I would say this game is a 3.5/5 But to be fairer I've bumped it up to a 4 for simplicities sake. So, to start off, Roundscape was one of my favorite games when it first came out, offering a wide range of kinks that I still think is unmatched by most modern games. I can't think of many other games that offer monsters, futa, beasts, traps and everything inbetween. Not only does it offer that variety but in a rather fleshed out way. So, if it has all those, why isn't it a 5/5 game?
Mainly because, the gameplay has somehow gotten worse with each update. To an almost shocking and frustrating degree. I'll give a list of pros and cons with some final thoughts after.
The Pro's.
Variety: As I said in the opening, the game is probably unmatched in variety. The only game I can think of with similar variety is Legend of Queen Opala and I would say the scenes in this hit better. (Art styles is up to preference on that one. Since both games use varied art.) It was always fun wondering what I would run into. Even if I had finished the game years ago, with all the updates I was usually running into something new. It also has a fleshed out female character story if you're into that. One with its own large variety of images and scenes. The large variety does mean that some people may be turned off by certain things but most scenes have a back out option anyway, so its not a huge deal.
Story: The story is pretty interesting, having a colorful cast of characters with their own interests and objectives. I think the core team of side characters is a strong aspect as well, giving a lot of unique options.
Number of scenes: This game has a ton of content, a lot that you will miss in your playthroughs. Some because you might not have met requirments and others because of bugs.....
Mid Aspects.
Ai art: This was something that surprised me. I get why they did it, but AI art is something I expect from smaller publishers with no funding, not from a bigger game developer. While I'm not a fan of AI art, I will admit "some scenes" did look better in that style. Although, the better look came at a cost of making it look rather plain in some moments. I found elves always looked a little off in the ai style, with big cartoony eyes.
Still, it's not the worst way I've seen it implemented. It's just hit or miss. It will come down to preference on which scenes you think look better or worse being done that way. It is a little disappointing to see AI art used but given the age of the game, i get it, even if I don't entirely agree with it.
The cons
Quest log: This is the most painful aspect of the game. Want to do a quest later? Well, I hope you remember the specific location and character you need to meet cause the quest log sure as hell won't. I probably missed a few quests in this game just because the log didn't bother to record them. This is infuriating, especially when your half way through a quest and can't remember where you were in it. It basically forced me to have to do whatever quest I got as soon as I recieved it.
From what I saw, the main quests always appear in the log, but with the large number of side quests, it becomes hard to keep track of the side content.
Personally, I think it would be nice if they implemented a way of viewing what quests are in the area. A permenant quest log that the player can access. Yes, it might spoil the steps in a quest and spoil scenes, but it would be helpful in making sure the player doesn't miss things. Even if its just an optional thing that can be turned on for people that want it. I would have loved to be able to just go into the menu and see what quests are in an area before leaving. It would save time and it would solve the quest log not adding quests to it.
Bugs: There were a few times in which I needed to use Mtool to activate certain quests. Quests that I only knew existed because I had played it previously. I can only imagine how hard it would be to play as a new player, with content and characters being easily missed if you don't check certain locations. For the most part the bugs don't affect the overall gameplay, just mainly locked me out of side content. Also had a weird glitch where the Yakotin crystal didn't work so I had to walk their everytime.
Closing thoughts.
While this game frustrates me, I still have a lot of fun playing it. I'm pretty certain I will probably come back to replay it at some point too. it just disappoints me that this game could easily be so much better if a few small things were fixed. The quest log alone would solve a lot of problems. Hopefully with enough bug fixes this game finds itself in a better state but even in its current form theres a lot to enjoy. Some people might say I'm being too easy on the game but I think it's rare to see this much variety in a game. That aspect alone I think is worth celebrating, even if it comes with painful bugs.