it is avoidable but the game give you no warning, 9/10 players will choose not to attack thinking they are safe....and thats what makes it so bad for me
and another thing ...the hard rape scene is LONGER that means they took more time and effort into making the hard rape....so those of us who fell for the devs trap got EXTRA punishment....
every time i think i found something nice...bam! its just some sickos rape fetish...what do so many adult game devs have a rape fetish?
Indeed,I really getcha there, if only there was an option to have Rulwe NOT do that shit, since the ONLY REASON why I even WANT to recruit him is so that Amatum (the docile creature you encounter in Castle Whitemoon's underground levels) can voluntarily-impregnate a willing Twilia (found at Summeredge University) since, apparently, Rulwe is needed to unlock that path for Amatum to lay her eggs in Twilia, otherwise the FMC has to do it it seems.
And apologies for veering off the convo, but this question is one that I REALLY NEED ANSWERS TO...! Does anyone know just how to get one's castle defense power past 51? It usually remains at 47 until you defeat the Whitemoon Abyss-related superboss that raises it to an additional five points, thus increasing it to 51 as mentioned previously, but other than that I have absolutely
no idea of how to increase it further than that and as such I usually fail to defend against Undead-rate type of attacks that may occur when reentering Castle Whitemoon, nevermind any possible Assassin-rate attacks which are apparently even more higher-ranked than Undead-rate attack according to the "Castle Defense Statue" specs as shown in this image here:
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(And before you ask, yes, I fully exhausted both the Bon Assistant and Female Orc Mercenary's gold spending-related options, thus why my castle defense is at 47 [eventually will be 51 after completing the relevant Whitemoon Abyss-related superboss, had to redo from the beginning since the latest 6.6 update made it so that my previous version of Roundscape didn't work at all with the recent 6.6 version so yeah... :/ ] atm, though apart from defeating the Whitemoon Abyss-related superboss that raises it to 51 defense points, I have literally have no idea of just how to raise it further than that... DX)
EDIT: Totally forgot that Nadesha (female Minotaur that, at first, is very hard to communicate with due to her different speech) raises your defenses in Act II as she becomes available to bolster your defense by a small-yet-noticeable amount of three points, making the eventual outcome raise to 55 defense points once the Whitemoon Abyss-related superboss that grants the additional five points of defense power is defeated.