pisoc99

Newbie
Feb 18, 2022
25
32
Overall a cool game.
Gameplay is average, controls are average, but the animations are superb, the enemies are just varied enough, and it's not TOO long either. I love side-scrollers like that, they feel cool even while being clunky.
I wonder if there's more from the same dev?
 

AkagiVoid

Active Member
Feb 12, 2020
713
615
Oh my... X3
Does the creator not care about bugs even though dis is 1.6? ?w?
Gets a glitch where escape bar missing but my character is stuck LUL. X3
Or animation just keeps looping afterwards. >:/

I think I may remake dis in rpg maker instead. :3
 

LucianaX

New Member
May 8, 2018
11
2
Gallery Unlocker Assembly (Multi-version)

Version: 1.6

Usage

Replace assembly-csharp in data/managed
My game crashes. Whenever I launch the game, the splash screen appears, the info on the blue background and the "Game-300".
Then it just plops up a Unity error pop-up for a split-second and instantly vanishes, such as the game itself. Whenever I replace the file.

Tried 64-bit, 32-bit, on each - English and Japanese version, no luck.

Anyone else experiencing this?

// edit
I forgot to mention: I double checked my Antivirus, it didn't trigger, I also turned it off, still happening.
 

kult.

Member
Jul 22, 2022
150
464
My game crashes. Whenever I launch the game, the splash screen appears, the info on the blue background and the "Game-300".
Then it just plops up a Unity error pop-up for a split-second and instantly vanishes, such as the game itself. Whenever I replace the file.

Tried 64-bit, 32-bit, on each - English and Japanese version, no luck.

Anyone else experiencing this?

// edit
I forgot to mention: I double checked my Antivirus, it didn't trigger, I also turned it off, still happening.
I've just re-downloaded the game, tried the assembly on all 4 versions, 32/64/eng/jp and I can't recreate this error and everything works accordingly

mind checking your appdata/locallow/game-300 for any crash logs?
 

yamipleb

Member
Oct 27, 2018
180
262
this game is insanely compressible, partly due to bundling 4 near identical builds in one pack.
2.2GiB down to 68MiB

 
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AkagiVoid

Active Member
Feb 12, 2020
713
615
I'm doing a remake of dis game in RPG Maker MZ... >w>

Just keep your expectations low, so far I'm making ok progress, although it could get abandoned do to my lack of knowledge in RPG Maker MZ engine or IRL shenanigans. :3


To Do List:
1 - Finish cropping sprites,
2 - Finished H content,
3 - Make standing content on right,

4 - Make map battle system if possible,
5 - Make enemy standing content on left,
4 - ETC reserved. :3


Notes:
The character bow sprites been removed 2 save time and headaches on development work. X3
Added extra animation sprites 2 sum enemies like the slime group animation, and so on (sawry didn't log it). >w<
And lastly why am I doing dis, because I hate the stupid in-game bugs like animations keep looping and/or escape bar disappears and my character can no longer move. >:/

1738983645909.png , 1738983671921.png , 1738983743228.png , 1738983786708.png , 1738983861927.png , 1738983894393.png . :3
 
Jan 21, 2022
105
37
I'm doing a remake of dis game in RPG Maker MZ... >w>

Just keep your expectations low, so far I'm making ok progress, although it could get abandoned do to my lack of knowledge in RPG Maker MZ engine or IRL shenanigans. :3


To Do List:
1 - Finish cropping sprites,
2 - Finished H content,
3 - Make standing content on right,

4 - Make map battle system if possible,
5 - Make enemy standing content on left,
4 - ETC reserved. :3


Notes:
The character bow sprites been removed 2 save time and headaches on development work. X3
Added extra animation sprites 2 sum enemies like the slime group animation, and so on (sawry didn't log it). >w<
And lastly why am I doing dis, because I hate the stupid in-game bugs like animations keep looping and/or escape bar disappears and my character can no longer move. >:/

View attachment 4527646 , View attachment 4527648 , View attachment 4527650 , View attachment 4527651 , View attachment 4527671 , View attachment 4527673 . :3
will you add the ending cutscenes aswell?
 

Bad Karma

Newbie
Oct 3, 2017
55
80
sorry, the dev really should make this more obvious, its only listed in the update history file.

・Ver1.6
Created a recollection room.
In case data is lost,
Set up a hidden command
(Ctrl + F on the title screen to determine that the game has been cleared.
Please restart the game)
Set the end-movie scene to be skippable,
Fixed the confusing 2P button in OMAKE.

・Ver1.7
Set the OMAKE UI to show or hide, and
set the birth scene to be viewable in OMAKE.
 

AkagiVoid

Active Member
Feb 12, 2020
713
615
will you add the ending cutscenes aswell?
Most likely as their just still images, I'm make a ending scene mechanics dat uses variables 2 determine wat ending should be displayed. :3
Since the H-content does include in variables of how many times the enemy thrusts into U, how many times the enemy cums, how many times player orgasms, how many times player got fertilized/preg, how many births (with possible chance of miscarriages), and how many children U got (dats the kinda the idea anyway, actually making it will be sumwat tedious). :3
R8t now I'm working on seperating the sprites from the sprite sheets. >w>
As shown above I already laid most of the ground work, and plan 2 make an enemy left side UI kinda like Mugen style UI. ^w^

Although I will state again, 2 keep your expectations low as dis could get canceled as dis is my second attempt at trying 2 make a sprite game, although with a better RPG Maker engine "MZ", and we'll just have 2 wait and see dis attempt goes which looks good so far. >w>
 
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