Stay tuned, because BIG updates are already coming in less than two weeks!
I know, I can hear you. "Fuck me, another RPG MAKER game where you have to go back and forth 15 times in gigantic, empty maps, only to be rewarded with a poor picture of a buttock. Oh no, and imagine if on top of that there's a fake day/night system where the player has to follow a routine every 10 minutes between getting dressed, brushing his teeth, shitting on his plants and greeting his neighbors... Please lord destroy everything they've done to us, please..."
First of all mate I've done nothing to you so don't call on the lord on my sins, please. And then, I promise you that I've done everything to keep the game as light as possible, without making it a VN on legs. So no:
- Gigantic, empty map
- Endless, effortless battles that only serves to increase the game's lifespan (no combat at all actually)
- Images or scenes that are repeated several times. The game has over 300 images (including variations) and NONE of them are repeated between two events.
On the other hand, what the game includes and tries to be proud of :
- Truly scripted quests and NPCs, with dialogues that I hope won't leave you unmoved.
- Numerous, condensed events. The game has a lifespan of 3 to 4 hours for chapter 1, but that's because it maintains a steady pace from start to finish, without trying to artifically extend the game lenght.
- 6 rewarding clothes (and more to come) that change the character's design in each scene and the moveset for each dialogue
- Many secrets and collectables to find, such as 18+ trading cards
And MUCH more that I'd rather let you discover for yourself, because that's how the game was conceived from the start, playing on the player's surprise