- Jul 26, 2017
- 419
- 879
Started a new game to on the new version and I already encountered a few bugs, but non game-breaking, Currently in ACT 1 - finished with the Ornesse Arc and now heading to the Deep Woods.
One of the Bugs I found out:
- When you enter the Storage Room in Caste Whitemoon and exit, the lights near your room go out leaving it dark as Fuck.
- The TeleCrystal Icon in Ornesse is already seen in the Map even when you have not activated yet - but after activating it, the goddamn Icon on the map vanishes.
- also (though Im not sure if all) some of the "staircase" icons in the map vanishes, Also some house Icons like the one in Slinsk where the lady gives you a mission to retrieve a chest of dildos in her abandoned house.
I also heard of further bugs in the Next Acts and I hope i won't encounter any of them.
All in all the new combat music and format really looks good. The new quests in Oakshire have also run pretty well.
One of the Bugs I found out:
- When you enter the Storage Room in Caste Whitemoon and exit, the lights near your room go out leaving it dark as Fuck.
- The TeleCrystal Icon in Ornesse is already seen in the Map even when you have not activated yet - but after activating it, the goddamn Icon on the map vanishes.
- also (though Im not sure if all) some of the "staircase" icons in the map vanishes, Also some house Icons like the one in Slinsk where the lady gives you a mission to retrieve a chest of dildos in her abandoned house.
I also heard of further bugs in the Next Acts and I hope i won't encounter any of them.
All in all the new combat music and format really looks good. The new quests in Oakshire have also run pretty well.