lately been interested in NSFW modlist collecting 4 rimworld. X3
 
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AkagiVoid

Active Member
Feb 12, 2020
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Half way done with with the slime series. X3
I won't lie the slime anims look a little jank, but its the best I can do, since I'm nu pixel artist. >w<
FYI: Dis anim is the Smile doing U when UR preg(sawy nu xray art for baby in womb part as it was ripped from Mugen sprites). >w>

1766767268655.png
Made the escape bar mar harder 2 fill up, instead of just holding a key down 2 quickly escape there's a "10(wait)" delay per key press which makes it slower on filling up, and every time the monster thrusts/semen in2 U or U orgasm, the escape bar goes down a little bit(dis is WIP and balancing 4 dis feature will need feed back later when I release dis prototype). :3
 

AkagiVoid

Active Member
Feb 12, 2020
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Update12-27-2025:
Finished the slimes, and spider. :3
Also got a working enemy npc mechanics going(total of ten enemies can be on map at once, and will respawn after 7~8 seconds from death), although combat have been simplified. >w>

1766886191264.png
 
2.90 star(s) 31 Votes